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First Eagles - WWI and Early Years - Object Mods

56 files

  1. Industrial Objects

    This pack contains a variety of large, medium, and small industrial objects - plus two urban housing blocks. They were originally developed at the request of FE map makers so their appearance is typical of WW1. Wrench then pointed out that they could also be used for other maps - 1930s, WW2, and even parts of the Cold War. A modest selection of complimentary 1930s civilian vehicles is in development, and will be added in the future.
     
     
     
    THESE MODELS ARE ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL THEY BE USED, EVEN IN PART, OF ANYTHING THAT IS PAYWARE, IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT.

    173 downloads

       (5 reviews)

    4 comments

    Submitted

  2. Fortification Objects

    This pack contains a wide selection of fortifications. Some of them, like the Austrian Fort, are enormous and are WW1-specific, but there is also a selection of WW2 Atlantic Wall fortifications, so modders can construct defenses for most any period. The fortifications constructed from concrete, masonry, etc have damage models but the simple trenches have no damage models. I was unable to convincingly design a damage model that replaced one pile of dirt for another.
     
    There are six straight trench sections for each major WW1 power, with an appropriate machine gun - Lewis (British), Maxim (German, Russian), French (Hotchkiss), etc. Hopefully, modders can deploy existing figures behind the straight trench walls. For grins and giggles, there is also a zig-zag trench section that more-or-less matches the trench sections of a 1024 FE terrain tile. The straight trench sections are generic enough to also be used in most any other period, even VietNam.
     
    None of the guns work, they are simply stage props. But if someone wants to massage files to make the guns operable, contact me and we will discuss the job.
     
    My thanks to the map makers - Quack74, gterl, Steven1918, Wrench - for their inputs. If I've forgotten anyone, my apologies - contact me and I'll add your name.
     
    Enjoy.
     
    Rev1: Fixed the missing art for Fort-12 - thanks to KJakker for spotting that. Also renamed the multiple Fort-4 LODs for correct right/left orientation.

    165 downloads

       (0 reviews)

    3 comments

    Updated

  3. Polish-Russian War - Russian Tachanka

    A tachanka was a horse drawn wagon or cart with a heavy machine gun mounted on the back. This made it possible to deploy machine guns quickly, especially on the wide, rapidly changing, Eastern Front. It was used by Russian cavalry in WWI and by Bolshevik, White Russian, Ukrainian, and Polish cavalry in the Russian Civil Wars. Germany used a similar vehicle on the Eastern Front during WWI.
    My tachanka is a troika (three horse carriage) with a Vickers machine gun facing the rear. It functions in First Eagles as a Truck; drop it into your Ground Objects folder and First Eagles will assign it to some of your Armed Reconnaissance missions. The machine gun is set for AA and will fire at enemy planes that come within its field of fire.
    The download includes three LODs and a destroyed version.
    My thanks to Gepard for suggesting this interesting vehicle.

    Installation Instructions
    For both FE1 and FE2
    Unzip the file and open my "GroundObject" folder. Copy the folder named "Tachanka" to your FirstEagles/Objects/GroundObject folder. Then copy the file named "TachankaDestroyed.bmp" into your GroundObject folder. Note that the "TachankaDestroyed.bmp" file should not be inside any other folder. 
     

    45 downloads

       (0 reviews)

    3 comments

    Submitted

  4. First Eagles Effects Pack

    This is set of new effects created for First Eagles, to give some new look to the stock effects.
    Nothing big, just some impovements to original ones, together with new graphics.
    Replaces most of originals.
    Includes new smaller tracers, they don't have that laser look anymore, but are visible from shorter distances.

    1,081 downloads

       (4 reviews)

    2 comments

    Submitted

  5. Airships

    Dirigibles were used by both sides on all fronts during World War I. Early in the war, they were used for recon and bombing, but were soon replaced by aircraft. However, because they could stay aloft for long periods, and their ability to hover, airships continued to be used for naval operations, especially for scouting and anti-submarine patrols.
     
    I have created five different types of airship. They are all identified as "Balloon" and they are all armed with machine guns. Drop them into your Ground Object folder and they will show up over the battlefields for more challenging balloon busting missions. I have included alternate skins for some of them so you can use them for different nations.
     
    Historical Notes
    The R23 and L32 are relatively accurate models of actual airships. The Type M, Type PL, and Type VZ are more or less generic representations of popular airship types which were used by different nations. I have averaged out the national and manufacturer variations, but the overall size and shape is relatively accurate.
     
    I have taken liberties with the gondolas and simplified the rigging in order to keep file size down and frame rate up.
     
    Installation Instructions
    Unzip the file and copy the folders you want into your FirstEagles/Objects/GroundObject folder.

    362 downloads

       (2 reviews)

    2 comments

    Updated

  6. Anti-aircraft Guns

    Most of the anti-aircraft guns in World War One were converted field guns, especially during the early years. Some modifications were necessary however to make an effective anti-aircraft weapon. I have created four new anti-aircraft guns for First Eagles.
     
    A French 75mm field gun, mounted on a 120mm gun carriage. This allowed the barrel to be elevated quite high without danger of the breech hitting the ground on the recoil.
     
    A Russian Putilov 76.2mm field gun. The turntable mount and variations of it were common in WWI because the gun could be quickly dismounted and used as a field gun again.
     
    A German Krupp 77mm gun on a special anti-aircraft gun carriage. The axles were hinged and the tail had an anchor to allow the gun to be easily rotated. The gap in the carriage allowed the gun to be elevated higher than a normal field gun.
     
    An Italian Déport 77mm field gun. The recoil mechanism remained horizontal so the breech couldn't hit the ground no matter how high the gun was aimed. An improvised mount gave the gun a higher elevation.
     
    Captured field guns were often used as anti-aircraft weapons. I have left the helmets and tunics off the gun crews so you can easily convert them to whatever nation you want. It wouldn't be unusual to see Austrians using an Italian gun, Germans using a French gun, or Russians using a German gun.
     
    All guns use the stock 75mm gun data from First Eagles.
     
    My thanks to Hansa for providing reference material for World War I anti-aircraft guns.
     
     
    Installation Instructions
    You can install the guns individually or all at once. Unzip the file and move the folders you want into the FirstEagles/Objects/GroundObjects folder. You must also copy the file "DestroyedAAA.bmp" into the FirstEagles/Objects/GroundObjects folder.
     
    Destroyed versions of all the guns use the same skin. The file named "DestroyedAAA.bmp" must be placed in the root level of the GroundObjects folder (not inside any other folders.)

    378 downloads

       (4 reviews)

    2 comments

    Updated

  7. FE AA Objects

    Steven1918 and I have put together a comprehensive collection of WW1 anti-aircraft guns. A noteworthy feature is, for the first time, a selection of medium-level 37/40mm auto cannons that bridge the gap between low-level MGs and high-level 75mm AA cannons. The Maxim 37/40mm auto cannon, dubbed the "pom-pom" by the Brits, was used in various versions by all the major powers and was still in limited service early in WW2. Pom-poms will significantly affect a gamer's experience when flying below 5,000 feet, and could motivate a gamer to replay old campaigns - especially if he used to like balloon-busting. Now that balloons can be realistically defended, he may not like balloon-busting anymore.
     
    In addition to the pom-poms, there are multiple types of AA MGs. Also included are two types of optional gun pits: a C-shaped pit intended for use with AA guns, and a U-shaped pit intended for use with artillery, plus balloon winches for the major powers.

    252 downloads

       (3 reviews)

    2 comments

    Updated

  8. Schneider CA1

    The Schneider CA1 was the first French built tank and was used for the first time in April, 1917. Only about 400 were built but they played an important role on the Western Front in late 1917 and early 1918. The Schneider had a short barreled 75mm gun in a turret on the front-right, and two Hotchkiss machine guns in turrets on the sides.
     
    The tank was delivered from the factory painted grey, but a variety of camo schemes were applied in the field. My version includes both a standard grey and a four color camo skin. (You will need to change the ini file in order to change skins - open the ini file and change the TextureSet numbers to make the desired skin number 1.)
     
    In First Eagles, the Schneider takes the role of a tank, drop it into your ground object folder and First Eagles will randomly assign it to some of your Army Co-operation missions.
     

    Installation Instructions
     
    Unzip the file and open my folder named "GroundObject". Copy the folder named "SchneiderCA" to your FirstEagles/Objects/GroundObject folder. The Schneider uses the same skin for damage as my armored cars. If you have already installed any of my armored cars, you may already have the file. If not, copy the file named "DestroyedArmoredCar.bmp" into your GroundObject folder. Note that the "DestroyedArmoredCar.bmp" file should not be inside any other folder.

    161 downloads

       (2 reviews)

    2 comments

    Submitted

  9. Geezer Russian pilots for FE2

    Geezer Russian pilots for FE 2
    This is a  pack of new textures focused on pilots that Geezer released years ago. The content can be used with First Eagles 2.
    This pack presents the Ukrainian/Russian Ace Alexander Kozakov and there is also a group of generic pilots that you will be able to use in airplanes that you wish.
    __________________________________________________________________________________________________________________________
     
    You will find different options for scarf colors at your choice.  The Ace or generic pilot will be in aproppiate folder to avoid any incompatibility with the Geezer pilots if you had one of them intalled in your "pilots" folder.
    __________________________________________________________________________________________________________________________
    ** What you will find in this Russian pilots skin Pack:
    - 1 Ukrainian/Russian Ace: 
    - Alexander Kozakov  (Geezer wwiPilotNew5) 
    - 3 Russian pilots with a generic face and different scarf colors at your choice.
    - RUSSIANPILOT1      (Geezer wwiPilotNew6) 
    - RUSSIANPILOT2      (Geezer wwiPilotNew7)
    - RUSSIANPILOT3      (Geezer wwiPilotNew8)
     __________________________________________________________________________________________________________________________
    INSTALLATION INSTRUCTIONS:
    FE2 INSTALLATION
    - Drop or copy the inside contend of the folder "RUSSIAN PILOTS" to your "Pilots" folder.
    *ATTENTION*
    In order to work properly in your aircraft data.ini 
    Inside the pack, there is a (RUSSIAN PILOTS INSTALLATION README) with installation instructions for the majority of Russian aircrafts (aircraft data.ini) around. You must to edit manually the "PILOTMODELNAME" and the "POSITION".
    As an example:
    Open your (CamelF1_130) Aircraft folder and find the "CamelF1_130_data.ini" file, then find the name "Crew". You must to exchange two (2) lines manually.
    To use with CamelF1_130
    // Crew ---------------------------------------------------------
    [Pilot]
    PilotModelName=Alexander Kozakov    <------------------------------------ You must add this line
    Position=0.00,-0.20,0.75                            <------------------------------------ You must add this line
    __________________________________________________________________________________________________________________________
    Credits:
    - Julio Junqueira texture skins for Russian pilots.
    - Geezer for the excellent pilot 3d models (wwiPilotNew5), (wwiPilotNew6) & (wwiPilotNew8). 
    ___________________________________________________________________________________________________________________________
    - Special thanks to Geezer for their fantastic work.  
    - Special thanks to CombatAce.com hosting the files.
    __________________________________________________________________________________________________________________________
    These textures are freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. 
    __________________________________________________________________________________________________________________________
      

    27 downloads

       (0 reviews)

    2 comments

    Updated

  10. Effects 3 - First Eagles

    Effects Pack - test.
     
    New fuel fire and engine damage effects, plus changes fuel leak.
     
    Please check the readme for installation.

    797 downloads

       (5 reviews)

    1 comment

    Submitted

  11. New Pilots for First Eagles

    New Pilot repaint for First Eagles created by Jan (Honza) Tuma.
     
     
    To install:
    Drop the wwiPilotNew*.bmp into your Aircraft folder. (Default C:\Program Files\ThirdWire\WWI\Objects\Aircraft)
     
     
    Jan
     
    24.7.2009

    460 downloads

       (1 review)

    1 comment

    Submitted

  12. Aircraft Pilot Bailout

    This is a mod from Stary's excellent Ejecting Pilots Beta mod.
    This mod was made by my brother(ezmonee),who is a huge FE2 fan.
    Be sure to read the Readme for install instructions.
    I haven't tested it yet,but it might also work with WW2 and Korea non-ejection seat aircraft.

    311 downloads

       (0 reviews)

    1 comment

    Submitted

  13. Armored Cars

    Tanks did not appear on the battlefield until mid 1917 and were used mostly on the Western Front. But cars and trucks with steel plating and machine guns were used from the beginning of the war and were used in large numbers on all fronts.
     
    I have made a set of five armored cars which can be used to replace the tanks in Army Co-operation missions. The tanks in First Eagles have a start date of 5/1917, these armored cars have a start date of 5/1914, so they will automatically replace the tanks in missions dated 1916 or before.
     
    This download includes:
    A British Rolls Royce, built on a Silver Ghost car chassis and armed with a Vickers Machine Gun in the turret. If you've seen the movie "Lawrence of Arabia," this is the car they used in some of the battle sequences.
     
    A German Ehrhardt, with two Maxim Machine Guns in the turret. These were used mostly on the Eastern Front.
     
    A French Peugeot, with a Hotchkiss Machine Gun in the Turret. Peugeots didn't have turrets until very late in the war, but I thought this looked better than an open truck, and it was easier to build.
     
    An Italian Lancia, with two Fiat-Revelli Machine Guns in the turret. The rails on the front were for ripping up barbed wire.
     
    A Russian Putilov, built on a British Austin truck chassis, with Vickers Machine Guns in two turrets. The steel trough around the gun and the multiple turrets are fairly typical of Russian armored vehicles.
     
    I have included destroyed versions of all the trucks. They explode and burn quite nicely.
     
     
    Installation Instructions
    Unzip the file and drag the five armored car folders and the file named "DestroyedArmoredCar.bmp" into your FirstEagles/Objects/GroundObject folder. All the destroyed vehicles use the same skin and the BMP file must be in root level of the GroundObject folder.

    434 downloads

       (3 reviews)

    1 comment

    Updated

  14. Trucks for First Eagles

    I have made two generic trucks for First Eagles. Both have cabs, so it isn't so obvious that they don't have drivers when you see them from the air.
     
    The Russian Truck is loosely based on the Russian Garford-Putilov but is similar to the WFD and the Jeffrey. It had a high ground clearance and the engine was in the middle, under the bed, which made it good for driving on poor roads.
     
    The Austrian Truck is loosely based on the German Daimler-Marienfelde but is similar to many other trucks of the era.
     
    I have provided alternate skins, an olive color for the Russian, and a tan color for the Austrian, so you can convert them to use for other nations if you want.
     
     
    Installation Instructions
    You can install the trucks individually or both together. Unzip the file and move the folders you want into the FirstEagles/Objects/GroundObjects folder.

    273 downloads

       (3 reviews)

    1 comment

    Updated

  15. Air Raid Warning Ambulances

    Air Raid Warning Ambulances.
     
    These are the Stock Trucks re-painted to look like Ambulances.
    Their main function is they set off an air raid alarm on friendly Airfields when an Enemy Aircraft gets too close (or when you get too close to the Enemy's!).
     
    I figured that Air Raid Sirens weren't readily available at the time, so I have used a vintage Fire-Engine Bell, Which sounds quite good, and rings a bit faster than it sounds on the wav file.
    I have also included a version which uses an Air Raid Siren instead of the Fire-Engine Bell.
     
    I made the two different versions for the two different sounds (rather than just change the sound around) because the rate of fire and burst amounts are different, just seemed simpler to have them both available.
     
    They have to be manually placed on the Terrain, one at each Airfield, but this isn't as time consuming as it sounds, as most Airfields have several trucks already placed at them; so you just need to substitute an Ambulance for a Truck.
     
    If you really don't want to do this you can avoid it by making them exportable, but then you end up with Ambulances guarding bridges and balloons.
     
     
    SpinyNorman.

    140 downloads

       (2 reviews)

    1 comment

    Updated

  16. WW1 Airfield Objects

    This pack contains all new airfield objects - hangars, barn, farmhouse, shed, barracks, etc. Just updated the pack to V1.1 - it now includes the missing Barracks and Base Ops files.
     
    These objects use hi-res graphics and may not run well on older computers.

    285 downloads

       (5 reviews)

    1 comment

    Updated

  17. WW1 Airfield Figures

    This pack contains all new WW1 airfield figures.

    275 downloads

       (6 reviews)

    1 comment

    Updated

  18. German pilot Skin pack textures

    German pilot Skin pack textures (GerHelmetPilot) & (GerScarfPilot) for FE2, Gold and FE1.
    This is a pack with new textures (Max Immelmann face), for Stephen1918's "GerHelmetPilot" and "GerScarfPilot", to be used in First Eagles 2, First Eagles Gold edition and First Eagles 1. 
    -There is two (2) options for "GerHelmetPilot" texture bmp just with different scarfs at  your choice. To use the other, you must to rename it to "GerHelmetPilot". 
    -There is four (4) options "GerScarfPilot" texture bmp just with different scarfs at your choice. To use those, you must to rename anyone that you select to "GerHelmetPilot".
    I'm Including as well JPG files for players that are using Hexaedited .LODs pointing to JPG format (This is only to FE2 users).
    _________________________________________________________________________________________________________
    INSTALLATION INSTRUCTIONS FOR GerHelmetPilot:
    *First make a back-up of your "GerHelmetPilot" Folder, just in case.  
    Copy or drop the "GerHelmetPilot.bmp" file in your game "GerHelmetPilot" folder.
    _________________________________________________________________________________________________________
    INSTALLATION INSTRUCTIONS FOR GerScarfPilot:
    *First make a back-up of your "GerScarfPilot" Folder, just in case.  
    Copy or drop the "GerHelmetPilot.bmp" file in your game "GerScarfPilot" folder.
    __________________________________________________________________________________________________________
    Credits:
    - Julio Junqueira pilot texture.
    - Thanks to Stephen1918 for the great GerHelmetPilot & GerScarfPilot 3D. 
    - Special thanks to CombatAce.com hosting the files.
    __________________________________________________________________________________________________________
    This is freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes. These textures may not in any way, be used in any payware additions. 
    __________________________________________________________________________________________________________

    41 downloads

       (0 reviews)

    1 comment

    Updated

  19. Heck Mitchell's WW1 Poor Bloody Infantry Mod

    I've gotten permission from Kesselbrut to post a version of his WW2 infantry for use in First Eagles. Here's the laundry list of odd things:
    1. They're WW2 lods, so one man in each squad has a bazooka that fires as a rifle.
    2. All squads, French, British, German, and American, have lods that show a tripod mounted Browning type 30 cal machine gun, although each different nationality is armed with a machine gun from the gun data ini: French, Hotchkiss; Germans, Maxims; British, Vickers; and Americans, Colt-Brownings.
    3. I had to increase the rifleman's rate of fire to 30 rpm just to get the little peckerwoods to fire at all.
    4. I changed the French uniform color to as close to Horizon Blue as my color blind eyes would let me, but now the Frenchman are a little pasty, and seem to have a mild sunburn. I am not a graphic artist.
    5. Although I've changed the data ini weapons and detection systems to say AIR_AND_GROUND, the little jerks still just fire at each other, and I don't know why, although it might be that because of the range at which they start they are already engaged with opposing forces. This mod will give you infantry squads blazing away at each other in single missions (Army Co-operation), especially if you change the data inis of your tanks to RARE, and VERY_RARE, availabilities. And, like me, you might enjoy running the little buggers down with your prop and landing gear.
     
    Just put the folders into your ground object folder and the GUNDATA.INI into your object folder and it will work. Hopefully someone will make some real WW1 infantry.

    831 downloads

       (2 reviews)

    0 comments

    Submitted

  20. Smoke effects

    This is a small effects pack to give First Eagles more intersting and longer lasting
    smoke from damaged aircraft. The effects 'fill in' entries left empty in the release version
    of the game.
     
    To install, extract the files into your \Effects folder.
     
    A quick thank you to Deuces for pointing me in the right direction on making these.
     
    Have fun.

    713 downloads

       (3 reviews)

    0 comments

    Updated

  21. Smoke Effects Pack V2

    Pack Updated - Please ensure the readme files says Version 2A in the top line.
     
    Smoke Effects Pack
     
    New effects for:
     
    General aircraft damage (pale grey smoke)
     
    Aircraft fires (some flames - black/grey smoke)
     
    Engine fire (small flames, brown/black smoke)
     
    Fuel fires (intense, long flames & thick black smoke)
     
    To install, extract the files into your \Effects folder.
     
     
    Have fun.

    1,434 downloads

       (3 reviews)

    0 comments

    Updated

  22. Beutepanzer rear guns to AA

    Since two gunners in rear sponsons never see ground combat, this mod arms them with machine guns and gets them to target aircraft. This gives a nice dense 'trench fire' effect if you fly low behind the panzers in an allied craft.
    The rest of the tank's guns still work against ground targets.
     
    To install, unpack and place the .ini file into Objects\GroundObject\BeutepanzerIVF folder of First Eagles

    448 downloads

       (2 reviews)

    0 comments

    Submitted

  23. FE - simple AA Machine Gun mod

    No remodeling, or repaints. This mod adds heavy truck-mounted anti-air machine guns.
    They use Maxim MG, shoot very long bursts, have lots of ammo and since availability is set to very_common there may be two or even three per airfield. Maximum attack altitude set to 300. This adds a pinch of realism and lot of fun to low-level bombing. And luckily they are not as lethal as stock flak.
     
    Highly recommended to use with any mod reducing stock flak accuracy so that you'll be able to escape MG fire by gaining altitude without getting shredded by the cannons. Gundata.ini from AIMOD would do nicely.
     
    Installation: unpack in Objects\GroundObject folder. Copy Texture folder from 13pdrAAA to AAMG, and Texture folder from 77mmKFlak to GERMG. Machine guns will be placed on the map randomly.

    563 downloads

       (2 reviews)

    0 comments

    Submitted

  24. GISTAND FE effects_enhancements Ver 1


     
    FE effects enhancements!......I Wanted more EFFECTS in this Fantastic WWI SIMS!!!!

    1,138 downloads

       (5 reviews)

    0 comments

    Updated

  25. First Eagles Buildings

    Hi-res Buildings for Third Wire's First Eagles
     
    This is a hi-res replacement building set for First Eagles. It replaces or enhances most of the buildings in the game. Many of the replacement buildings use completely new hi-res textures, while a few buildings are enhanced versions of those included with the game. The shapes and locations of the buildings are not changed.

    1,473 downloads

       (4 reviews)

    0 comments

    Updated



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