Hawker Hunter FGA.78 Export version of the Hunter FGA.9 ground-attack fighter for Qatar. 3 planes sold.
What's in:
- Hunter FGA.78 new plane
- 1 new skins
- Historical decals
- Pilot
Operations:
- open canopy key=10
Credits:
- TW/TK for this plane
- Sundowner: High Res Temps (Hurraj!)
- Spillone104:Sounds
- Paulopanz(me): Skins, Decals, Ini editings
References:
- David J. Griffin - Hawker Hunter in Uk and Foreign service Serials 1951-2008
Enjoy!
@paulopanz
Hawker Hunter FGA.9 Single-seat ground-attack fighter version for the RAF;
all were modified from F.6 airframes.
Strengthened wing, 230 gallon inboard drop tanks, tail chute,
increased oxygen capacity, and bobweight in pitch control circuit
to increase stick force in ground attack manoeuvres, 128 conversions.
Export: Jordan, Chile, Rhodesia, Zimbabwe
- Mod For:
STRIKE FIGHTERS 2
- What's in:
1 upgraded stock plane
25 new skins stock ones upgrades;
Historical decals;
Pilot, sounds included.
- Credits:
TW/TK for this plane
Sundowner: High Res Temps (Hurraj!)
Spillone104:Sounds
Paulopanz(me): Skins, Decals, Ini editings
Enjoy.
Hawker Hunter FGA.80 Export version of the Hunter FGA.9 ground-attack fighter for Kenya. 4 planes sold.
What's in:
- Hunter FGA.78 new plane
- 1 new skins
- Historical decals
- Pilot
Operations:
- open canopy key=10
Credits:
- TW/TK for this plane
- Sundowner: High Res Temps (Hurraj!)
- Spillone104:Sounds
- Paulopanz(me): Skins, Decals, Ini editings
References:
- David J. Griffin - Hawker Hunter in Uk and Foreign service Serials 1951-2008
Enjoy!
@paulopanz
Hawker Hunter FGA.70 Export version of the Hunter FGA.9 ground-attack fighter for Lebanon, four conversions from F.6s.
Hawker Hunter FGA.70A Export version upgraded for Lebanon.
What's in:
- Stock Hunter FGA.70 revamped
- Hunter FGA.70A new plane
- 5 new skins (1 weat)
- Historical decals (1 weat set)
- Pilot
Operations:
- open canopy key=10
Credits:
- TW/TK for this plane
- Sundowner: High Res Temps (Hurraj!)
- Spillone104:Sounds
- Paulopanz(me): Skins, Decals, Ini editings
References:
- David J. Griffin - Hawker Hunter in Uk and Foreign service Serials 1951-2008
Enjoy!
@paulopanz
Hawker Hunter 6/9 Drone
At the end of his duty the Hunter was used for training as a drone.
- What's in:
2 new pilotless planes (F.6 Drone - FGA.9 Drone);
2 new skins;
- Operations to make both planes flyables:
Remove slashes from Hunter6_Drone & Hunter9_Drone inis
->///CockpitDataFile=Hunter6_cockpit.ini
->///CockpitDataFile=Hunter9_cockpit.ini
- Credits:
TW/TK for these planes
Sundowner: High Res Temps (Hurraj!)
Spillone104:Sounds
Paulopanz(me): Skins, Decals, Ini editings
Enjoy!
@paulopanz
Hawker Hunter FGA.71 (FGA.9 ground-attack fighter for Chile)
Hawker Hunter FR.71A (FR.10 reconnaissance aircraft for Chile)
The Hawker Hunter Mark 71 was the designation given to a number of aircraft sold to Chile before the coup that brought General Pinochet to power in 1973. Chile purchased twenty eight F.G.A.Mark 71s and six F.R.Mark 71As.
The F.G.A.Mark 71s were ordered in three batches. The first, of fifteen aircraft, was delivered between September 1966 and June 1968, the second, for nine aircraft, between December 1970 and September 1971 and the third, for four aircraft, between September 1973 and January 1974. Seven T.Mark 72 two-seat trainers were also purchased.
During the coup that overthrew President Allende some of the Hawker Hunters were used to make rocket attacks on the Presidential Palace. By 1974 it was clear that the Pinochet government was committing atrocities and murdering its opponents.
Britain imposed an embargo on military spares, and the number of serviceable Hunters began to decline. The relationship thawed dramatically after the Falklands War, in which Chile provided covert but valuable support to the British.
In return a squadron of twelve ex-RAF Hunter F.G.A.Mark 9s were given to Chile, where they were stripped for spare parts. In 1983 the Chilean Hunters were upgraded (the Aquila programme).
This saw them get updated cockpits, a radar warning receiver and a chaff/ flare dispenser. The updated Hunters remained in service until 1995.
- Mod For:
STRIKE FIGHTERS 2 EUROPE + ISRAEL + DLC 4 - Hunter FGA.73 (75/82)
- What's in:
6 new flyabe planes (FGA.71/83/90 - FR.71A/83/90);
9 new skins;
Historical decals;
Avionics, pilot, weapons included.
- Operations:
FR-71s with loaded cameras: ctrl+up to show
- Credits:
TW/TK for this plane
Denis Oliveira: 3D parts
Sundowner: High Res Temps (Hurraj!)
Spillone104:Sounds
Coupi: Avionics, Pits and tweakings
Paulopanz(me): Skins, Decals, Ini editings
- Notes:
Chilean FGA.9s will be supplied with new FGA.9 Sundowner dressed incoming pack
This install will reaplace every previous version of this mod, so erase them before install this one.
Why Chilean Hunters making? Simply because are pretty.
Enjoy! @paulopanz is back!
:shout:
The Mirage Factory F-14 Tomcat Super Pack V1.32 22 APR, 2017
What it is:
This is the F-14 Tomcat Super Pack v1.32 Full. It includes addition of Direct Lift Control to the Flight Model, AI AIM-54 Phoenix Missiles, modified Iranian F-14 loadouts and other minor adjustments.
=================
Installation:
=====CAUTION=====
1. This was tested at July 2013 patch level, on an "All 5 Merged" install, as well as a "vanilla" SF2:NA install. Because it uses AvionicsF14A.dll, will require at least SF2:NA (or a TW F-14) to work! It will not work on Gen 1 sims, nor will it work correctly on pre-April 2012 installs! (Caveat: Avionics70.dll F-14D should work on pre-April patch levels).
2. It is HIGHLY recommended you back up your current F-14s to a back up folder. If you have extra skins installed and wish to keep your current folders, be ABSOLUTELY CERTAIN to delete the cockpit folders from each aircraft folder after backing up, as this install features updated cockpits, and retention of the old folders will lead to artifacting on the RWR, VDI, and other systems. If you have custom skins installed, be sure to back up your F-14(A/A+/B/D).ini to preserve the texture set data.
=================
1. Unzip the contents of the F-14SP_V132.7z file into a folder.
1a. If you have installed the Avionics70 F-14D, ensure you back up the .ini files if you haven't renamed the bird, since this install will overwrite F-14D_92, 96 and 06!
2. Open your Strike Fighters 2 mod folder (e.g., C:\User\Saved Games\ThirdWire\StrikeFighters2 Europe\...)
3. CAUTION: (ONLY FOR PRE-v1.30 VERSIONS), DELETE THE PRE-1.30 COCKPIT FOLDERS!!! FAILURE TO DO SO WILL CAUSE ARTIFACTING ON THE VDI, HSD, RWR, AND POSSIBLY OTHER SYSTEMS!!!
3.a. IGNORE STEP 3 IF YOU ARE UPDATING v1.30 OR v1.31
4. Copy the contents of the unzipped Effects, Flight, Missions, Objects, and Sounds folders into your SF2 mod folder, allowing all files to overwrite (Effects, Flight, Missions, Objects\Aircraft, Objects\Weapons, etc).
4a. (RECOMMENDED) Review the flight manual for tactical employment of the F-14.
5. Go fly!
NOTE:
If this either a new install or an update to the F-14SP v1.30 or 1.31, follow the above procedure, allowing all files to overwrite. If this is an update to 1.14-1.22, follow step 3; for in-depth instructions, follow the F-14SP V132 Installation Instructions.pdf
=================
EXTRAS:
-You may choose to use the Avionics70.dll F-14D for SAR mode on strike missions. If you wish to do so, see Section 6 of the F-14 SP Update V132 word document (Para 6.1-6.3) for install procedures and recommendations.
=================
Aircraft Included:
F-14A (1974-1984, 1982-1995, 1996-2004)
Iranian F-14A (1977-2030)
F-14A+ (1987-1990)
F-14B (1991-1995, 1996-2005)
F-14D (1992-1995, 1996-2006, 2005-2006)
=================
List of effective changes:
v1.32 22 Apr 2017
1. Added Direct Lift Control, based on Cliff7600's spoiler speedbreak mod
2. Added AI Phoenix missiles with Rmax of 65nm to improve AI F-14 Probability of Kill
3. Updated flight manual to reflect DLC change and AI AIM-54 (now 75pgs)
4. Assigned White external fuel tanks to F-14A_74 and F-14A_IR (IR does not carry externals by default)
5. Fixed White fuel tank capacity (was not adjusted with grey tank prior)
6. Updated Iranian F-14A loadouts to better match most current data from ACIG
7. Updated/Added Iranian AIM-7E-3 and AIM-9J models to equip Iranian F-14As
8. Changed F-14A_IR availability date to 2030
v1.31 1 Aug 2016
1. Updated engine static thrust to match NATOPS installed measurements
2. Updated flight manual to reflect thrust change
v1.30 11 Jun, 2016
1. Updated F-14A/B cockpit by Chris "ToS" with tweaks by Crusader & Caesar
2. Fixed radar scan elevation in VSL-Hi
3. Adjusted aircraft empty weights to remove gun ammo and trapped fuel
4. Added AI F-14s to improve AI survivability in a dogfight
5. Adjusted default gun tracking range to 1000ft/305m. Gun is now more accurate both with and without lock. (Crusader noticed & it was implemented)
6. Adjusted auto-departure numbers to allow the aircraft to fly and depart more naturally
7. Adjusted maximum altitude to provide player engines a buffer between 55,000 and 60,000 feet.
8. Updated cockpit avionics & weapon symbology
9. Updated Wing Sweep schedule and gave Glove Vanes smooth animation to match NATOPS
10. Reduced effectiveness of ALQ-100 & 126
11. Adjusted bands on the AN/ALR-45/50 to match published data
12. Adjusted AoA Indexer to match NATOPS (green = slow, yellow = on-speed, red = fast)
13. Adjusted F-14D_96 loadouts to remove extra AIM-7 loaded into Station 5 alongside AIM-54s
14. Adjusted Sedjil pylon allowable weight (was too low to equip missile)
15. Added inaugural cruise paint schemes for VF-1, -2, -14, -24, -32, -41, -84, -114, and -213
16. Adjusted avionics symbology
17. Added 74-page F-14 SP Flight Manual “F-14SP 01-F14ABD-1.pdf”
18. Fixed ACM Panel (Crusader)
19. Fixed F-14A_82 CAP loadout, which put the ALE-29/39 in the wrong location
20. Fixed jettison point of ECA/EFA to forward Phoenix Station 6R to match installed location
21. Changed skins to .jpeg format to significantly reduce size of mod without sacrificing detail
22. Adjusted external tank fuel quantities to 1800 lbs/tank (maximum internal and external fuel together now matches real-world 19,800lbs, rather than over 20,000lbs).
23. Adjusted engine thrust and Specific Fuel Consumption (SFC). The F110 had approximately 60% of the TF30’s SFC. The F110 was adjusted to lower SFC, while the TF30 was adjusted to increase SFC.
=================
Credits:
Model: Flying Toaster, Oli
Cockpit: Chris (original and new update) with tweaks by Crusader and Caesar
FM: ThirdWire, Caesar, Column5, Spectre8750, Cliff7600
Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
Pilots: Old_Diego, CrazyhorseB34
Skins: Dave, Spectre8750, Column5, Caesar
NATOPS Textures: Chris
Extra Hangar and Loading Screens: Dave
Ejection Mod: Stary
Testing: Caesar, Sup Gen, Dave, EricJ, Spectre8750, Saisran, Cougar_1979
Weapons: Ravenclaw, wpnssgt, Bunyap and others
New Phoenix: Ravenclaw
Manuals/Flight Manual: Caesar
===Dedidacted to Oli===
Updated 757-200 for SF2
This is an update of YEYEYEs SF1 release for use in SF2. I have applied my usual technique to incorporate multiple airlines on one skin per era, with 4 eras from release in the
mid 1980s through the mid 1990s. More may become available later but templates are included for those that don't want to wait on me.
Installation
unzip, open folder titled "Mod Folder" and allow overwrites.
IF YOU HAVE A PREVIOUSLY MODDED FOLDER
1. delete flight and terrains from "Mod Folder". 2 open the "Specials Folder", insert the nations txt file into your Nations.ini and the terrain txt file into your
(whatever)Nations.ini in the needed terrain folder.
templates to wherever you keep files for modding, or delete if you do not desire to mod it
Known Issues
- It is a bit slow on the pickup. while it can take off from a smaller airbase, best to stick to larger fields
- It features the same pit as the 767 and other airliners. we do not have an in house pit that is more appropriate at the moment and so most airliners are stuck looking like generic WWII
bomber pits
- It has a seam on the bottom of the model that is very pronounced given the decal based marking system i use. however this should not be to noticeable unless you approach it from below.
When parked on the ground or viewed from the side or above the seam is not noticeable.
- for all above faults, remember: it is meant as eye candy, not an operational bird! enjoy taking off from Keflavik or Rhein Main and seeing many airlines parked on one ramp
Credits
Original model ...................... YEYEYE
new skin, tga work, dataini tweek.... daddyairplanes
sound................................ Eole for J85 sound, Veltro for TF39 sound
test crew............................ whiteknight2009, Geary, stratos, yakarov79
original game ....................... TK
I hope that you enjoy this mod and the tarmac views as you go about your virtual business!
Kevin Unruh
aka daddyairplanes
22 April 2017