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    1. A-4Ku Skyhawk (Kuwait AF) Update Pak
       
      = For SF2, Any & All (Full-4 Merged Reccomended) =
       
      *NOTE: usable in any and all SF2 versions that have access to the A-4F_78 lod and A-7D cockpits. Hence, the Full-4 Merged Reccomendation*
       
      Based "loosely" off dtmdragon's SF1 port.
       
      Completely new skins, from a Home Grown Template ™, and all new BuNum* decals (in fact, as usual, ALL markings are decals). The 2 skins supplied are, well, identical! Excepting the "Free_Kuwait" skin will automatically start in 1991, for ODS, and have the "FREE KUWAIT" fuselage banner decal.
       
      The cockpit used, while not correct, does have pretty much everthing working as the A-4M this is based on should; research has pointed to them having the APR-53 radar, so I added it back. Therefore, 100% accuracy is NOT claimed for this mod.
      Loadouts are pretty standard, dumb bombs and so forth. The aircraft is LGB capable, but no evidence has turned up the KuAF used Paveways. Canopy operates via the Standard Animation Key ™, Shift/0. All loadouts use stock in-game items.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
       
      Enjoy!
      wrench
      kevin stein
       
      * yes, the KuAF birds carried their USN BuNums on the tail!
      338 0
    2. SF2 WW2 F6F-3, F6F-5, F6F-5N Hellcats by Geo (and wrench)
       
      -- Something for the PTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. Also, the destroyed model references the SF2V Skyraider; hence the Full-5 Merged Prefered. Quite useful due to SF2NA carrier-coding, which is used herein*
       
      This is a compilation of all my work for Geo's F6F-3 Hellcat, and includes the 2 'new aircraft' built from the original -3, as previously seen for 1stGens some years back. This pak is desinged to COMPLETLY replace any/all the 1stGen Mods I've released in the past.
       
      F6F-3 - mid war TriColor (Geo's original skin) with 2 skins
      F6F-5 - late war overall Dark Gloss Blue with 3 skins
      F6f-5N* - (Radar Equipped Nightfighter) with 2 skins (USN & USMC)
       
      *the cockpit has been swapped out for TMF's F4U-5N's pit -- even though slightly 'off' in insturment placment, everything works on it much better than the original. Radar ranges ARE correct.
       
      All have semi-compliant SF2 Flight Models, but may need further fine tuning by experts. I feel it actually flys TOO well/easy; having spoken to real Hellcat pilots (one of my High School shop teachers flew them at the war's end -didn't get into combat, though).
       
      Skins are still in their original TGA format (oddly, withOUT an Alpha, and apparently NOT convertable to jpg without LOD work - I'm NOT doing any Hex Editing to find out) and decal randomization is set to TRUE.
      SF2NA 'carrier based' statment have been added to the data ini; unfortunately, the wings do NOT fold. However, the canopy opens via the Usual Suspect ™ animiation keystroke, Shift/0
       
      Many NEW decals have been created, as the Navy expanded it's number of fighters on the boat in 44-45 to around 70 per ship, displacing Dive and Torpedo bombers. (ie: 35-36 per squadron)
      Userlists are included for those aircraft, being 'exported' which means USN & USMC for the -5N; no references have been found citing USMC usage for any other version (I guess they liked their Corsairs better!)
       
      SF2 versions of the old 'box art' Hangars are included for those that had them.
      Sounds, weapons are included; included a 'new build' F6F-3 tank in NonSpec gray for early useage.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
      All readmes from the original releases, and re-releases, are included where discoverable from the archives.
       
      Happy Hunting!
      wrench
      kevin stein
       
      with thanks to Geo for creating this bird!
      719 0
    3. SF2 WW2 A-24 Banshee (USAAF Dauntless)
       
      -- Something for the PTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      This is a SF2 version of my eariler 1stGen A-24 Dauntless; like the recently rereleased SBDs, it has a (semi)complitant SF2 FM, and may need further adjusting by experts.
       
      It represents aircraft as used by the 8th Bombardment Squadron (Dive) in New Guinea in mid 1942. These aircraft had a very short operational career in combat (read: disastrous). Most later variants were regulated to Stateside training squadrons.
       
      The skin is in jpg format; decal randomization is set to TRUE. Serial numbers are correct for this model Banshee, as I was not able to run down exact usage for this squadron. It also uses the original Wolf cockpit, as these are the equlivant of SBD-3, with the telescopic sight (ring-and-bead used here). The 'fakepilot method' (patentpending) is used to add the 2 wing station pylons. This tweek can also be used on the recently released SBD Dauntless pak, if one has the ini editing skills
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
      All readmes from the original releases, are included where discoverable from the archives. Remember, also, this is a very old model, and like all the others, "it is as it is".
       
      Happy Hunting!
      wrench
      kevin stein
      229 0
    4. SF2 WW2 SB2C Helldiver Tweeks Pak
       
      -- Something for the PTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      Some tweeks, and a new skin for Veltro2K's recently released Curtiss SB2C "Helldiver" WW2 USN dive bomber.
      This skin is a simple re-decaling of the original release Dark Gloss Navy Blue, represent VB-7 from USS Hancock, post June/July 1945 (when BuAer mandated the changover from 3-tone). The skin is in jpg format, and decal randomization is set to TRUE.
       
      Tweeked Data, loadout, and main inis as well as Sounds, weapons are included. BRAND NEW SF2 "box art" hangar and loading screens, too.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. It contains the Change List.
       
      Happy Hunting!
      wrench
      kevin stein
      226 0
    5. SF2 WW2 Hawker Sea Hurricane IIC, by Raven
       
      -- Something for the WW2 ETO/MTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility this mod may work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed.*
      *Full-5 Perfered, as these aircraft make use of the SF2NA Carrier-basing statements*
       
      **This pak can be used to Update Raven's original release. It can be found at the following URL:
      http://combatace.com/files/file/13122-seahurricanmkiiczip/
       
      This is the complete aircraft, just minus the original 835 NAS skin (yes, laziness again. Just as easy to upload the complete aircraft, as an 'update pak')
       
      The skin included herein is for:
      880 Squadron, aboard HMS INDOMITABLE in the Med (possibly during Operation Pedestal)
       
      This skin is still in bmp format. All new decals were created for Codes and serial numbers. Decal randomization is TRUE. As all the markings are decals (excepting the national markings), it would be quite easy for other skinners to recreate other RN squadrons that used this mark Sea Hurri, as the Temperate Sea Scheme was used throughout the North Atlantic and Med.
      A new SF2 style hangar screen included.
       
      All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works)
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Hunting!
      wrench
      kevin stein
      264 0
    6. SF2 WW2 Hawker Hurricane IID, DAF, by Raven
       
      -- Something for the WW2 MTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed.*
       
      This is a 'rebuild' for Raven's Hurricane Mk.IV into the (slightly) earlier Mk.IID, for use in the Western Desert and North Africa. This version is essentially the same (minus the rocket stations), armed with the 2 Vickers 'S' 40mm gun pods. It is a complete aircraft pak, with pretty much everything needed.
       
      The skin included herein is for:
      No. 6 Squadron "Flying Tin Openers", RAF/Desert Air Force, 1942-45
       
      This skin is still in bmp format. All new decals were created for Codes and serial numbers. Decal randomization is TRUE. As all the markings are decals, it would be quite easy for other skinners to recreate other RAF squadrons that used the 2D in the MTO.
       
      A new SF2 version of my original 1stGen 'Box Art" hangar screen included.
      All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works). If you have them from another Hurri pak, just allow the overwrite.
       
      Note: the Vickers guns are mapped to 'fire_primary_gun', and the ranging 303s are mapped to 'fire_secondary_gun'. So, have you stick/keys set accordingly.
       
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. In contains the 'changelog' of tweeks/modifications/and whatnots.
       
      Good Hunting!
      wrench
      kevin stein
      294 0
    7. SF2 WW2 Hawker Hurricane IIC (MTO/DAF), by Raven
       
      -- Something for the WW2 ETO/MTO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed. But it SHOULD work!*
       
      Some modification, tweeks, reskin and so forth for Raven's excellent Hurri 2C, create a semi-dedicated version for North Africa/Western Desert/MTO usage.
      Originally, I was just going to do an 'update pak', but it was just as easy to assemble a Full Aircaft Package. This was done simply for 'ease of use' (read: laziness!!! ). The LOD fix has already been applied.
       
      A new Desert camo skin for 213 Squadron was created from Raven's templates. The decals are 'retreads' from my original 1stGen skin.
       
      This skin is still in bmp format. Decal randomization is TRUE. As all the markings are decals, it would be quite easy for other skinners to recreate other squadron that used the IIC Trop in the Western Desert/North Africa/Italy/MTO/etc.
       
      Data ini edits add the 'destroyed model' statements; the destroyed model is also included (from the WW2 terrains, and works perfectly!). Mission statements have been adjusted to maximize on the Ground Attack potential; A-A statement have been limited to CAP/Intercept. FM has not been touched; it flys just fine in SF2.
      Other ini edits replace the gunsight with my old EAW Pappa Romeo conversion (done for us old folks with old eyes; this is much easier to see!). The pilot figure was also swapped for something more 'tropical' looking.
      A new SF2 version of my original "Box Art" hangar screen and a NEW Desert-themed Loading screen, are included.
       
      All of Raven's weapons for the Hurricane are included, upgraded for SF2 usage. These are ALL the weapons, for all his Hurricanes (as there are several other mods in the works). Odds are, that those that know how, will have already made the SF2 conversion; this is done as a "CYA Measure" for those that haven't, are d/ling for the first time, or just because! All other RAF WW2-style bombs are included as well.
       
      When 'in game', you'll see "Hurricane Mk.IIc Trop (Raven)" on the drop down menu. This will differentiate it from any other IICs you may (or may not) have.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please =READ= them.
      Also, give the "Notes" section a read too.
       
      With Thanks To Raven for the bird, and the OK to tweek her!
       
      Good Hunting!
      wrench
      kevin stein
      273 1
    8. SF2 WW2 MTO Ju-87 Stuka Pak
       
      -- Something for the WW2 MTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility this mod may work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment, all the features will NOT be working as designed. Those that choose to attempt this, do so at their own risk, as NO support will be available.*
       
      This is a FULL aircraft package to create MTO versions of the Ju-87B and Ju-87R as re-released by Baffmeister & myself. Plus, the Italian version is included with the Ju-87B; you just choose "Reggia Aeronatica" on the nations selection drop down, and you'll have the correct skin!
       
      *** REMEMBER -- this set is designed for MTO use ONLY!! Also, it's reccomended you remove/delte/move any other MTO-style Stukas from you MTO-centric mods folder. This package is built to COMPLETLY replace any eariler versions. ***
       
      In this pak you'll find bits for...
       
      Ju-87B:
      2/StG1 (overall 'sand')
      StG1 (standard Euro splinter *note-may NOT be historically accurate!*)
      StG2 (sand/dark green splinter)
      236 Squadriglia, 96 Gruppo (Reggia Aeronatica) *
      *replaces the 'nationalized' Ju-87B_RA from 1stGen*
       
      Ju-87R:
      4/StG2 (darkgreen/dark sand splinter)
       
      Also, MTO specific data ini and userlist (when needed). Most skins are new, as are several decal sets. Some decals are still the originals, from 'way back when. All skins are in jpg format, and decal randomization is TRUE.
      As an Extra Added Bonus, for those wanting it, the Famous Snake Marking is included as a sperately named Body.jpg in the STG2 skin. A simple rename of the Body and snake-body will keep the original, and allow usage of the Snake one.
      Weapons, guns, drop tanks, pilot figures and sounds etc are included! So are Hangar and Loading screens (where applicable).
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
      Any original Release Readmes from the 1stGen versions I could find are included, for hysterical purposes, as is Baff's readme from the ETO Stuka pak.
       
      Happy Landings!
      wrench
      kevin stein
      457 0
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