This is The Mirage Factory's E-3A Sentry packaged as an individual aircraft for SF2 series. Included is a NATO skin by AmokFloo, the original 552d Flagship skin, and skins representing each squadron that flies the Sentry. Also included are decals for all NATO assigned aircraft and the Core 23 aircraft purchased by the USAF in the 70's. This should add some airborne eye candy to your installs, particularly Europe and the Middle East.
To install simply drop the folders into the correct areas of your mods folder.
Thank you to The Mirage Factory, AmokFloo, Dave and several others for their work on this project. i hope you enjoy this mod, and lets see how can form their favorite fighter on the wing long enough for a screenie!
Daddyairplanes
This is a modification of the original F-4D LORAN by mppd and brought to Gen2 standard by Wrench. I merely added the parts that made it a LORAN bird to the stock F-4D_78 and added four skins and three units from my skin/decal pack. As with most of my main install this mod deals with the post Vietnam era to the end of the Cold War.
After involvement in Southeast Asia wound down in 1973 the ARN-92 LORAN Phantoms were sent to 3 units for the precision strike role. These were:
23d TFS 52d TFW Spangdahlem AB West Germany
457th TFS AFRES Carswell AFB TX
704th TFS AFRES Bergstrom AFB TX
This mod highlights these units in all tactical paint schemes used by the F-4.
Thank you for downloading this mod, and I hope you enjoy it as much as I do.
Daddyairplanes
4 Jul 2011
F-19 "Ghostrider" (aka "Flying Frisbee) Upgrade Pak for SF2
REQUIRES a Full-4 Merged, -or at minimum- SF2:E and/or SF2:I
Warning/Disclaimer: As stated above, this is designed for a Full-4 Merged install of SF2. This is because I made use of MANY stock items, in particular the cockpit from the F-15A in SF2:E. You may be able to use the F-15A Baz from SF2:I as they use the same cockpit lods; this has =NOT= been tested, as I have a Full-4 Merged, and it accesses pretty much everything. You are encourged to test this on your own. As the avionics/cockpit inis are supplied, all you need is the cockpit LOD they're pointing to (and, of course, all the bmps/tgas for the interior bits and HUD/Radars, which are stored in the various ObjectData cats.)
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This is an upgrade/modification of Julhelm's F-19 "Ghostrider" Stealth Strike Fighter. It has gone through several tweeks to enhance weapons carriage, weapons types, some minor reskinning and the addition of new serial number decals. 50 serial Decals are supplied, for both skins (ie: the same ones used twice, but the 9th TFS has been repainted a darker gray to match the original lettering, and it also gets a new tail code decal). Lighting has been enhanced, with the addition of landing lights, 'rotary' strobe beacons and the missing tail lights re-added. Additional armor protection has been added to 'vital' areas. Engine sounds have been enhanced by (re)using the F-15 engine sounds from the F-15 Super Pak. A revamped, SF2-style version of my original 'artwork'hangar screen is included, as well as new paint chips with the 2 squadron patchs for skin selection.
No changes have been effected to the Flight Model or RCS modifiers. As much as possible, I've tried to stick with 'stock' weapons, but it =IS= reccomended that you have Gunny's Ordanance Shop installed for the Mavericks and the late-model LGBs & CBUs. These weapons are =NOT= included!! A-A loadouts are restricted to IRMs =ONLY= (as stated in "Red Storm Rising"). See "Notes" below for more on weapons. Other targeting enhancments include the addition of a permanant on-board laser designator and Electo-Optical viewer (read: FLIR/LLTV). The auto-speed canopy has been changed to a manual animation key, use shift/0 to open and close it. A seat has been added for the pilot to 'park it' on.
As always, fully detailed install instruction are below. And, as always, it's suggested you read them through before installing this mod.
Good Hunting!
Wrench
Kevin Stein
Yakovlev Yak-3RD "What If..." Mixed-Propulsion Fighter by Pakso
= For SF2, Any & All versions (Full-4 Merged Prefered*) =
*Note: Full-4 merged prefered tag is because some decals used are referenced from SF2:I*
Modifications, tweeks, FM enhancements, and so forth to Pakso's Prop/Rocket fighter.
This makes the assumption (oh! that word!) the 3RD was put into serial production, instead of the just the 2 prototypes that were historically built. As was the original release, it is "As Is" with all the flaws and warts and etc. See the "Notes" section for more details.
This package replaces the one I uploaded some long time back at CombatAce.
As expected, the canopy opens/closes via manual animation keystroke -the (in)famous Shift/0.
No weapons or guns are supplied with this pak; they are the same ones included in the Yak-9U pak recently released, and should be available in Gunny's Weapons Pak.
It also should be noted, the Mission Profiles that can be flown have been limited to A-A: CAP, Intercept (due to expected range limitations), and Recon just for fun (with drop tanks).
All new skins, from new Home-Grown Templates in 1024x are supplied. One is Natural Metal, and other is overall Medium Gray. See the "Notes" section regarding the 2-tone Gray camo supplied, but not activated (severe LOD mapping issues)
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read for further information and stuff like that there. For historical purposes, Pasko's original readme is included.
This will give a (relatively) decent "What If..." for WW2 and the Post-War period; the Beginning of the Cold War, hence it location in the "What If Hangar".
wrench
kevin stein
Yakovlev Yak-9U, -9UT and -9P "Frank" by Pakso
= For SF2, Any & All versions (Full-4 Merged Prefered) =
*Note: Full-4 merged prefered tag is because some decals used are referenced from SF2:I*
MOdifications, tweeks, FM enhancements, and so forth to Pakso's Yak-9 WW2/Korean Era/Early Cold War Soviet & satellite countries fighter.
This package contains 3 aircraft:
Yak-9U
Yak-9UT (made from the data ini supplied by Pasko on the original release) *Note: these have the plywood aft fuselage, hence no rivets*
Yak-9P will full metal fuselage (export version?)
The 9U & 9P have the standard arament of 2 12mm machine guns and single 20mm cannon through the prop hub. The 9UT has 2 20mm upper deck cannon and a 37mm gun through the prop hub (T= anti-tank. Works great against bombers too!)
All aircraft have new, enhanced FMs for SF2. While pretty close, there is probably some room for improvement - this is !ENCOURAGED! for those with the skills and time to accomplish.
All aircraft have completely NEW skins, created from a Home-Grown Templates (patent pending), and how have the correct color schemes, as well as corrected/new panel and rivet lines for the variant (9U/UT is different from 9P). All national marking and 'Bort' numbers are stock, in-game decals. Userlists are incuded for all three.
All guns and weapons, excepting bombs which are stock, are provided in this pak, as well as Pasko's pilot figure. As expected, the canopy opens/closes via manual animation keystroke -the (in)famous Shift/0. A new in-line V-12 sound, from many of the WW2 mods, is included.
A quick note on guns: the nose cannon on ALL variants has been set as "Fire_Secondary_Gun", so make sure you have a seperate button mapped for it's use.
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read for further information and stuff like that there. For historical purposes, Pasko's original readme is included.
Good Hunting!
wrench
kevin stein
Dassault Super Etendard & Super Etendard(M), SF2 Combo Pak (by FoxMonter)
For SF2, Any & All (Full-4 Merged Prefered - At Minimum, =MUST= have SF2:I AND SF2:V)
*Note: the reason for these requirements are the cockpits used on =BOTH= versions of the aircraft. They reference 2 very different cockpits and avionics displays, only truely available in a Full-4 Merged installs.*
*Note x2: There are 2 seperate readmes in this Combo Pak - one each for the Super Etendard and Super Etendard (Modernized). It's suggested that after downloading this pak, you unzip to a temp folder or your desktop, and =READ= both before installing, as well as this complete readme. Install instruction are, as usual, the same*
This package contains 2 complete aircaft - the early version, Super Etendard as used by the French Navy and Argentinian Navy, and the late 90s to-date version, the Super Etendard (Modernized) as used only by the French Navy. All skins, inis, decal, weapons, etc are included. Specific details for each are in their own readmes, inside this archive. You'd do well to read BOTH!!! (no kidding! really!!) All new SF2-style hangar & loading screens are included (exceptng the SuE loading, it's the orignal converted to jpg).
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! I'd reccomend that you unzip this archive FIRST (to a temp folder or your desktop), and READ through this readme document, and the other 2, before installing.
The extensive "Notes" section in each readme also contains a Change List of modifications and other impertinant information. All original readmes are included, for historical reference.
Happy Hunting!
wrench
kevin stein
EDIT: updated 10/13/2011
-- added the missing Tank_SUE_Gray
For thos that already downloaded this pack, the tank in availalbe in the SF2 Weapons downloads section
EA-6B Prowler, for SF2 by Hawker, Agemmenon & 331KillerBee
= For SF2, Any and All (but designed for Full-5 Merged and/or SF2:NA) =
*It should work fine in non-SF2NA installs*
REMINDER: you =MUST= install this update package to the original download. The location URL and Full instructions , are below in the "To Install" section. It is also HIGHLY reccomended you read this entire document, after unzipping but BEFORE installing over the original download. There are a couple of extra steps you'll be taking...
The package builds further on the original SF2 conversion done by 331KillerBee, and expands the usable skin set "a bit."
Included is a mix of early Hi-Viz markings, and later Lo-Viz markings. They've been diferentiated by a "guesstimated" transition year of 1985, when the LoViz automaticlly appears. The HiViz skins are listed normally; the LoViz have the "lo" suffix. Decal randomization is set to TRUE.
Skins contained herein are:
HiViz -
VAQ-132 "Scorpions"
VAQ-134 "Garudas"
VAQ-140 "Patriots"
VMAQ-2 "Death Jesters" (later version?)
VMAQ-2 "Playboys" (early - folder is called Playboy)
Lo-Viz -
VAQ-130lo "Zappers"
VAQ-135lo "Black Ravens"
VAQ-136lo "Guantlets"
VAQ-138lo "Yello Jackets"
VAQ-139lo "Cougars"
VMAQ-1 "Banshees"
The folder and main ini have been renamed "EA-6B_AH" (for Agemmnon & Hawker) to keep this aircraft seperate from the stock TW EA-6B version that comes with SF2:NA. To further differentiate it from the 3W model, on the Aircraft Selection Drop-down, it will read as
"EA-6B Prowler ICAP II" (KB's work -not mine!)
The install method being used here will cause you to do a few more steps =BEFORE= installing, but they are all outlined in the "To Install" section. The new carrier lines for SF2NA have been added, but for End Users without SF2NA, it should pose no issues for use. The earlier Game Engine will simply ignore them. You will still be able to set them for carrier usage via the mission editor or campaigns.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
No, seriously ... unzip this archive and =READ= everything first!!! It's exceptionly important you do so....and equally important, to follow the instructions exactly as I've given them to you!
With thanks to all the skinners and ini dancers to kept this old mod from disappearing! KB's original readme is included, as are one or two from the skin downloads.
Happy Jamming!
wrench
kevin stein
KA-6D Refuling Intruder, for SF2 by The Intruders
= For SF2, Any and All (meaning: Full-5 Merged and/or SF2:NA) =
This is a semi-complete mod, with almost everything needed to unzip and install. All aircraft inis, lods, new drop tank, etc are included. However ... the cockpit, other than an RWR bmp is NOT! You'll have to supply your own, as outlined in posts on the CA Message Boards. You must also have 1stGen WoV or WoE in your possession to extract the necessary cockpit parts to install to this mod. All I've suppled are the updated inis, and the single RWR bmp (that replaces the dash clock). You must also have the original 1stGen Download of this aricrat to install this Pak to. See "To Install" for more detailed instructions. And follow them to the letter!
A wealth of skins are included in the pak; pretty much ALL the 1stGen KA-6 skins I could find. Most, if not all, are the work of AllenJB & Paul Nortness. You'll have, in Full Color:
VA-35 (USS Nimitz?)
VA-35cs (USS Coral Sea)
VA-42 (USS Forestall)
VA-52 (USS Kitty Hawk)
VA-65 (USS Independence)
VA-65e (USS Enterprise)
VA-115 (USS Midway)
VA-128 (no ship listed)
VA-145 (USS Ranger)
In Lo-Viz markings:
VA-35lo (USS Saratoga)
VA-42lo (USS Forestall)
VA-52lo (USS Kitty Hawk)
VA-75lo (USS John F. Kennedy)
VA-85lo (USS Enterprise)
VA-95lo (USS Abraham Lincoln)
VA-176lo (no ship listed)
VA-185lo (USS Midway)
VA-196lo (USS Coral Sea)
All Lo-Viz skins have a default start date of 1985 (my best guess as to the date-of-transition. Feel free to correct, and post the actual date). Decal radiation is set to TRUE for all skins, due to they're extreamly low amount (4-5 Modex/BuNum) per aircraft.
All inis have been brought as close as possible to the latest (3/2012 and/or SF2:NA) standards. The FM remains untouched, but small changes in the Data INI add manually folding wings (Shift/9), and I've adjusted the auto deployment speeds for the refueling drogue. The avionics have also been slightly adjusted.
Again, there have been some statement added that may only work with installs patched to 3/2012 and/or SF2:NA. Use in other, earlier dated installs is at the End Users risk.
It should be noted, as AFR is NOT supported in-game, this aircraft mostly exists as "Eye Candy", to be seen parked on deck, airfield ramps, and just flying around turning jet fuel into noise.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
No, seriously ... unzip this archive and =READ= everything first!!! It's exceptionly important you do so....
Happy Landings!
wrench
kevin stein