- US Origin
- Soviet Origin
- French Origin
- UK Origin
- Swedish Origin
- Chinese Origin
- Israeli Origin
- Other Origin
-
RAAF CAC Sabre Mk.32 -Version 2
By Wrench
RAAF CAC Sabre Mk.32 -Version 2.0-
For SF2 (any and all)
Note: this version REPLACES any earlier ones in it's entirety!! You should delete your original, if you have it already. As the skins have been changed to jpg, the original bmp format will cause a conflict.
Some ini modifications and 2 new skins for Zur's Avon-powered Sabre, as used by the RAAF in the 50s-60s.
The skins are:
3 Squadron
77 Squadron
Serial numbers are historically accurate; with the sources I used I've tried to match aircraft with the squadron served with ... I've come within about 98%; pretty much as far as possible.
Decal Randomization is set to TRUE for both skins
For End Users ™ with the Oz Mirage DLC, I've activated the squadron display on the Loadout Screen via my 'fake' sqtail decal.
Other ini mods added the radar-ranging gunsight, landing lights, etc. Loadouts, however are =NOT= historically correct, due to some LOD issues. (More on that in the "Notes" section). A rather 'generic' SF2 style Sabre hangar screen is included.
Weapons are =NOT= included - all excepting the drop tank reference stock, in-game items. You can obtain the drop tank in any of the other Sabre Paks or from the Gunny's Weapons Pak.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
=================
Changes for Ver 2.0:
new large format jpg skins
new SF2 compliant FM
new sounds
dds damage textures
fixed shadow issue
Happy Landings!!
wrench
kevin stein
586 downloads
0 comments
Updated
-
Lockheed U-2A for SF2
By Wrench
Lockheed U-2A
=For SF2 (any and all merge levels)
*Note: as I'm not fully sure if "Dragon Lady" applies to this early model, I didn't add the name*.
This is a slight overhaul of Pasko/Column5's Lockheed U-2A recon plane. This is a full aircraft pak, with a modified cockpit. All new serial number decals have been created, historcally accurate for the USAF version, and those discoverable for CIA usage (US civil N-series). Both the original skins (NM and 'dark gray') are included. A new SF2-style hangar screen is included, as is Pasko's "PilotU2" , dressed in the 1950s style pressure suit.
The flight model feels pretty good in SF2, considering it hasn't been tweeked since 2005, but the aircraft is NOT a fighter, so don't expect massive manuverabililty. Other ini tweek remove some unneeded cockpit bits, add an audio-only RWR (couldn't find any info if A-models had jammer suites), landing lights, and a working Driftsight (ie: downward looking periscope). A destroyed model has also been assigned, for SF2 users.
As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
You should pay special attention to the "Flying the U-2" sections below, as it explains the use of the 'driftsight' and other things you'll need to know for correctly flying recon missions in this bird.
It is also highly likely this mod can be used in 1stGen SF/Wo* with minimal adjustments -- as 08 level game also use the /Decals subfolder, this should pose no issue whatsoever. Some data ini adjusment of the landing gear rolling radi may be necessary. Since I don't mod 1stGens anymore, this was not tested.
And yes, for those that look for such things, there are 2 Easter Eggs in the cockpit (actually, 3, but one seems to have disappeared!).
Happy Landings!
Wrench
Kevin Stein
1,638 downloads
0 comments
Updated
-
BAC Lightning F.52 (Saudi Arabia)
By Spinners
BAC Lightning F.Mk 52 for STRIKE FIGHTERS 2 (EP2)
This is a very simple mod of the stock Third Wire BAC Lightning F.2 to make the little-known F.Mk 52 version that was exported to Saudi Arabia as part of 'Operation Magic Palm' an early UK supplied defence package that also saw the supply of Lightning T.Mk 54 trainers, Hawker Hunters and Thunderbird SAM's. Four F.Mk 2's were withdrawn from RAF stocks and were refurbished at BAC Warton to F.Mk 52's before being delivered to the Royal Saudi Air Force in 1966 with a fifth F.Mk 52 joining them in 1967. Rather confusingly, four of these five aircraft were re-serialled so there are nine serial numbers included here.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Lightning52 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Lightning52 folder into your main Decals folder.
3. From the SOUNDS folder drag and drop the Avon_Dry and Avon_Wet files into your main Sounds folder.
CREDITS
Thanks to Third Wire for the continuous improvement of a great little game/sim.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 31/12/13
500 downloads
0 comments
Updated
-
F-4E Phantom II, RAAF
By Wrench
F-4E Phantom II, RAAF
For SF2 (any and all, Merged or not)
This mod creates a 'stand alone' aircraft, using all in-house/in-game stock bits, to recreate the 24 Phantoms used (for a short time) by the RAAF.
All new, 100% historically accurate serial number decals have been created for all aircraft. Data ini edits change (essentially) nothing, but nationalizing the aircraft to Australia. A new userlist is incuded -- the only real changes are that I 'cheated' and extended the EndServiceYear to 1980. The canopy is active via an animation key; use shift/0 to open and close it.
As the standard, garden variety F-4E (no year suffix!) exists in all versions of the game, this mod should pose no issues whatsoever for those that (for whatever reason) have not merged their SF2 installs. These would be, in Real Life , the 1969 Model year Phantoms (hence, they're spurious A69 RAAF coding)
You can use this pak in one of two ways:
1) Stand alone aircraft (as designed), or
2) additional skin/decal set for the F-4E. If done as an additional skin, a decals ini just for that has been provided.
A new userlist has been created, extending the operational years past what is historical. (Australia is actually listed on the F-4E's userlist, but only for a very few years 70-73). They now are operational from 1970-1980.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs/requires/should have, to make it a LOT easier to install. Also, as usual, the expected 'Notes and Other Nonesense' comments by me.
Good Hunting Down Under!
Wrench
kevin stein
244 downloads
-
F-100D Armée de l'Air complete
By paulopanz
F-100D Armée de l'Air
I started this mod of stock SF-2 F-100D to upgrade old TMF SF-1 as
we needed it for SF-2 EU campaigns.
It took me so far that with a big help from Ludo, who made ALL the historical numbers,
so ALL squadrons were made in silver and/or camo.
- 1/3 Navarre (silver)
- 2/3 Champagne (silver)
- 1/11 Roussillon (silver & camo)
- 2/11 Vosges (silver & 2 camo)
- 3/11 Corse (silver)
- 4/11 Jura (2 camo)
The refuel probe is deleted but if You'ld want to install (as in loading screen)
simply use included alternative F-100D-FR_DATA(Refuel).ini.
As a tribute to TMF I included original readme of SF 1 model.
That's all.
Paulopanz
482 downloads
-
Shenyang F-6/F-6C Pack
By paulopanz
Shenyang F-6/F-6C
One year ago Spillone104 (Alex) and I started this mod.
I kept it in my pocket for a long time but now it's time to share.
Every known (by me) squadron was made.
The skins are mine, the 3D work and sounds are by Alex.
The pack includes 4 versions (due the fake pilot by Fast cargo system used):
- F-6 (12 skins)
- F-6 green (4 skins)
- F-6C (6 skins)
- F-6C camo (6 skins)
All from Pakistan except one from Bangladesh. All historical serial numbers included.
To install: all in main mod folder as usual.
I hope You will enjoy it as We enjoied making.
Paulopanz
1.5 = If You have a previous install you can overwrite previous install. Working on ground canopy (auto closing at take off) key=0.
Next step: PLAAF J-6 family
945 downloads
0 comments
Updated
-
Thirdwire F-84F Mega Skin & update Pack
By Soulfreak
F-84F Mega Skin-Pack & update.
By Ludo.m54, Soulfreak & Ravenclaw_007
This is an update for the Stock Thirdwire F-84F for StrikeFighters 2 (latest standart).
Addet new Tanks. some Parts on the model and some ini changes done.
This Mod is optimizrd for the latest SF2 Standart (Exp. Pack 2)
Addet:
- Wing Pitot (pressure probe) for the J-65-W-7 Engine
- New Drop Tanks
- New Weapons
- New Hangar & Loading Screens
- 2 New USAF Skins
- 12 New West-German Skins (All Units covered)
- 11 New Armée de l'Air Skins
- addet Zurawskis F-86 cockpit to make the F-84F flyable
- Edited the inis (Loadout, Data)
Skins are all in High Rez.
User with a not so powerful system should resize the Skin bitmaps to 1024x1024.
Credits:
- Ludo.m54 for the outstanding Templates, the French & 78TFS Skins
- Ravenclaw_007 for the new Tanks, weapons, Pressure Probe & Ini edits
- Zurawski for the F-86 cockpit
- Wrench for his Work before on the F-84F
- Soulfreak for the German & the 4512th CCTS Skins and the new hangar & loading screens
- Thirdwire for this great Simulation Series & the stock F-84F
Special Thanks to Harald Hensel from www.hahen.de who providet great references to me about the F-84F in the GAF.
Mod is for SF2 Serie (latest Standart)!!!
integrated tanks removed and addet Ravenclaw´s tanks.
Mod is tested only in SF2 europe Exp. 2
------------------------------------------------------------
this Mod is released under the freeware licensing agreement
http://combatace.com/topic/26131-freeware-licensing/
------------------------------------------------------------
I hope you´ll like this Mod.
Schapen, 04th Decembre 2010
Carlo "Souli" Vecchi
893 downloads
-
F-86F-40, Imperial Iranian AF
By Wrench
IIAF F-86F-40 Sabre Aircraft/Skin Pak
=For SF2 & SF/SFG/WoV/WoE and maybe WoI @ 08 Levels and above=
This package creates a 'nationalized', stand alone aircraft for Zur's F-86F-40, representing Sabres as used by the Imperial Iranian Air Force in the 1960s/70s. aka "Swords of the Shah". Designed to fill in a small gap, between the Imperial Iranian AF prop-jobs (P-47s), and the third sets of jets (F-5A/B/Es and Phantoms; the first set being straight-winged F-84s, and these Sabres that replaced them). This nationalized version was created for specific reasons, outlined in the "Notes" section below.
The skin is a basic bare-metal, with serial number decals for 18 aircraft (standard squadron). With information so scarce, some "WAG" had to be used. The number conventions follow those as seen on F-5s and F-4 Phantoms,and a profile I found online, so should be relatively accurate.
As always, -READ- the enclosed readme for full, highly detailed, step-by-step install instructions. For those wishing to install to 1st Gen games, =PLEASE= make double damn sure you read the special section for you. I've tried to keep it as simple a possible, while covering all bases.
Good Hunting!
Wrench
kevin stein
361 downloads
0 comments
Updated
-
Mig-21 LanceR A & C
By Soulfreak
MiG-21 LanceR A & C updated update.
This is an update of dtmdragons LanceR A & C for StrikeFighters 2.
Addet new Tanks and did some ini changes.
Now you can open manual the canopy (animation 10)
select the Romanian Blue Tanks
And i addet 2 New Skins (Done by me & Bobrock).
I made new Hangar & Loading Screens
I made also alternate Hangar & Loading Screens for wide screens.
They are in the "Alternate_Widescreen_Hangar_Loading_Screens" folder.
Credits:
- Bobrock for the nice Templates and Basic Grey skin
- Crusader for the work on the Tank
- dtmdragon for the Basic LanceR SF2 update
- Eagle 99 for the basic SF1 LanceR Mod
Back up your stuff before installing new mods!
Only a tip for the Installation: Delete the things from the older mod out of the Aircrafts folder (Saves Space on HDD)!
But it´s not needet
You have to read the Readme!!!
Mod is for SF2 Serie!!!
------------------------------------------------------------
this Mod is released under the freeware licensing agreement
http://combatace.com/topic/26131-freeware-licensing/
------------------------------------------------------------
I hope you´ll like this Mod.
Schapen, 30th Novembre 2010
Carlo "Souli" Vecchi
879 downloads
-
A-4AR FightingHawk by the Banidos Team updated for Strike Fighters 2
By dtmdragon
A-4AR FightingHawk by the Banidos Team updated for Strike Fighters 2
-This is the SF1 A-4AR by the Banidos Team updated for SF2 http://combatace.com/files/file/7406-upgraded-a-4-ar-fighting-hawk/
-I have made a few INI edits to better reflect the data I found on the A-4M and A-4AR as well as a modern pilot and extensive RWR.TGA files and updated RWR.LST
-The cockpit and avionics have also been replaced/changed
I didn't know which of my two A-4AR vertions people would like so I've uploaded both and you can decide :)
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit: Goes to Soulfreak, Ravens**t, Wrench, Torno and alejandro for thier work on past A-4AR skins/Aircraft
861 downloads
-
Mig-21 LanceR A & C updated for Strike Fighters 2
By dtmdragon
Romanian Air Force Mig-21 LanceR A & C models updated for Strike Fighters 2
Features:
-A model LanceR
-B model LanceR
-Modernized cockpit with HUD & TWS RWR
-Correct loadout files with Python 3 missiles, LGBs and LITENING pod
-Modernized weapons capability with ability to carry NATO and Israeli ordinance
-Modernized Elta EL/M-2032 Air combat radar and avionics
-Extensive RWR.TGA files and updated RWR.LST
-All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit: Eagle99
553 downloads
0 comments
Updated
-
A-4M SkyHawk for Strike Fighters 2 UPDATED 27/01/11
By dtmdragon
USMC A-4M SkyHawk for Strike Fighters 2
UPDATED 27/01/11
- Landing light added thanks to wilco's mods to my A-4N
- minor data.ini updates
- Opening canopy 'shift' + '0'
UPDATES 19/01/11
- Mach limit extended from the stock figure to one that allows braking of the sound barrier as Skyhawks were known to do in a dive.
- Weight limits on the weapon stations changed after I found some reference material with the exact figures of each pylon for the M model not just the total increase over previous models
- Low-viz grey skin I released in the SF2 Skins section is now included.
Features:
-Year specific versions to reflect upgrades in avionics and weapons capability
-Modernized cockpit with HUD & Avionics
-AN/ASB-19 Angle Rate Bombing System (ARBS) with TV and laser spot tracker
-Most advanced and powerful SkyHawk used by the USMC
-Extensive RWR.TGA files and updated RWR.LST
-All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit goes to Third Wire for the original aircraft this has been modified from.
966 downloads
0 comments
Updated
-
Israeli Air Force A-4N SkyHawk/Ahit for Strike Fighters 2 UPDATED 27/01/11
By dtmdragon
Israeli Air Force A-4N SkyHawk/Ahit for Strike Fighters 2
UPDATED 27/01/11
- Updated with Wilco's mods including; angled refuelling probe, landing light, spoilers and loadout information
- minor data.ini updates
- Opening canopy 'shift' + '0'
UPDATES 19/01/11
- Mach limit extended from the stock figure to one that allows braking of the sound barrier as Skyhawks were known to do in a dive.
- Weight limits on the weapon stations changed after I found some reference material with the exact figures of each pylon for the M & N model not just the total increase over previous models
Features:
-Year specific versions to reflect upgrades in avionics and weapons capability
-Modernized cockpit with HUD & Avionics
- Python 5 missile included
-Extensive RWR.TGA files and updated RWR.LST
-All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit goes to Third Wire the original aircraftl this has been modified from and Wilco
545 downloads
0 comments
Updated
-
F-4E Kurnass 2000 for Strike Fighters 2
By dtmdragon
Israeli Air Force F-4E Kurnass 2000 for Strike Fighters 2
Features:
-Modernized cockpit and avionics
-Modernized weapons capability
-Most advanced version of the F-4E used by the Israeli Air Force
-Extensive RWR.TGA files and updated RWR.LST
-All weapons from load out file included ( most are from MGunny's Ordnance Shop II for SF2 )
INSTILATION: Drop files in to appropriate folders, override when asked to.
NOTE: Has only been tested/used in a merged install of ALL SF2 titles
Credit goes to Wrench and Third Wire for the original aircraft this has been modified from
673 downloads
0 comments
Updated
-
C-160D Transall
By Florian
____________________________________
C-160D Transall Addon for SF2 series
____________________________________
General:
--------
The C-160D Transall was the main tactical transport aircraft of the german air force from 1968 on.
Retirement was planned for 2010, but due to problems with the A400M the (so called) "Trall" will stay
a few years more in service. In the nineties the fleet got upgraded with a new avionic suit and some
aircraft got equiped with the AN/AAR-54(V) missile warner and counter measure pods.
Installation:
-------------
Drop all files into your mod folder the way they are setup in this pack.
If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
If you have allready custom craters installed, you MUST install the ones here manually!
Model features:
---------------
+ Multiple LODs
+ Cockpit
+ Damage model
+ Destroyed aircraft model
+ Cargo pallets (dropable)
+ Paratroopers (German "Fallschirmjaeger")
+ Animation for parked aircraft, this cannot been used manually
+ The aircraft number you are using is displayed in cockpit
Handling:
---------
+To drop the paratroopers, open the bombbay (side doors)
+To drop the cargo pallets, open the ramp with animation key "9"
+To use the windshield whipers, use animation key "8"
Credits:
--------
+Thanks to the GMG for decals and testing
+Special thanks to the team of "Gemeinsam Helfen e.V.", who built a C-160D for the MS Flight Simulator.
They helped me alot with info and pictures!
Note:
-----
Both cockpit and external model are quite high polygon models, if you face FPS drops, there would be no
other solution as to upgrade your system!
Hope you enjoy this!
Florian
947 downloads
-
MiG-9 Fargo (upgraded for SF2)
By Wrench
MiG-9 "Fargo" -Update Pak for SF2 (all, merged or not)
This is a "minor" rebuild of the flight model for this 1st Generation Soviet Jet fighter by Timmy. It borrows heavliy from other work; I've just tried to combine and adjust to get it a little better (it's like around 110% better than it was!)
Everything has been tweeked to SF2 standards; folderized decals for the PLAAF skins, use of stock in-game decals for Soviet Borts (and some other decal tweeks), the 260gallon/900 liter drop tanks, my semi-craptastic "PilotER" (we really do need a new early soviet jet pilot figure!) and the 'migengine' sound borrowed from TMF's MiG-21F, a new SF2-style hangar screen, and cockpit (modded from Kesselbruts Spitfire pit, called "1JetCockpit", that while not perfect, works pretty damn good). Instruments are still in English characters, but have been converted to metric readings in the cockpit ini.
This is a complete aircraft, ready to unzip and fly away. While the flight modeling is VASTLY improved, it could still use a little fine-tuning. I welcome compentent modders to take this one, and bring it all the way home.
As always full, detailed install instruction are included in the pack, so READ them!!
Happy Landings!
Wrench
Kevin Stein
464 downloads
0 comments
Submitted
-
TF-104G_G-M_SF2
By PureBlue
Lockheed TF-104G and TF-104G-M for SF2 series (04.Nov.2010)
------------------------------------------------------------
This mod is the SF2 conversion of
Spillone's TF-104G and TF-104G-M mod for SF1 (http://combatace.com/topic/60210-tf-104g-g-m/)
Additions to original SF1 release:
* Decals placed in proper SF2 Decals folder
* NASAAR radar values copied over from stock SF2 F-104G
* Used Ravenclaw's GAF Pilots (Edited their flag patches and named the pilots _Generic)
* Drop Tanks ini files converted to SF2 format
* [RocketAttackAI] based on stock F-104G
* Aircraft model Shadows now handled by SF2 Gfx Engine (Still has a glitch from canopy mesh, from certain angles)
* Optional Martin Baker Mk7 seats by Ravenclaw included
* Hirez cockpit textures included from "F-104G High-Resolution Cockpit Textures 1.0 2005/10/29" by (?)
(no cockpit lod included)
INSTALLATION in SF2 generation games:
1. Extract or Copy the Effects, Objects and Sounds folder to your Mod Folder.
(Example: C:\Users\pureblue\Saved Games\ThirdWire\StrikeFighters2\ in Win7)
2. You MUST copy over the F-104G_Cockpit.LOD file from your SF1 install to
Objects\Aircraft\TF-104G\cockpit and
Objects\Aircraft\TF-104G-M\cockpit folders.
3. If you want to use MB_Mk7 seats also copy over the contents of "Optional_MB_Mk7_Seat" to your Mod Folder.
The TF-104G*_DATA.INI files will be overwritten.
4. That should be all :)
Credits:
Original aircraft, 3D model and templates: Ajunaidr
Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104
Texture and decals: Spillone104 and Paulopanz
Fake Pilot mod: FastCargo
BETA testers: Paulopanz, Muesli and Derk.
SF2 conversion: Pureblue ;)
Thank you all!
enjoy, Pureblue
---------------------------------------------------------------------------------
ORIGINAL README
---------------------------------------------------------------------------------
Lockheed TF-104G and TF-104G-M for SFP1/WOV/WOE/WOI oct.08 patch standard:
This mod is intended as a general update of the TF-104G model of Ajunaidr released some years ago.
The FM is improved and now there are a new ogival nose, pitot and other details added via "fake pilot".
TF-104G skins:
KLu camo
AMI 20- Gruppo
AMI 4- Stormo
AMI 4- Stormo with blue stripe
TF-104G-M:
AMI mono gray
Included there are new Camo(AMI) and Gray(ASA-M) tanks.
To open the canopy use Shift+0 .
------------------------------------------------------------------------------------------------------------------
Installation:
Simply copy all the files in the respective directory of your game folder. :)
And add the code lines of the fuel tanks to your WEAPONDATA.INI
Note: You need to have the stock SFP1 F-104G for the cockpit in your install.
------------------------------------------------------------------------------------------------------------------
Credits:
Original aircraft, 3D model and templates: Ajunaidr
Added 3D details, Fuel tanks, INI work, flight model, sounds and effects: Spillone104
Texture and decals: Spillone104 and Paulopanz
Fake Pilot mod: FastCargo
BETA testers: Paulopanz, Muesli and Derk.
Thank you all guys!
------------------------------------------------------------------------------------------------------------------
Legal stuff:
This mod is freeware. Commercial use is not allowed.
------------------------------------------------------------------------------------------------------------------
Enjoy and good flight. :)
397 downloads
0 comments
Submitted
-
F-4N Phantom II for SF2
By ST0RM
F-4N Phantom II for Strike Fighters 2 series.
23 Oct 2010
This is a continued update of the original F-4N Phantom II released by Column5 and Dave (ex-USAFMTL) way back in 2003. Thanks gents.
Additional thanks goes to Wrench. He released an update pack for this jet, in Jan '09. That got the ball rolling for this latest version. Thank you Sundowner for your awesome skins and Spillone for the excellent J79 sounds.
I went through the data, avionics and cockpit.ini files and upgraded the F-4B_67 to N standards in a similiar fashion as Project Bee Line (see below). Additionally, the loadout.ini was tweaked to properly match a USN configuration.
In 1972, 228 F-4Bs were converted into F-4Ns to bring the B-model up to a similiar to the F-4J and increase their combat capabilty. This project was named "Bee Line". Work was conducted at Naval Air Station North Island. The aircraft received slatted stabs, a new ECM suite (AN/ALQ-126B) plus avionics systems upgrades. The N-model entered fleet use in 1973 and remained in service with the Navy and Marine Corps until 1985. A handful remained post-1985, with the Reserves and test units. Those were eventually converted into QF-4Ns drones.
To install simply allow the extractor to place everything in the main SF2 folder. I've added the VF-111 pilots from Wrench, two of Sundowners skins (slightly edited for the N) and new J79 engine sound files from Spillone. Last time I checked, all had ok'd the use of their work for non-profit use. If I'm wrong, please contact me and I'll eliminate the files.
The canopy open/close is linked to the "0" key.
-ST0RM
966 downloads
-
A4D-1 (A-4A) Skyhawk for SF2 Series
An SF2 Series upgrade of Suhsjake's A-4A Skyhawk. Two new skins have been added:
VMA-224 "Bengals"..........the first MARINE Skyhawk squadron from MCAS El Toro in 1956.
VA-43 "Challengers" from NAS Guantanamo Bay in 1956.
A full historical read-me with installation instructions provided.
IMPORTANT: You will already need to have the Thirdwire Series 1 (SF1,WOV,etc) A-4B Skyhawk installed. This mod (like Suhsjake's A-4A) uses the 3D files from this A-4B.
314 downloads
0 comments
Updated
-
Mirage IIIE for SF2
By ludo.m54
This is an upgrade of the Mirage Factory Mirage IIIE.
Original skins have been reworked and new ones have been created, following squadrons are included :
EC 1/2 Cigognes (camo)
EC 3/2 Alsace (camo)
EC 1/3 Navarre (camo)
EC 2/3 Champagne (camo)
EC 3/3 Ardennes (camo)
EC 1/4 Dauphiné (Silver)
EC 2/4 Lafayette (camo)
EC 1/13 Artois (silver)
EC 2/13 Alpes (silver).
Installation : launch the self installing program
Credits :
Aircraft, original skins, decals for the EC 3/3 ; 2/4 et 1/13, pilot, seat and weapons by the Mirage Factory
Templates by PGC.
And a big thank you to those on C6 and Combatace forums who helped me solve all issues I encountered.
Be assured if I forgot somebody it's a mistake, let me know and I'll adapt asap.
This addon may be used or further modded according to the Combatace "rules" but in all cases it is and has to remain free.
Enjoy.
Ludo
1,008 downloads
-
MiG-21R
By paulopanz
Mig-21R Fishbed H
The first of the third Mig-21 generation.
Recon Camera active on radar screen
Canopy open animation key 10
8 skins included (see pics, please)
3D parts & sounds = Spillone104
Skins etc. = Paulopanz
Screens = C125
Cockpit = Ataribaby/Paladrian (top mirror to remove ...)
Thanks to = Starfighter2 for original SF1 mod guide (see readme); Suhsjake for support
To install: simply put everything in Your mod folder.
Happy recon.
Paul
801 downloads
-
Mirage IIIC
By ludo.m54
Mirage IIIC
This mod represents the 4 escadres de chasse (fighter wings) that ever flew Mirage IIIC :
La 2ème Escadre de Chasse based at Dijon
La 5ème Escadre de Chasse based at Orange
La 10ème Escadre de Chasse based at Creil
La 13ème Escadre de Chasse based at Colmar
I also added 3/10 squadron based at Djibouti.
IMPORTANT : This mod has been developed for SF2 Europe and SF2 Israël in "merged" version, no .lod file are provided.
Those are high resolution skins (2048x2048), if your computer can't handle them I suggest you resize them to 1024*1024 or even 512*512, only thing is you will loose some details, but they will work fine
Installation :
1- make a backup of the "Mirage3C" folder.
2- Uncompress this file in a temporary folder.
3- copy the "Objects" folder in your addons (mods) folder.
Credits :
TK for his game and the Mirage IIICJ which is the base of this mod.
PGC for some decals.
And a big thank you to those on C6 and Combatace forums who helped me solve all issues I encountered.
Be assured if I forgot somebody it's a mistake, let me know and I'll adapt asap.
This addon may be used or further modded according to the Combatace "rules" but in all cases it is and has to remain free.
Enjoy.
Ludo
846 downloads
-
Mirage IIICZ
By ludo.m54
South African Air Force Mirage IIICZ
IMPORTANT: no LOD is provided, SF2 Europe/Israël merged is required to use this mod.
Installation :
Copy the folder "Objects" into your addons folder.
Credits :
Plane and cockpit : TK.
Reference, pilot and decals : PGC
A big thank to all on C6 and CA forums that helped me solving issues I encountered.
Any omission in credits is totally unwanted, if I forgot somebody, let me know, I will correct this.
For any comment or question, contact me via C6 and Combatace forums.
This addon is and will in all cases remain freeware.
Enjoy
Ludo
421 downloads
-
SNCASE Mistral
By paulopanz
S.E. Mistal
After assembling 67 Vampire FB Mk 5 (see our skin pack) single-seat fighters from British-supplied components and licence-building a further 120 aircraft in their entirety,
the Societe Nationale de Constructions Aeronautiques de Sud-Est (SNCASE) began production of a more powerful version of the basic aircraft.
Assigned the designation Vampire Mk 53 by the parent company and given the appellation of SE 530 by Sud-Est, this was developed at the behest of the Armee de l'Air.
It utilised the basic Mk 5 airframe mated with the 2270kg Hispano-built Nene 102,
the wing root intakes being enlarged and the split-trunk intake of the Hawker P.1040 being adapted to provide the extra air demanded for the rear face of the Nene's double-sided impeller.
Fuel tankage was increased, cabin pressurisation introduced and the pilot was provided with an SNCASO ejection seat.
A pre-series of four aircraft was built, the first of these flying on 1 April 1951.
Baptised Mistral, the type entered series production in SE 532 form, the first flying in December 1951 and 97 being built.
These were followed by 150 examples of the SE 535, the last of which was delivered on 25 March 1954.
The SE 535 was powered by the Nene 104 with similar rating to the Nene 102B of the SE 532, and, in addition to its four 20mm HS 404 cannon,
could carry eight T-10 or HVAR rockets, or two 450kg bombs.
The Mistral entered Armee dl'Air service in 1952 and was finally withdrawn in 1961.
Skin set:
- EC 1/5 'Vendée'
- EC EC 1/6 'Oranie'
- EC 3/5 'Comtat Venaissin'
- EC 2/6 'Normandie-Niemen'
- EC 2/7 'Nice'
- EC 1/8 'Maghreb'
- EC 2/8 'Languedoc'
- Ecole de L'Air
Cockpit by Ordway
Sounds & data.ini engine tweakings by Spillone104
Decals & References by Ludo.m54
- Hangar, loading & loadout screens included
Vive l'Empereur!
Paulopanz
407 downloads
0 comments
Updated
-
SeaHawks over Suez update
By Tomb
what started out as a flightmodel tweak soon took on a life of its own and
became a lot more
basically what we have here is changes in the flight model so the Seahawk FB3/FGA4/FGA6 aircraft
handling is a lot closer to whats described in the aircrew manual part 3
(handling) and while we had the book open part 6 (operating data) and one
thing led to another and you have the result before you
i have adjusted the load out to be "realistic" and as in the manual so they
respect the wieght limits, you can maually oveload if you wish but if you
wish to fly "realistically" take fuel out to compensate for the extra
wieght
with a full load of rockets and fuel tanks...you cant partially fill them
so if you drop your internal fuel to 75% the wieghts (and fuel) you will be
right.
the bomb/fuel pylons should be jettionable but i dont know the code for
this yet so your aircraft state is pre-mod N.247 so you cant, so you keep the
pylons on jettison for now
others major changes are the FB3 has no rockets
the FGA4/6 rockets and load out now work correctly though visually the
inner pair will appear too far inboard...this is a visual model thing and i
may revisit this later to see if i can move them...unless someone beats me
to it, hint hint
thier are signifcant changes to the handling but the most usefull advice i
will give is 110kts clean in landing config on the approach to put here on
the carrier deck..heck even the AI can land it...
last but not least the hunter cockpit is used instead of the meteor cockpit
you must have the SUEZ mod installed or at least the SEAhawks with thier
default names from it
Simply drop the objects folder into your Mods folder in my documents or
wherever you put your strikefighter mods (SF2merged+exp1 for suez)
and hopefully the relevent update files will install in the right place
otherwise just go to the update folder, remove the 3 files for each aircraft you need and
manually place them
as always back your files up FIRST before applying..if you dont like what i
have done you can then revert
as always credit goes to the original creators of the SEAhawk, all i have
done is alter some files...an update of the seahawk if you will
207 downloads
0 comments
Updated
-
Download Statistics