Jump to content

Ground Object Mods

Sign in to follow this  

192 files

  1. 122 mm howitzer 2A18 (D-30)

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    122 mm howitzer 2A18 (D-30) Update by compufat
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for updating the data file and the texture. 
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    123 downloads

       (0 reviews)

    0 comments

    Updated

  2. M-84 Yugoslav MBT

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M-84 Yugoslav MBT model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=PKT762
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    SoundFileXXX=grenade
    [PKT762]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [grenade]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Nightshade/PR for searching information for the tank blueprint.
    AleksejFonGrozni as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/m-84-main-battle-tank-a6839bb9b0d7403aa80951c31d76fe18
    3Dimitrije as I have used his 3d model as a blueprint (I have taken a screenshot to make the model)
    https://sketchfab.com/3d-models/1984-uro-akovic-m-84-141ef5a5934742329b7d618c2e004f92
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    114 downloads

       (2 reviews)

    0 comments

    Updated

  3. Mujahideen and Rebel Squads

    Middle East Squads
    =================
    M O D E L
    -----------------
    Model, mapping, skins, game files are 100% mine.
    *************************************************************
    This is freeware; it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    *************************************************************
    THIS INFANTRY MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
    Have fun
    Wojtek

    145 downloads

       (0 reviews)

    3 comments

    Submitted

  4. Challenger 1 MBT, ODS

    Challenger 1 tank, ODS
    =======================
    C R E D I T S
    --------------------
    GKABS - help with 3d bugs
    M O D E L
    ----------------
    3d is partial my job and mix of parts from free models from the net.
    Mapping, skins, game files are 100% mine.
    *************************************************************
    This is freeware; it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    *************************************************************
    THIS TANK MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
    Have fun
    Wojtek

    157 downloads

       (1 review)

    0 comments

    Submitted

  5. SF2_Ural-375 Camo Cuba

    Son loa colores utilizados por las Fuerzas armadas Cubanas para este tipo de vehículos espero quelo difruten
    Ural-375_ZPU-2
    Ural-375D
    Ural-375 wT

    70 downloads

       (0 reviews)

    4 comments

    Updated

  6. Static F-16 scene

    F-16 static object.
    ===============
    You can add this scene to your airbases.
    HOW TO USE IT ?
    ------------------------------
    1. Copy files to your MODS folder.
    2. Follow [add to -------] READMEs (add to SOUNDLIST, add to terrain _TYPES).
    3. Use Mue's TargetAreaEditor to place F-16 on your map.
    CREDITS :
    -----------------
    1. 3d is mix of free 3d models available in net.
    2. Ground crew adapted by GKABS.
    3. Testers: Wrench,
    4. All bugs by guuruu.
    Have fun.
    Wojtek

    86 downloads

       (2 reviews)

    0 comments

    Submitted

  7. EE-9 Cascavel.7z

    Brazilian Army EE-9 Cascavel for SF2
    copy supplied types text to your terrain of choice Types ini...add these lines adding next number in line replacing the XXX..and drop EE-9 Cascavel folder into Groundobjects folder to use.
    [TargetTypeXXX]
    Name=EE-9
    FullName=EE-9 Cascavel
    TargetType=MISC
    ActiveYear=0
    TargetValue=75
    UseGroundObject=TRUE
    GroundObjectType=EE-9
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=4000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    DestroyedModel=TANK_DESTROYED.LOD
    SecondaryChance=100
     
    Freeware conversion for freeware use..
    NOT to be uploaded outsied of CombatAce.com unless permission sought.

    108 downloads

       (1 review)

    0 comments

    Updated

  8. Sukhoi100Static.7z

    Static Aircraft   Converted from Freeware SSJ-100   by me Russouk2004.
    Sukhoi SJ-100 Superjet Airliner.static object.
    for adding to airports etc...
    NOT to be uploaded to any other site,other than at Combatace.com.
    Further skins when complete.
    For use in SF2......NOT for comercial use.

    67 downloads

       (1 review)

    4 comments

    Submitted

  9. BM-21 Grad on Ural Track

    Grad. And nothing to say any more
    Using:
    1. Unpack.
    2. Move to your MOD folder
    3. Use Mue's tool to place it on your map or use mission editor. Grads will engage closest targets which can reach.
    The transport variant is for apearing in Armed Recon Missiao and will not fire. Its only for bombing from highs)

    ~<~✿ ~<~✿ ~<~✿
    THANKS to:
    Mue for his Lod  wiever tool
    TW for the Game
    WhiteBoySamurai for the rocket
    ✰✰✰✰✰✰✰✰✰
    License/Rights:
    For free sharing and modifying
    ✰✰✰✰✰✰✰✰✰


     
     

    208 downloads

       (3 reviews)

    2 comments

    Submitted

  10. BTR-40_RU.7z

    README Included...
     
    BTR-40-RU Turret version...From a freeware model,author unknown....
    Named so to avoid conflict with the BTR-40 by GKABS
    Add entry below to Terrain (Terrainanmehere)_Types you use it in,Then drop folder BTR-40_RU ,into your Objects\Groundobjects folder....replace XXX with next consequtive numbers one in the types ini file.
    Drop Guns folder into \Objects folder to add the 7.62MM_SGMB..and if required add with gun editor to ensure it works.
    [TargetTypeXXX]
    Name=SovietBRDM
    FullName=BRDM
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=TRUE
    GroundObjectType=BTR-40_RU
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=50
    If you do not want the specular mapping as is...just delete the following lines from Ini and texture.ini
    to reduce it to bump mapping only..
    Specular=0.200000
    Glossiness=0.600000
    Reflection=0.000000
    This model is freeware,and not to be used for any payware at all...NOT to be uploaded outside of CombatAce.com unless permission requested first.
    Feel free to mod this ...
    No templates or other skins as yet.
    Unfortunatll some parts are mapped to same mesh (mirrored) I have seperated some to allow some of the numbers and badges to show properly...
    Credit to GKABS for allowing use of his destroyed LOD ty
    have fun shooting this....
    Russouk

    67 downloads

       (2 reviews)

    5 comments

    Submitted

  11. SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack

    SF2 SA-14 Gremlin / 9K34 Strela-3 MANPADS Pack 1.0
    -------------------------------------------------------------------------------------------------------
    This pack features the SA-14 Gremlin. It is a man-portable, shoulder-fired, low-altitude, 
    infrared guided surface-to-air missile system (MANPADS) developed as a response to 
    the limited performance of the earlier SA-7 Grail. The missile was largely based on the 
    earlier Strela-2 and thus development proceeded rapidly. 
    The most significant change over the Strela-2 was the introduction of an all-new infra-red 
    homing seeker head. The new seeker worked on FM modulation (con-scan) principle, 
    which is less vulnerable to jamming and decoy flares than the earlier AM (spin-scan) seekers,
    which were easily fooled by flares and even the most primitive infrared jammers. The 
    new seeker also introduced detector element cooling in the form of a pressurized nitrogen 
    bottle attached to the launcher.
    The effect of cooling was to expand the seeker's lead sulphide detector element's 
    sensitivity range to longer wavelengths (slightly over 4 µm as opposed to 2.8 µm of 
    uncooled PbS elements). In practice this made possible the tracking of cooler targets 
    over longer ranges, and enabled forward-hemisphere engagement of jets under favourable 
    circumstances. The seeker also had better tracking rate, enabling the missile to track 
    maneuvering of fast and approaching targets.
    A negative side effect from the aforementioned improvements was increased missile 
    weight, which caused a slight decrease in the kinematic performance compared with
    Strela-2M (SA-7B). Against relatively slow, low-altitude battlefield air threats the overall 
    effectiveness was much improved.
    The new system was accepted into service in 1974. Strela-3 missiles have been exported 
    to over 30 countries. 
    ------------------------------------------------------------------------------------------
    Known issues:
    - System has limited all aspect capability mostly against slow, low-altitude targets.
     
    - Helicopters have higher survival rate per hit because in some cases missiles hit the tail rotor 
      without causing significant damage. I guess this is another game engine characteristic.
    - Low altitude (lower than 500 meters) performance is downgraded for current missile values. 
      By increasing noise rejection the missile becomes capable of hitting targets in lower altitude 
      but at the same time the single shot hit/kill probability is being increased to an unrealistic level. 
    - Fuze distances are longer compared with the actual lethal and damage radius of the system. 
      In SF2 world the real high explosive warhead quantity is big enough to destroy a fighter size 
      target even in 10 meters! 
    ----------------------------------------------------------------------------------------------
    As always open readme.txt first to see installation instructions and credits.
    Lot of research and hard work was made to make this SAM as realistic as possible.
    More than 2000 launches took place during testing!
    Enjoy as much as you can this mod and leave comments with your in-game experience
    in the support topic!
    -----------------------------------------------------------------------------------------------
    License:
    This is a freeware; yet it can be redistributed only in other CombatACE mod packages. 
    You are free to make further modifications for own use but if you plan to release a modified
    version of this package you must request permission first. In that case you must include original
    read me file. This mod may not in any way, shape or form be used in any payware additions.
     
     

    192 downloads

       (1 review)

    1 comment

    Submitted

  12. T-67 main battle tank

    T-67 main battle tank (standard tank) (What if)
    *************************************************************
    This mod is made for SF2.
    ----------------------------------------------------------
    I. History
    What if the soviets would have introduced the Object 167 into service?
    Object 167 was the successor of the T-62 (object 166) with a new suspension system (was later used on T-72) and a new turbo diesel engine with 700 hp instead 580 hp in T-62.
    Top speed of the tank was 65 km/h on road, 40 cross country. Range around 450 km. So it was comparable with a Leopard 1 tank, but had a much better armour.
    There were some versions of object 167. One with gas turbine (helicopter engine), one with 100mm gun D-54TS (comparable with britisch L-7 gun) and one with 115mm smoothbore gun and ATGM Maljutka (AT-2 Sagger)
    The T-67, i present you here, is the version of object 167 with the D-54TS 100 mm gun.
     
    -----------------------------------------------------------------------
    II.
    CREDITS:
    The LOD file is made:
    ~~~~~~~~~~
    by TK
    The skin based on:
    ~~~~~~~~~~~~~
    TK's stock skin, modified by me.
    Implementation of tactical numbers and insignias on the turret are mady by me.

    The data.ini is made :
    ~~~~~~~~~~~~~~~~
    by TK
    and modded
    by me
     
    ----------------------------------------------------------
    III.
    INSTALLATION:
    -Unzip the folders into your object folder

    ----------------------------------------------------------
    IV.
    For remarks, comments, bugs, etc please use the forum or send me a PM.
    -------------------------------------------------------------
    V.
    The T-67 are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
    The additionally parts are NOT FREEWARE. Please check the readme of that files.
    ------------------------------------------------------
     

    Hope you enjoy it.

    Michael (Gepard)

    Made in Germany
    July 2019
     

    90 downloads

       (0 reviews)

    0 comments

    Submitted

  13. SF2 Harbor Crane

    HarborCrane                
    -----------------------------------------------------------------------------------------------------
    This is freeware from "www.Archive3D.net"
    Category: "Port handling cranes" - Collection
    Size: 1.82MB
    Downloads: 2202
    Added by: Filip
    Resource: Free 3d models
    Additional Info: Crane 3 - 3D model (*.gsm+*.3ds) for exterior 3d visualization.
    Tags: Crane, harbor crane, lifting crane, port crane
    . This 3D model is provided "as is", entirely at your own risk.
    2. Archive3D.net doesn't accept any claims regarding quality of 3D model or any standards conformity.
    3. Archive3D.net is not responsible for the further use of this 3D model and does not consider the usage claims due to lack of tools and authority to control, confirm or guarantee the accuracy of personal data and law information.
    4. This model may be freely modificated or elaborated.
    -----------------------------------------------------------------------------------------------------
    This is a modification (painting) of this harbor crane.
    I wish I were this capable at modeling but sadly I am not there yet.
    Good eye-candy for the targeted port of your choice.
    To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
    [TargetTypexxx]  <------- make sure to add your sequence number
    Name=HarborCrane
    FullName=Crane
    ModelName=HarborCrane.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=100
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=0
    MaxVisibleDist=4000.0
    CollisionMesh=
    DamagedModel=
    DestroyedEffect=LargeTallStructureCollapseEmitter
    DestroyedModel=
    SecondaryChance=100
    SecondaryEffect=MediumExplosionEffect

    Kindest regards - Krfrge
    September 2018.

    85 downloads

       (0 reviews)

    1 comment

    Updated

  14. SF2 Short Take off and Landing Airfield v0.1

    SF2 Short Take off and Landing Airfield v0.1

    This is my attempt to create a small 830m STOL Airfield for SF2. It was built using Blender. I have tested O-1's and OV-10's and the runway is long enough for them to get airborne. The drones MQ-1, MQ-1C and MQ-9 work well from this field as well.
    Installation:
    Take items from "Drop into terrain folder" and place them into your terrain folder.
    Add the following entry into your terrain TYPES.ini
    [TargetTypexxx]   <---- Change to the next number at the
    Name=RunwaySTOL        bottom of you types listing
    FullName=Runway
    ModelName=RunwaySTOL.LOD
    TargetType=SMALL_RUNWAY
    ActiveYear=0
    TargetValue=1000
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=10.0
    StartDetectChance=100
    StartIdentifiedChance=50
    IncreaseDetectChanceKey=10
    MaxVisibleDist=10000.0
    ZBufferOffset=6.000000
    FlatObject=TRUE
    DamagedModel=
    DestroyedEffect=
    DestroyedModel=
    SecondaryChance=0
    Add the following entry into your terrain TARGETS.ini
    [TargetAreaxxx]
    Name=San Roque Airstrip
    Position=x.00,x.00
    Alignment=FRIENDLY
    Location=2
    AirfieldDataFile=RunwaySTOL_DATA.ini
    ActiveYear=0
    Radius=4313.708984
    Target[001].Type=RunwaySTOL
    Target[001].Offset=-195.00,-1.00
    Target[001].Heading=0
    Target[002].Type=CIVIL_TOWER
    Target[002].Offset=-245.00,180.00
    Target[002].Heading=0
    Target[003].Type=STR_HAN6
    Target[003].Offset=-344.00,221.00
    Target[003].Heading=-90
    Target[004].Type=FLOODLIGHT12M
    Target[004].Offset=-363.00,149.00
    Target[004].Heading=-135
    Target[005].Type=FLOODLIGHT12M
    Target[005].Offset=-276.00,148.00
    Target[005].Heading=135
    Target[006].Type=BLASTSHIELD
    Target[006].Offset=-289.00,156.00
    Target[006].Heading=0
    Target[007].Type=TRACTOR
    Target[007].Offset=-301.00,151.00
    Target[007].Heading=0
    Target[008].Type=FLOODLIGHT12M
    Target[008].Offset=-363.00,294.00
    Target[008].Heading=-45
    Target[009].Type=FLOODLIGHT12M
    Target[009].Offset=-276.00,295.00
    Target[009].Heading=40
    Target[010].Type=PIT1
    Target[010].Offset=-298.00,283.00
    Target[010].Heading=180
    Target[011].Type=CRATE
    Target[011].Offset=-330.00,293.00
    Target[011].Heading=0
    Target[012].Type=SUPPLIES
    Target[012].Offset=-333.00,293.00
    Target[012].Heading=0
    Target[013].Type=PALLET
    Target[013].Offset=-334.00,288.00
    Target[013].Heading=0
    Target[014].Type=PALLET03
    Target[014].Offset=-348.00,287.00
    Target[014].Heading=35
    Target[015].Type=FORKLIFT
    Target[015].Offset=-346.00,281.00
    Target[015].Heading=-120
    Target[016].Type=UNIMOG
    Target[016].Offset=-340.00,280.00
    Target[016].Heading=120
    Target[017].Type=MAINT SHED
    Target[017].Offset=-349.00,194.00
    Target[017].Heading=-180
    Target[018].Type=PIT1
    Target[018].Offset=-350.00,162.00
    Target[018].Heading=90
    Target[019].Type=MAINT CART
    Target[019].Offset=-342.00,195.00
    Target[019].Heading=-55
    Target[020].Type=MSTAND1
    Target[020].Offset=-338.00,232.00
    Target[020].Heading=0
    Target[021].Type=AIRSTARTUNITC
    Target[021].Offset=-329.00,213.00
    Target[021].Heading=-90
    Target[022].Type=COMMTRAILER1
    Target[022].Offset=-313.00,152.00
    Target[022].Heading=85
    --NOT FOR USE IN ANY PAYWARE--
    Please credit me if you modify.
    Any issues, contact me here at Combat Ace.
    Krfrge
    23 March 2019
     

    79 downloads

       (0 reviews)

    0 comments

    Updated

  15. ASTROS

    This is a model of the MLRS system of the Brazilian army. Anyone who has a desire can freely further develop it.

    92 downloads

       (0 reviews)

    0 comments

    Updated

  16. SF2_MT-LB APC

                          Yakarov79's MT-LB APC
                                
    Hello Everyone,  Yarkarov79 came up with a Soviet MT-LB APC with no Data ini with it so I created one for his great piece of work. This APC comes with three skins Camo, Green, and Tan.
             "Only for FREEWARE CombatAce use"
     I created the Data ini for Yakarov79's MT-LB APC using information from Wikipedia.  This is a good all-rounder to have in all the SF2 series and mods.  This unit has been tested in SF2E latest version with all games merged.
    /// Credits ----Special Thanks to:
    --Yakarov79 for the lod and skins.
    --Gun creater for the 12MM_NSVT
    --Mue's tool box, a must have tool.
    --Especially for the rest of the community for the inspiration and hard work everyone does.

    Please Enjoy!
    Cheers
    Richo

    100 downloads

       (0 reviews)

    0 comments

    Submitted

  17. SF2_9P149 Shturm-S

                          Yakarov79 9P149 Tank Destroyer
                                 9P149 Shturm-S

    Hello Everyone,  Yarkarov79 came up with 9P149 Tank Destroyer with no INI with it so I created one for his great piece of work.
      I did some research on the 9P149 and based all my ini work on this. Of course all the secrets are not revealed so I made some guesses on this little devil.  "9P149 will live up to its name if added to the game."  I have tested this in SF2E latest version with all games merged. Works just like the Soviet's intended it to work.  Do not fly low and slow or you will for sure be flaming burnt toast with this little Storm hanging around on the Battle field.
      The 9P149 launches the 9M114 Kokon Missile and made this one from someone’s 9K114 lod.  I do not know who owns this one or who it belongs too, so thank you for your great work as well.
    Please let me know who owns it so I can give credit.
    /// ----------------Install Instructions------------------ ///
      Take the 9P149 from the Ground Objects folder and copy and paste it in to your Ground Objects folder.  Then take the 9M114 missile from the Weapons folder and copy and paste it into your Weapons folder.
    /// Credits --------------///
    Yakarov79 for the lod and skins.
    Mue's tool box
    ??? for the 9K114 missile lod.
    Special thanks for the rest of the Combat Ace Strike Fighters community for the inspiration and hard work everyone does.
    Me Richo for the research and ini file for Yakarov79's 9P149

    Please Enjoy!
    Cheers
    Richo

    128 downloads

       (0 reviews)

    0 comments

    Updated

  18. SPYDER Sam System

    Rafael Advanced Defense Systems (RADS) SPYDER-SR
    The SPYDER (Surface-to-air PYthon and DERby) is an Israeli short and medium range mobile air defense system developed by Rafael Advanced Defense Systems with assistance from Israel Aerospace Industries (IAI)
    The SPYDER is a low-level, quick-reaction surface-to-air missile system capable of engaging aircraft, helicopters, unmanned air vehicles, drones, and precision-guided munitions. It provides air defense for fixed assets and for point and area defense for mobile forces in combat areas.The SPYDER launcher is designed to fire Python-5 and Derby surface-to-air missiles which share full commonality with the air-to-air missiles
    This model uses an Electro-Optical turret for target acquisition with a maximum range of 15 km for the Pyhton 5 missile and 40 for the DERBY.
    Instalation:
    -------------------------------------------------------------
    Put the content of the objects/groundobject/SpyderSR_L folder in your mod folder.
    The game must replace with this system older AAA systems, so be aware.
    Also, you need to have the Python5 and Derby missiles from Ravenclaw_007 WeaponPack in the Objects/Weapons folder. You could find them here
    https://combatace.com/files/file/13929-weapons-pack-2/
    Crédits :
    --------------------------------------------------------------
    3d Model: angelp
    Python5 and Derby Missiles: Ravenclaw_007
    This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace
    Released under Combat Ace Fair-Use terms

    254 downloads

       (0 reviews)

    3 comments

    Updated

  19. SF2 MobileLongCrane2

    SF2_MobileLongCrane2            
    Freeware from "Yobi.com"
    Author is unknown.
    This is a modification by my of the original (painting and adding a large base) to this port crane.
    The crane is oriented with the rollers for active operations.
    I have attempted a damage and destroyed model which are included.
    To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
    [TargetTypexxx]  <------- make sure to add your sequence number
    Name=MobileLongCrane2
    FullName=Mobile Port Crane
    ModelName=MobileLongCrane2.LOD
    TargetType=MISC
    ActiveYear=1941
    DamagePoint=100
    ArmorValue=0
    ArmorType=0
    TargetValue=250
    UseGroundObject=FALSE
    GroundObjectType=
    RepairRate=0.150
    StartDetectChance=50
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=1000.0
    DamagedModel=Damgd_MobileLongCrane1.LOD
    DestroyedEffect=DustCloudEffect
    DestroyedModel=Destryd_MobileLongCrane.LOD
    SecondaryEffect=LargeOilFire
    SecondaryChance=100
    Comments are encouraged and welcomed.
    Kindest regards - Krfrge
    October 2018.

    43 downloads

       (0 reviews)

    0 comments

    Submitted

  20. SF2_MobileLongCrane

    SF2_MobileLongCrane1    
    Freeware from "Yobi.com"
    Author is unknown.
    This is a modification by my of the original (painting and adding a large base) to this port crane.
    The crane is oriented against the rollers for stored operations.
    To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
    [TargetTypexxx]  <------- make sure to add your sequence number
    Name=MobileLongCrane1
    FullName=Mobile Port Crane
    ModelName=MobileLongCrane1.LOD
    TargetType=MISC
    ActiveYear=1941
    DamagePoint=100
    ArmorValue=0
    ArmorType=0
    TargetValue=250
    UseGroundObject=FALSE
    GroundObjectType=
    RepairRate=0.150
    StartDetectChance=50
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=1000.0
    DamagedModel=Damgd_MobileLongCrane1.LOD
    DestroyedEffect=DustCloudEffect
    DestroyedModel=Destryd_MobileLongCrane.LOD
    SecondaryEffect=LargeOilFire
    SecondaryChance=100

    Kindest regards - Krfrge
    October 2018.

    37 downloads

       (0 reviews)

    0 comments

    Submitted

  21. SF2 LongCrane

    SF2_LongCrane            
    This is freeware from "Yobi.com"
    The author is unknown.
    This is a modification (painting and adding a large base) to this port crane.
    I wish I were this capable at modeling but sadly I am not there yet.
    Good eye-candy for the targeted port of your choice.
    To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
    [TargetTypexxx]  <------- make sure to add your sequence number
    Name=LongCrane
    FullName=Long Crane
    ModelName=LongCrane.LOD
    TargetType=MISC
    ActiveYear=1941
    DamagePoint=100
    ArmorValue=0
    ArmorType=0
    TargetValue=250
    UseGroundObject=FALSE
    GroundObjectType=
    RepairRate=0.150
    StartDetectChance=50
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=1000.0
    DamagedModel=
    DestroyedEffect=DustCloudEffect
    DestroyedModel=
    SecondaryEffect=LargeOilFire
    SecondaryChance=100

    Kindest regards - Krfrge
    October 2018.

    44 downloads

       (0 reviews)

    0 comments

    Submitted

  22. M151 MUTT with TOW Missile launcher

    M151 MUTT with TOW Missile launcher
    ---------------------------
    M151 Model by Jarek Hereda (yakarov79). Skins by me.

    Installation:
    ---------------------------
    Extract to your GroundObject folder.

    ---------------------------
    Released under CombatAce Fair-Use terms.

    The Trooper

    106 downloads

       (0 reviews)

    0 comments

    Submitted

  23. M151 Multi-Utility Tactical Truck (MUTT)

    M151 Multi-Utility Tactical Truck (MUTT)
    ---------------------------
    M151 Model by Jarek Hereda (yakarov79). Skins by me.

    Installation:
    ---------------------------
    Extract to your GroundObject folder.

    ---------------------------
    Released under CombatAce Fair-Use terms.

    The Trooper

    95 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Willys MB Jeep

    Willys MB Jeep
    ---------------------------
    Willys MB Jeep, based on the stock M38 model.

    Installation:
    ---------------------------
    Extract to your GroundObject folder.

    ---------------------------
    Released under CombatAce Fair-Use terms.

    The Trooper

    75 downloads

       (0 reviews)

    0 comments

    Submitted

  25. M38 Jeep skins

    M38 Jeep skins
    ---------------------------
    512x512 skins for the stock M38 Jeep.

    Installation:
    ---------------------------
    Extract to your GroundObject folder.

    ---------------------------
    Released under CombatAce Fair-Use terms.

    The Trooper

    67 downloads

       (0 reviews)

    0 comments

    Updated

Sign in to follow this  


×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..