Silverbolt Posted June 17, 2008 Posted June 17, 2008 oh yeah! Impressed! Stary, you're evil something planned for the Clusters? Quote
+Stary Posted June 17, 2008 Author Posted June 17, 2008 I'll see about clusters. If the results are satisfacting, I'll include them also. Fuel air explosive will be there for sure. Any maybe something that measures in kilotons too... Quote
Silverbolt Posted June 17, 2008 Posted June 17, 2008 I'll see about clusters. If the results are satisfacting, I'll include them also. Fuel air explosive will be there for sure. Any maybe something that measures in kilotons too... “Cluster bombing from B-52s are very, very accurate. The bombs are guaranteed to always hit the ground” – USAF Ammo Troop Woha! good news! hehe Quote
Viper6 Posted June 18, 2008 Posted June 18, 2008 Stary, You Freakin ROCK!!! I have your other works and you just keep out doing yourself! Put both hands in the air, Now wave them like you just don't care! Quote
+Dave Posted June 18, 2008 Posted June 18, 2008 Fuel air explosive will be there for sure. Now we are talking next to cluster bombs that is my favorite. Quote
serverandenforcer Posted June 18, 2008 Posted June 18, 2008 Muwahahahahahahahahahahahahahahahaha! Now I can cast total destruction upon my foes with total satisfaction. Some ideas to add to this (althought, none of them are probably possible), get the burning shrapnel debries to set fire to other objects on the base, get the shockwave to destroy/damage nearby structures, get a dust effect from the ground shockwave (seen from various videos of weapon caches going off in Iraq - I've seen 'em in person too... just as cool as these pics that you posted). Anyways, without these ideas (btw, don't worry about it if you can't do it), your mod is still uber cool and will likely get the most downloads of the month, if not the year. Quote
+Stary Posted June 18, 2008 Author Posted June 18, 2008 Serverandenforcer, I'd love to have features you listed, but I'm limited by the engine. So no flaming debris setting objects on fire or blastwave making collateral dmg We don't even have "proper" napalm damage simulation/proggresive damage Quote
serverandenforcer Posted June 18, 2008 Posted June 18, 2008 (edited) Serverandenforcer, I'd love to have features you listed, but I'm limited by the engine. So no flaming debris setting objects on fire or blastwave making collateral dmg We don't even have "proper" napalm damage simulation/proggresive damage Don't worry about it bro. You're doing an awesome job. Hm.. I'm actually wondering if it's possible to create a larger invisible object around the bomb (one that would simulate the damage blast radius) so when the bomb drops and hits the ground, the larger invisible object will also impact against the surround objects of where the bomb hit. Only problem is, will this larger invisible object affect the aircraft that it's attached to? Edited June 18, 2008 by serverandenforcer Quote
+Dave Posted June 18, 2008 Posted June 18, 2008 Muwahahahahahahahahahahahahahahahaha! Now I can cast total destruction upon my foes with total satisfaction. Dude, you will get shot down probably before you even get there. Quote
serverandenforcer Posted June 18, 2008 Posted June 18, 2008 Dude, you will get shot down probably before you even get there. That's not funny... ok, it is. Quote
eagle89 Posted June 18, 2008 Posted June 18, 2008 But you used the HDR/BLOOM effect to obtain this explosion effects or only modified the settings on particle system? Quote
Atreides Posted June 19, 2008 Posted June 19, 2008 Dude, you will get shot down probably before you even get there. Wait, has he ever shot himself down ? Quote
Silverbolt Posted June 19, 2008 Posted June 19, 2008 (edited) Who mess with fire piss on the bed..... :haha: LOL, sorry, but i didn't resist. Edited June 19, 2008 by Silverbolt Quote
Jug Posted June 19, 2008 Posted June 19, 2008 Don't worry about it bro. You're doing an awesome job. Hm.. I'm actually wondering if it's possible to create a larger invisible object around the bomb (one that would simulate the damage blast radius) so when the bomb drops and hits the ground, the larger invisible object will also impact against the surround objects of where the bomb hit. Only problem is, will this larger invisible object affect the aircraft that it's attached to? Increased blast effects should affect the aircraft, shouldn't it? Nothin' could be finer than an Arc-Light strike in China in the Mooooorniiiiinnnng.............! Quote
Viper6 Posted June 19, 2008 Posted June 19, 2008 Right, If you are flying too low, the blast should rock the AC and maybe even knock out some systems, if then the blast should buffet the plane. In any case you are still the Heavyweight champ of pyrotechnics! Rock on Bro! Quote
serverandenforcer Posted June 20, 2008 Posted June 20, 2008 Wait, has he ever shot himself down ? Never, ever, ever, ever, ever release bombs when stalling out doing an immerman. Quote
+Stary Posted June 22, 2008 Author Posted June 22, 2008 But you used the HDR/BLOOM effect to obtain this explosion effects or only modified the settings on particle system? I made the particle graphics from scratch and created new emitters based on those from WOI. Basically most things will be new. HDR has nothing to do with the effects... but yes, I use it in these shots Quote
+Stary Posted July 7, 2008 Author Posted July 7, 2008 any updates yet? Working on it, few effects left to be done Quote
+Stary Posted July 9, 2008 Author Posted July 9, 2008 On final, busy with Cuba tree mod ATM. Will upload this weekend ! Quote
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