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EricJ

Super Hornet Package for SF2 v4.1

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hi guys , awesome made models and very fun to fly exept for F-18F Block 2 I cant control FLAPS , usal F to lower or rise FLAPS doesnt work for some reasone under SF2NA (only) I dont heve anything else ,any idea ?

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well cant see them down once I lower the gears , I bouncing on the carier with around 180-200 to get it somwhat controled the nose attends to drop down below 180 , its prety much hard work to get it on the carrier , while there is no problems and it is very smooth with F-14 A/B/D because the flaps are in landing position

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and something else on the same modela I only fly F-18F Block 2 for now ,looks like the ILS lines are missing on the HUD on final aproach hovewer they are visible on the LEFT MFD ,is this ment to be so ? Im pretty sure that ILS lines on landing are visible on the HUD on every real FA-18here is a nice view of the HUD :

http://www.youtube.com/watch?v=AYeTVed-qAY

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All flaps are automatic so all you have to worry about is just hitting the deck. And its not difficult trapping with the Super, no matter what version.

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Just getting back on this pony, and wondering where the loose 'CanopyGlassTemplate.tga' file should be placed. and what is it's purpose?

Edited by Platinum Rogue
lacking detail

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Can't hurt... I've had too many porked installs to believe that one :rolleyes:

Anyway I'm guessing it's a file we can edit to add a lift line to the canopy? I had such a thing in the dark, distant days of Flanker 2.5

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'CanopyGlassTemplate.tga'

It could be that the file is not needed at all, maybe just a backup or "work file" leftover.

Look if there are CanopyGlass.tga files in the skin folders.. if yes, it should be OK.

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It's so you can have an empty weapons pylon in game. If you load nothing on a weapons station then the pylon will not appear in game.

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