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Posted

As some of you might notice, I was away from CombatAce for last two months. Slight burnout Dave and FC wrote about in other thread. Anyway I'm back with this one.

 

It's high resolution (high being 1024x1024) 5 seasonal tilesets for SF2E GermanyCE map. Yes, it's the same I posted first pics of 6 months ago -but then I gave up on this mod. Twice. Recently I decided it's too much work done to waste.

 

All textures are new, repainted in the style of original Thirdwire's tiles. Very little satellite imagery used, mostly for forests and parts of city textures. I decided to give the fields more variation, so it could be possibly used on other terrains without that central european feel to it.

 

There are 5 tilesets included:

 

spring - summer - autumn - winter - hard winter

 

the winter tileset being used twice, serving as sort of thaw before spring one too.

 

Included is heavily reworked -or in fact new for most part- treemod/citymod with slightly better graphics and more trees. City buildings have been scaled down by about 50% to more realistic size. Trees are the x2 ones -this way they give more lush appearance to the terrain.

 

As I decided to introduce new fields in place of empty grass textures, areas around all airbases had to be retiled with new textures. I hope I included all of them, also the new ones included with Nato Fighters 4+ addon.

Some additional tiles for mountains and forests were added too. New GermanyCE.TFD included

 

 

 

 

 

 

 

 

 

 

 

Status:

 

Part 1 -including summer, winter and hard winter plus all the objects and inis -uploaded

 

Part 2 -fall and spring sets -uploading

 

:grin:

  • Like 3
Posted

It highly benefits from using advanced shaders boost -I never had any using ENBseries, but maybe too. Optional data for SF2I merged and Dec09 patch included

Posted (edited)

Jeez - thank god for Stary - totally amazing - thanks so much for carrying on and improving this terrain

 

:drinks::drinks::drinks::drinks::drinks::drinks:

Edited by MigBuster
Posted

Yessss I've been waiting for this one since the first pic I saw :clapping:

 

And massive respect for not giving up, I shamefully admit I gave up on a few projects myself... :this:

 

But now I'm off to download this awsomeness :ok:

Posted

I shamefully admit I gave up on a few projects myself... :this:

 

Brain, my friend, I understand you completely -sometimes things are too time consuming or to big to handle, I gave up on few things too :this:

Posted

Excellent! clapping.gifclapping.gifclapping.gif

 

Welcome back!

It really does help to take a break sometimes.

Even from the things we enjoy.

 

I appreciate your time, energy and creativity.

Thank you!

Posted

Knowing the "real deal" *sic* I must/can say: you did an outstanding job!

 

Danke!

 

unfortunately I had failed upload of second part :dntknw: uploading again, please be patient

Posted

Wow awesome Stary. Can it work in WoE first gen?

 

I think it should without problems, you just need to disable the shaders references in GermanyCE_data.ini

 

(jakby co, to napisz do mnie PMa)

 

 

 

Ok, the second part is up, enjoy!

Posted

really great work stary, but i´ve got a problem with the water areas.

rivers, sea...

Can´t figure it out. I have SF2E no Dez 09 patch.

Any idea????

Posted (edited)

try with lower terrain textures settings, if it's still there on medium

 

if only on water might be water shader -lower the water detail to medium or even disable the shader in germanyce_data.ini

 

edit 2:

 

in data.ini

 

From

 

[WaterTextureMaterial]

EffectShaderName=terWaterEffect.fx

 

TO

 

[WaterTextureMaterial]

EffectShaderName=

Edited by Stary

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