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Posted (edited)
On 11/12/2016 at 6:45 AM, CrazyhorseB34 said:

That link was not the Bell 212. It was the Alouette.

In fact this is the Bell 212 pretty well done but all the files have been improperly named "Alouette III" as you can see below

 

post-9101-0-88077400-1481491670_thumb.jpg

 

post-9101-0-97618000-1481491707_thumb.jpg

Edited by Eole
Posted

I´m playin around with the Bell 212.

it is very cool. :good:

But can the Model a lil bit improved?

the rotorblades are not visible when Engines are out and maybe the side doors can be animated?

 

And can someone help me to remove the "big" antenna on the top?

It is called Group1 in the lod-viewer, but can´t find the parent mash name... .-(

  • Like 1
Posted

Carlo try Mesh01

attachicon.gifBell_212.OUT.7z

Thank you for the replay, but it doesn´t work.

My hide entries look like this now:

 

Component[008]=Hide1

 

 

[Hide1]
ParentComponentName=Mesh01
ModelNodeName=Group1
DestroyedNodeName=
ShowFromCockpit=FALSE
HasAeroCoefficients=FALSE
Posted (edited)

[AircraftData]

..
Component[008]=Hide1

 

 

[Hide1]
ParentComponentName=Mesh01
ModelNodeName=Group1_ok
DestroyedNodeName=Group1
DetachWhenDestroyed=TRUE

ShowFromCockpit=FALSE
HasAeroCoefficients=FALSE
 

Add all the green statements delete all the red ones

 

:biggrin:  work for me

Edited by Eole
Posted

[AircraftData]

..

Component[008]=Hide1

 

 

[Hide1]

ParentComponentName=Mesh01

ModelNodeName=Group1_ok

DestroyedNodeName=Group1

DetachWhenDestroyed=TRUE

ShowFromCockpit=FALSE

HasAeroCoefficients=FALSE

 

Add all the green statements delete all the red ones

 

:biggrin:  work for me

 

 

Works fine! :good:

Thank you very much mate!

Posted (edited)

perdon. olvide publicar los links de los modelos. ambos para sf1, el bell 212 aun no esta terminado:http://www.mediafire.com/file/5hff3x32f1p8ci6/bell+212.rar y el lear:http://www.mediafire.com/file/pq66dwo4557dron/Lear+Jet.rarjet 

ambos son reconversion de modelos y cockpits de fsx adaptados, y en los dos casos solo modele el tablero de instrumentos y detalles a mi gusto.

 

Great work on the Bell 212.

But can you please update the Model a little bit?

Adding the rotorblades to the Model (not showing you can see when engine is out) and maybe animate the side doors?

Edit: I have also noticed an shadow bug on the 212.

Edited by 7eleven
Posted

Hola gente tantas lunas!!!! que ha sido de sus vidas??? Oigan una consulta... que paso con los wips del pak-fa y otros tantos que he visto por aqui?? alguno quedo aun 80 % y salio x el mercado negro???

 

De vez por cuando me animo a darle una vuelta al sf2 tengo otro pc con la saga del sf1, pero me siento mas solo que un dedo... ajajja a ver si la navidad nos da un respiro de la rutina y por ahi sale algo nuevo...

 

 

 

saludos y manden señales de vida !!! 

  • Like 1
Posted

perdon. olvide publicar los links de los modelos. ambos para sf1, el bell 212 aun no esta terminado:http://www.mediafire.com/file/5hff3x32f1p8ci6/bell+212.rar y el lear:http://www.mediafire.com/file/pq66dwo4557dron/Lear+Jet.rarjet 

ambos son reconversion de modelos y cockpits de fsx adaptados, y en los dos casos solo modele el tablero de instrumentos y detalles a mi gusto.

 

Muchas Gracias!!! :good:

  • 3 months later...
  • 2 months later...
Posted

perdon. olvide publicar los links de los modelos. ambos para sf1, el bell 212 aun no esta terminado:http://www.mediafire.com/file/5hff3x32f1p8ci6/bell+212.rar y el lear:http://www.mediafire.com/file/pq66dwo4557dron/Lear+Jet.rarjet 

ambos son reconversion de modelos y cockpits de fsx adaptados, y en los dos casos solo modele el tablero de instrumentos y detalles a mi gusto.

 

 

Claudio, please check PM! ;-)

  • 3 weeks later...
  • 3 weeks later...
  • 3 weeks later...
Posted
Quote

 

falta trabajar en las otras pieles y el cockpit  es simplemente como comente en otro foro, "ARCADE" sin ningunas partes móviles 

Posted

Buenas!!!

Hace rato que no andaba por acá. 

Asi que, ví luz, probé la llave codificada y andaba, asi que entré. 

que cuenta la gente buena?

  • Like 1

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