+russouk2004 Posted September 20, 2020 Posted September 20, 2020 (edited) nice...saves me some work....ed.. having to total remake gears as they were shyte (white things lol) remade engine.... might finish it later.. Edited September 20, 2020 by russouk2004 1 Quote
+russouk2004 Posted October 8, 2020 Posted October 8, 2020 109 G-10 new model... this is my relaxing wip..ie...do bits when need change from other stuff...so when its done who knows lol... rivets seem to relax you dunno why lol. 8 1 Quote
+EricJ Posted October 9, 2020 Posted October 9, 2020 (edited) Not 5 hours ago, russouk2004 said: 109 G-10 new model... this is my relaxing wip..ie...do bits when need change from other stuff...so when its done who knows lol... rivets seem to relax you dunno why lol. Riveting used to be good in an earlier version of Photoshop, now it's purely annoying sometimes. Edited October 9, 2020 by EricJ Quote
+amariani Posted October 9, 2020 Posted October 9, 2020 Might wanna revise these areas for a G-10/14. Quote
+russouk2004 Posted October 9, 2020 Posted October 9, 2020 Its correct for the Irla early\mid G10...later WNF G10 had the different layout for tank\wheel bulges... 4 1 Quote
+russouk2004 Posted October 10, 2020 Posted October 10, 2020 (edited) Early doors wip of .... Edited October 10, 2020 by russouk2004 9 Quote
+russouk2004 Posted October 14, 2020 Posted October 14, 2020 (edited) Remapped...was left right top and bottom...now its left,Right.(.like they map fsx a\c...usually,but here hopefully no stretching :)....)..as too many areas to try to match up...easier to edit top and bottom only....remapped intake but forgot to export b4 pics...bit more to do on fuse camo then wing colours to do... click to enlarge. Edited October 14, 2020 by russouk2004 9 Quote
+russouk2004 Posted October 17, 2020 Posted October 17, 2020 110 is a pain a lot to make good as its a gappy model and badly mapped...bits all over shop....to save me some time...any one got an MG 15 as used by rear gunner model to donate save me making one?... Quote
+russouk2004 Posted October 17, 2020 Posted October 17, 2020 Bits in red new.... TBF = to be fixed... gaps in slats...fixed....fuselage mapped in 8 bits....fixed...now left \ right \ middlowerwing... antennaes...replaced \moved to correct place.. tail section meshes were squiffy....fixed.... canopy front for the zestrorer...TBF cannon ports....redone...had lumpy surrounding meshes...fixed... whole a\c apart from pilot and glass on one texture...fuse will have seperate...allowing for better mapping \ texture. will post as gets along. 7 Quote
+russouk2004 Posted October 20, 2020 Posted October 20, 2020 new bits in red...new gears...new mg`s....and various....just got to do starboard stuff,then cockpit area....then link em up and its not far off done...ahh also fix mapping \ texture up... also some other things to wrap up and release.... ;) 3 Quote
+russouk2004 Posted October 20, 2020 Posted October 20, 2020 Mystery job..NOT 110 obviously....awaiting permissions....gauges to do next.... 4 4 Quote
Wrench Posted October 20, 2020 Author Posted October 20, 2020 yup, mos def the 111's pit. had such an odd layout, with the panel on the roof above pilot's eyeline. (re: the Movie BoB) Quote
Wilches Posted October 20, 2020 Posted October 20, 2020 Awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Quote
+amariani Posted October 21, 2020 Posted October 21, 2020 (edited) 23 hours ago, russouk2004 said: Mystery job..NOT 110 obviously....awaiting permissions....gauges to do next.... He-111? Edited October 21, 2020 by Wrench how many times do we have to say "don't post quoted images?" Quote
+russouk2004 Posted October 21, 2020 Posted October 21, 2020 yeah..H3 pit..but more or less same as H6 and H6T 1 1 Quote
+russouk2004 Posted October 23, 2020 Posted October 23, 2020 Revamp with higher res textures....still very much wip...ignore right side... 7 Quote
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