+Wrench Posted June 6, 2011 Posted June 6, 2011 If the max files for Wolfs aircraft were to become available, would any of you be willing to take them on? Meaning, doing what work would be necessary to update them for SF2 usage? This would mean cutting meshes for movable control surfaces, checking them closly for open meshes, flipped faces, seperate animations (ie: the linked gear/canopy operations), general fiddling, etc. Not sure if this is even going to happen, I requested that Wolf contact me here so I can ask if he'd be willing to release the Max files so we can rework them to the most current standards. We can only keep our fingers crossed. This would go a LOOOOOOOOONG way in bringing WW2 to SF2 (mind you, flight models are another matter...) wrench kevin stein
+russouk2004 Posted June 6, 2011 Posted June 6, 2011 (edited) Can take a look at least wrench m8 Edited June 6, 2011 by russouk2004
ndicki Posted June 7, 2011 Posted June 7, 2011 This is VERY good news! May I join in on the skinning front at least with the Bf109F and derivatives? (Assuming it happens, that is.) Model builders who don't have a skinner to advise them are capable of doing the funniest things...
+Wrench Posted June 7, 2011 Author Posted June 7, 2011 now, we just have to wait for Jim to show up and tell us, one way or the other..... Thank you Gentlemen! wrench kevin stein
+JimBeamer5 Posted June 11, 2011 Posted June 11, 2011 Dunno Kevin, didn't he sell them to the YAP'ers for Rising Sun? You know what they, well zero-zero, is like when it comes to anyone else using something he believes he has exclusive rights to. JB5
+Veltro2k Posted June 11, 2011 Posted June 11, 2011 Dunno Kevin, didn't he sell them to the YAP'ers for Rising Sun? You know what they, well zero-zero, is like when it comes to anyone else using something he believes he has exclusive rights to. JB5 Yep !!!! Thats the reason that when zero zero approached me for some of my Mods I refused.... and im a bit skeptic if some of the rising suns models..like the Nell( loooks alot like mine) are not RIPS
+Stary Posted June 11, 2011 Posted June 11, 2011 Ed, to my untrained eye, some models are eerie similar to IL2 ones... don't want to blackmail anyone (ha! liar me!) but... you never ever make similar shapes identically polygon-wise (->RS Tomahawk)
Wilches Posted June 11, 2011 Posted June 11, 2011 Veltro2k is around! Buddy, will your new P-39 ever released? Cheers!
+Veltro2k Posted June 11, 2011 Posted June 11, 2011 Veltro2k is around! Buddy, will your new P-39 ever released? Cheers! ??????? are you talking about this one ? http://combatace.com/files/file/11852-p-39d-airacobra/
+Wrench Posted July 11, 2011 Author Posted July 11, 2011 well, it's been over a month, and nothing from Wolf. I think it's safe to say, we're probably on our own with this. So, oh well! We tried to get the MAX files. carry on, folks ... go back to what you were doing. wrench kevin stein
+Stary Posted July 11, 2011 Posted July 11, 2011 I really consider actually buying one of those hi-poly Bf-109e raw models from turbosquid or similar places for SF2 usage... must be something wrong with me
+Monty CZ Posted July 11, 2011 Posted July 11, 2011 Hello guys, I am able to make Bf-109 B,D, and maybe E if somebody would make textures and FM :-) Monty CZ
+russouk2004 Posted July 11, 2011 Posted July 11, 2011 Monty...if you want my 109E max files....let me know...
+Monty CZ Posted July 12, 2011 Posted July 12, 2011 Russo you are right you already did the 109E, so is there need of another one? I dont think so, maybe some FM polishing. I wanted the B and C as a opponent of my Avia B.35 (and Avia B.534) for what if 1938 campaign but I dont know if somebody else is interested to fly those early birds ... Monty CZ
Heck Posted July 12, 2011 Posted July 12, 2011 I'm not trying to be critical of Russo's beautiful Emil, which I fly all the time, but would it be possible to do a few things with it? 1 Could the slat animation be unlinked from the flap animation, so that they deploy the same as the slats on Wolf's F model, due to air pressure? It would be nice to see the animation on the Emil in tight turns. 2 Could the bottom of the rudder be rounded just a little bit more? 3 Could a rounded cockpit exterior model be created from it, ala the Me109e-3 in its earlier form. As I said, I'm not trying to be critical of your model, Russo. It's one of my favorite planes to fly in SF2 using the ATeam's flight model from WOA. With these three tweaks, we could create E1s, early E3s, and still have beautiful E4s.
+russouk2004 Posted July 12, 2011 Posted July 12, 2011 If I can find time,heck I will do... also have the E7
+Kulbit80 Posted July 12, 2011 Posted July 12, 2011 Russo you are right you already did the 109E, so is there need of another one? I dont think so, maybe some FM polishing. I wanted the B and C as a opponent of my Avia B.35 (and Avia B.534) for what if 1938 campaign but I dont know if somebody else is interested to fly those early birds ... Monty CZ Oh, Monty CZ, I think there are a lot of guys interested to shot down those early birds! I am. And can't wait for your Avia B.35...
Heck Posted July 13, 2011 Posted July 13, 2011 If I can find time,heck I will do... also have the E7 Thanks, Russo. I spend more time "in the cockpit" of your Emil than I do any other aircraft I have in my WW2 install.
+Stary Posted July 13, 2011 Posted July 13, 2011 Oh, Monty CZ, I think there are a lot of guys interested to shot down those early birds! I am. And can't wait for your Avia B.35... same here -by the way, wasn't Jan Tuma working on similar theatre of operation?
+Wrench Posted July 13, 2011 Author Posted July 13, 2011 russ, etal is this the same E7 you sent me several years ago? Screenie of folder below. Please check date of lod
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