+Veltro2k Posted July 21, 2011 Posted July 21, 2011 (edited) almost there Edited July 21, 2011 by Veltro2k
Hans Topp Posted July 21, 2011 Posted July 21, 2011 Outstanding work!!!! it will be b-17f or b-17g (¿this have a chin turret like yb-40?)
+Veltro2k Posted July 21, 2011 Author Posted July 21, 2011 Outstanding work!!!! it will be b-17f or b-17g (¿this have a chin turret like yb-40?) Typo..Its going to be an F
+daddyairplanes Posted July 21, 2011 Posted July 21, 2011 yer doing the Memphis Belle right? course coolness would be all the Forts from the '89 movie so we can recreate the takeoff scene in game 1
+Veltro2k Posted July 21, 2011 Author Posted July 21, 2011 yer doing the Memphis Belle right? course coolness would be all the Forts from the '89 movie so we can recreate the takeoff scene in game shes is going to be N0. 1
Hans Topp Posted July 22, 2011 Posted July 22, 2011 Yeahhhhh!!!! I want it now!!!! I will fly over Germany dropped bombs.....
+SayethWhaaaa Posted July 23, 2011 Posted July 23, 2011 This is a bit off topic, but what's the story with the props showing both the hi-speed animation and the low-speed animation simultaneously? I've getting that problem with most of my helos at the moment and it's bugging the hell out of me... BTW, really liking what you've come up with Veltro. Looking great so far!
+Wrench Posted July 23, 2011 Posted July 23, 2011 data in tweeks to the SlowPropRPM= FastPropRPM= MaxPropRPM= IdlePropRPM= statements???? Maybe???
+russouk2004 Posted July 30, 2011 Posted July 30, 2011 As wrench has said...If the mesh or prop disc are named the same then they both show....the idle should disappear as soon as throttles opened... should read thus...or similar SpinnerNodeName=Spinner StaticPropNodeName=Static_prop SlowPropNodeName=Slow_Prop FastPropNodeName=Fast_Prop SlowPropRPM=50 FastPropRPM=2000 MaxPropRPM=3000 IdlePropRPM=350
+Major Lee Posted August 2, 2011 Posted August 2, 2011 Very nice! What is poly count and do you have regressive LODs?
+Veltro2k Posted August 2, 2011 Author Posted August 2, 2011 Very nice! What is poly count and do you have regressive LODs? due to the fact that I have added the Gunners, its hefty. But, it will include the regresive Lods
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