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By JamesWilson
Hi everyone,
I recently got into weapon modding and wanted to edit some missiles.
I went for the Weapons Folder with the Weapons Editor, and some weapons were missing, even tho i can see them and equip them in-game.
I wanted to edit the AA-2D Atoll for my Su-22M3, but there's no AA-2 folder inside Weapons folder, nor inside plane folder, even tho the missile is equippable and i can see it/use it in-game.
Since there's no Atoll folder, i have no idea how is it possible for me to have it in-game, and even less i know on how am i supposed to edit it through Weapons Editor, since i can't select the folder.
I thought it may be a sort of "built-in-game" missile and for this reason not showing in weapons folder (idk i just made an hypothesis).
So i tried using the CAT Extractor, but seems like not working... no matter which CAT file i select, it says "error opening this .CAT file, no files can be extracted", how's that? How do i fix it? Am i doing something wrong?
Thank you in advance for helping me fixing all these issues or helping me find what i'm doing wrong
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By JamesWilson
Hi everyone,
I was wondering how to customize the numbers after your callsigns, since it always gives me the same ones.
I think i managed somehow once, a bit of time ago, but now i forgot and have no idea how to.
I'm not talking about how to customize the callsign name, but the unit number after it.
As you can see in the Roster and in the picture under, i get "Fast Eagle 1-1" and "Fast Eagle 1-2"
Here are some examples:
The numbers on the tail, wing and nose numbers are customized, cause i managed how to change them, choosing them individually for each unit in the mission file by changing "AircraftNumber=" and typing the number, like "2" (as for 202). It doesn't change by typing the whole number tho, like 202 by typing 202, but it goes by typing the number that corresponds to the list of numbers you have. For example, In a list that goes from 200 to 400, you will have to type 10 to get 300. Here i just typed "2" and "7" since the list starts from 200
IIRC, in the past i just used to type the Aircaft number just like that, and in-game i had the proper number after the callsign, like "Fast Eagle 102", not just the number displayed on the plane livery.
How do i do? I'm pretty sure that it's possible to have "Fast Eagle 102" on my screen HUD and in the Roster
Thanks in advance for helping me.
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By MarkEAW
I'm currently working more on the EAW Full Review:
Its only really 10% me since I decided I should combine all the old 1998 and 99 reviews of EAW into one and try to correct errors in the information.
It will allow thorough review of the game and should include v1.1 and v1.2 fixes at least noted where a negative bug is told.
Its primarily for v1.0 of EAW, the 1998 reviews. then there's the v1.1 info I try to remember to post in the review to insure the reader knows a bug or condition was fixed in the MPS patches.
Right now I'm combining three more detailed reviews into the help doc, so if there is anything you want in the review such as if there's errors in the info, let me know.
Most old post in forums about EAW in early 1999, complained authors never updated their reviews for MPS official patches. They stayed with v1.0 or v1.1 for the content. So hopefully I'll get the to add where apparent, the patch info.
Anything to add let me know here, thanks.
Here's the current update. Some (actually a bunch) of information is reviewed maybe 2 or 3 times , said in a different manner since there edited paragraphs, and not yet move into the main and staying info usually above it.
I'm breaking it down into sections just for this review. Normally I would just list topics with a few sections, here I have split some of the topics up into more sections, you'll see more soon as I complete moving the information over to this help doc. But here it is in its current shape:
https://eaw.neocities.org/full-review.html (perhaps refresh your browser to see the latest post of that page :)
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By PeacePuma
I don't know if this goes well here but I found it interesting to share... This mobile sim now looks great, it radically changed its graphics which looked like a late 90's sim, it has very detailed models, good rendering and quite realistic terrain, I expect the on-screen controls to be more discreet than previous versions, because the excessive coloring took away from the immersion. In addition, many things can be done that unfortunately the engine of our beloved SF2 does not allow, and this project also promises a future vr version.
I want to see it in action, I don't know what you think, if you like it I'll share the link to support the developer on kickstarter
GUNSHIP IV PROYECT KICKSTARTER
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By 76.IAP-Blackbird
Here is a nice review about what il2 is and delivers for all those, who are asking what do they get for the money.
Enjoy the reading
https://www.polygon.com/2020/9/22/21449885/microsoft-flight-simulator-combat-il-2-sturmovik-battle-of-bodenplatte
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