+sinbad 27 Posted May 6, 2013 The RNAS is responsible for all air combat action over the sea. This one should be useful when Germany finally send some ships out. sinbad Share this post Link to post Share on other sites
Panama Red 22 Posted May 6, 2013 Plus this can be used for the French single man Stutter bomber (if the rear cockpit is covered over, which I can not see with the pictures you have posted). Share this post Link to post Share on other sites
+sinbad 27 Posted May 6, 2013 Hi Panama Red! There are a few variations between the French 1B1 and the Brit 9700, but I'll mod those after this one is done. I also need to finish the DH-4 Liberty mod. We need to tinker with the FM and loadout and a few other things, but as long as I stay off my OCD meds I'll get it done. 1 Share this post Link to post Share on other sites
+quack74 329 Posted May 7, 2013 Beautiful Sinbad. Get that DH-4 posted too. My Americans need their DH-4 Share this post Link to post Share on other sites
gambit168 27 Posted May 7, 2013 looking great Sinbad i've always had a soft spot for anything RNAS Share this post Link to post Share on other sites
33LIMA 972 Posted May 7, 2013 Wow - look at the company markings on the tail and rear fuselage - neat! Share this post Link to post Share on other sites
+Stephen1918 1,474 Posted May 8, 2013 Very nice work, Sinbad! Share this post Link to post Share on other sites
+sinbad 27 Posted May 12, 2013 Proper RNAS PC-12 and markings. Cellon Panels fitted. More work to do though . . 1 Share this post Link to post Share on other sites
33LIMA 972 Posted May 12, 2013 Looking good - really good! Share this post Link to post Share on other sites
Heck 496 Posted May 14, 2013 Beautiful work, Sinbad. Looking forward to these, plus the DH4. Share this post Link to post Share on other sites
+sinbad 27 Posted June 4, 2013 The lads from 3 Wing are moving along, with help from ojcar and Stephen1918. Still a bit of bother with the Rotherham pump and the loadouts, but we'll get all the bits in a line in a few . . . 1 Share this post Link to post Share on other sites
+quack74 329 Posted June 4, 2013 Does the prop on the pump spin? Lookin good! Share this post Link to post Share on other sites
+whiteknight06604 935 Posted June 4, 2013 outstanding! Share this post Link to post Share on other sites
+sinbad 27 Posted June 4, 2013 Hi Quack74- The Rotherham prop is not functional yet. That's one of the bits that needs more work. Share this post Link to post Share on other sites
+Stephen1918 1,474 Posted June 4, 2013 Looking good, sinbad! The cut outs through the upper wing look great. Are the squadron markings decals or part of the skin? Share this post Link to post Share on other sites
gambit168 27 Posted June 5, 2013 looking wicked sinbad Share this post Link to post Share on other sites
+sinbad 27 Posted June 8, 2013 Hi Stephen1918 & gambit168 Thanks for looking in. The markings are decals that accurately depict known 3 Wing aircraft SN and ID patterns. There is one AC that has a white flash on the turtledeck, that belonging to the 3 Wing leader. The markings load automatically. That's one bit completed because I've done that sort of thing before. The rest is all new to me. This whole project is a mod of the original 9400 model by Dagaith back in 2010; he did most of the really impressive work. I'm just redecorating the already baked cake. The cellon panels turned out to be quite challenging, both for research and execution. There is a lot of internal and external bracing. There is still a lot more to do; I fuss with it nearly every day now, and I haven't forgotten the DH-4 Liberty. I'm presently trying to sort out the loadouts, animations for the Rotherham prop and the airbrakes/flaps. I doubt I'll have any hair left in a week or so . . . Share this post Link to post Share on other sites
+sinbad 27 Posted June 27, 2013 Each day I become even more impressed with the quality and pace of the goodies we get from Stephen1918 and ojcar. First terrific new sea terrain with float planes and now a really immersive campaign! It's tough to keep plodding and modding. I really am moving, you just can't see it. The Admiralty had some very special equipment in these planes. Each little bit takes research, and a lot of funbling (sic) with 3dMax. The Rotherham is whirring merrily now, and I've been upgrading the 9700 cockpit. Soon I'll have to deal with unwrapping and skinning these new bits. Share this post Link to post Share on other sites
+ojcar 157 Posted June 27, 2013 Wow!!!!! the cockpit alone is worth the price of admission! Outstanding job, Share this post Link to post Share on other sites
+sinbad 27 Posted June 28, 2013 . . .and you don't have to calculate the exchange rate for rubles . . . ;) Share this post Link to post Share on other sites
+Stephen1918 1,474 Posted July 2, 2013 I agree with Ojcar, the cockpit is... Wow! Share this post Link to post Share on other sites
redwolf 19 Posted July 2, 2013 Wow, this is looking fantastic indeed! Share this post Link to post Share on other sites
+sinbad 27 Posted August 3, 2013 Thanks for the continuing interest - and patience. In one way or another I've been working on this since 2009. It's especially time consuming now because I'm just coming up to speed with 3dMax (thanks again Stephen1918). When he went into the army, I promised Dagaith, the original creator of this plane, that I would finish and mod it, but I had no idea it would take this long. Here are the latest screenies- There is still some ini work to do (such as the bomb bays and flaps). The skins are derived from my 2009 work, but the new bits are skinned with 3dMax or decals. It will take some time for me to learn how to properly unwrap and generate real bmps. The poly count is high, but the newer machines we have now render with very good FR. I smoothed the wheels and prop and added several new bits. The Admiralty did produce props, but I'm not sure the about the lamination. 2 Share this post Link to post Share on other sites