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Hello

I would like to ask the member's if they like to make a sub category in the   Thirdwire: Strike Fighters 2 Series - Mods

1 with a pic's and drawing plan's for object's

2 and how to proceed to export a Lod file from max ....

 etc ...with pic's ....

I just say a opinion ....what do you think....?

If many member's like it ...we can ask the staff member's .....

ace

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but thats exactly the point  , how can one learn and start modding with 3ds max befor he gets access to the modders forum ??? :grin:

 

acesfakia is not the first and will not be the last to ask this question , a open to public 3ds max knowledge base would fix that

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You have to deserve it,

then several angry men in old fasioned cloaks gather round the table in a secret chamber, do a review of your life and decide wherever give you special moder status or not.

Well, more or less. Volker's got a point of course

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but matt, i thought you were included because you posess videos.  something involving goats and a imitation of Slim Pickens....

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...also...look ...for the axis.......Left......front ......top........

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I would change the axles to XYZ ;)

 

yes, indeed. as that IS the standard for defining a point in 3 dimensional space

 

also, SF2 can BOTH Unicode and ANSI Lods, whereas SF1/Wo* can only read ANSI.

 

irrc, the later versions of MAX (2009???) should be able to export both formats. (someone correct me if I'm wrong!! :biggrin: )

Edited by Wrench
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