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Posted

but thats exactly the point  , how can one learn and start modding with 3ds max befor he gets access to the modders forum ??? :grin:

 

acesfakia is not the first and will not be the last to ask this question , a open to public 3ds max knowledge base would fix that

  • Like 4
Posted

You have to deserve it,

then several angry men in old fasioned cloaks gather round the table in a secret chamber, do a review of your life and decide wherever give you special moder status or not.

Well, more or less. Volker's got a point of course

  • Like 4
  • 1 month later...
Posted (edited)

I would change the axles to XYZ ;)

 

yes, indeed. as that IS the standard for defining a point in 3 dimensional space

 

also, SF2 can BOTH Unicode and ANSI Lods, whereas SF1/Wo* can only read ANSI.

 

irrc, the later versions of MAX (2009???) should be able to export both formats. (someone correct me if I'm wrong!! :biggrin: )

Edited by Wrench
  • Like 1

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