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love it!!

 

here's the types entry:

 

[TargetType***]
Name=Stand
FullName=Hot Dog Stand
ModelName=HotDog_Stand.lod
TargetType=COMMAND_BUILDING
ActiveYear=0
TargetValue=300
UseGroundObject=FALSE
DamagePoint=100.0
ArmorValue=0.0
ArmorType=0
RepairRate=0
StartDetectChance=0
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=2000.0
DamagedModel=

DestroyedEffect=VeryLargeBombExplosionEffect
DestroyedModel=fueltank2_destroyed.lod
SecondaryChance=100
SecondaryEffect=LargeOilFireEffect
Effect=SmokeStackEffect
ExhaustOffset=0,0,3.0

 

you can change the FullName= to whatever you like

 

attached is the lod, skin and ini

 

origination is from Major Lee's DBS terrain circa 2004-ish??

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love it!!

 

here's the types entry:

DestroyedEffect=VeryLargeBombExplosionEffect

DestroyedModel=fueltank2_destroyed.lod

SecondaryChance=100

SecondaryEffect=LargeOilFireEffect

 

Kevin I noticed on some of your _targets.ini files you tend to set the biggest possible effects for smallest structures, this might cause visual oddities

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in particular, for the hot dog stand, represent grease/oil from the fryers and the dogs themselves exploding & burning. sort of a joke!

nobody REALLY knows what goes into a hot dog (and really don't want to!!)

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Welcome to Wrench Island

post-5732-0-10713800-1454919248_thumb.jpg

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Truly awesome! Are the shadows allowed in this objects? :biggrin:

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Wilches,

 

I turned off the shadows to cut down on my loading time. I will take a few shots with the shadows on.

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it would just be a mass of craters....

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No club on the islands, atolls and such ?

A " dry " Marine Corps ?

Not in my Navy !

CL

Edited by charlielima

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Jeanba and Wrench.... I'll call the Island Builders tonight

 

Charlielima... there was an R&R flight scheduled to the island later this week. Those Navy ships dropped off some medicinal whiskey at the dispensary but doc said it was no good.

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Jeanba and Wrench.... I'll call the Island Builders tonight

What about Capunian Viggen taking off from a hidden base  :blind:  ?

keep up your excellent work in the direction you want anyway

Edited by jeanba

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Charlielima,

 

You have to look at the right places on the island. You know how LtCol Stein likes his "Easter Eggs"

post-5732-0-81753300-1455018185_thumb.jpg

Edited by krfrge
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Charlielima,

 

You have to look at the right places on the island. You how LtCol Stein likes his "Easter Eggs"

attachicon.gifSouthdowns Lounge.JPG

 

A must defend High Value Unit. I can not begin to name the minimum air defenses required for this.

At least 2 VMF(AW) squadrons rotating thru would be a start.

CL

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All,

 

Island builders showed up last night but there is much more to do.

post-5732-0-61727600-1455106929.jpg

post-5732-0-50385200-1455107404_thumb.jpg

 

WIP Update

Current map:

1049 Target Areas

27,000+ targets

262 Movement routes

40 Islands (a few are close to real life)

270 tiles (Base tile set is Stary's GH 3.5)

post-5732-0-14809900-1455106941_thumb.jpg

 

Real Life steps in frequently so I beg for patience.

 

Things I want to complete before releasing;

Create a variety of single missions and some (2-3) campaigns.

The project is based off SFV2 but I am testing in SF2NA as well.

 

I truly appreciate the encouragement and comments.

 

Kindest regards - Krfrge

Edited by krfrge
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Looks great !

What will be the epriod for the campaigns ?

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I see Lake Toba!!!

 

pity we can't have "working" volcanos....

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Jeanba - I am thinking the 1970's (semi-fictional campaign - no Chinese involvement) and 2010's

 

Wrench - I thought you had a lake house there!?

 

Random shot over the "new" island.

post-5732-0-31103500-1455193288_thumb.jpg

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Jeanba - I am thinking the 1970's (semi-fictional campaign - no Chinese involvement) a

Great, I love the 70's

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Ah! my house!

I see the central island is bulging from the magma dome....

when it goes off again, I want to be there to see it!!! (can you say "vaporized"? I knew you could! LOL!!)

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I see some odd HFD mesh oddities there, like we have had with Korea3 terrain, I think in some cases it's un-fixable..?

 

Wrench is the man to clarify thou

 

I'll go and do 50s ADA campaign with all the early jet pits I do now :wink:

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Stary,

I've seen that anomaly in several areas and it puzzles me as to what causes that effect.

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