+russouk2004 Posted June 18, 2015 Posted June 18, 2015 Yamamoto resized to proper lenght and beam... needs guns setting up and a few small bits doing...basically a few hours work needed...ive not got time... 2 Quote
+Crusader Posted June 18, 2015 Posted June 18, 2015 Almost .. Yamamoto was the Admiral The ship is the Yamato ... Quote
+russouk2004 Posted June 18, 2015 Author Posted June 18, 2015 indeed lol forgot to add Admiral bit Quote
+WhiteBoySamurai Posted June 19, 2015 Posted June 19, 2015 Send it my way, please. I eventually want to build my own, but that will do for now. 1 Quote
Wrench Posted June 19, 2015 Posted June 19, 2015 I don't see the Wave Motion Energy Gun ??? ------- man, that is fracking AWESOME!! I hope somebody takes it, and brings it all the home. 2 Quote
saisran Posted June 19, 2015 Posted June 19, 2015 I don't see the Wave Motion Energy Gun ??? ------- man, that is fracking AWESOME!! I hope somebody takes it, and brings it all the home. What he said.. 1 Quote
Emp_Palpatine Posted June 19, 2015 Posted June 19, 2015 I don't see the Wave Motion Energy Gun ??? ------- man, that is fracking AWESOME!! I hope somebody takes it, and brings it all the home. And now I want someone to stuff some fancy reactor in the back and make it flyable. Quote
+WhiteBoySamurai Posted June 19, 2015 Posted June 19, 2015 And now I want someone to stuff some fancy reactor in the back and make it flyable. Don't temp me. I've got line drawings, scale models, and sound effects. I'd do it. I mean, who wouldn't want to do this in a sim? For the, uh, pre-refitt version, I'll need an effects wizard, though. There's a special kind of shell I'd like to replicate in-game. 1 Quote
Stratos Posted June 19, 2015 Posted June 19, 2015 For the, uh, pre-refitt version, I'll need an effects wizard, though. There's a special kind of shell I'd like to replicate in-game. This one? Quote
+WhiteBoySamurai Posted June 19, 2015 Posted June 19, 2015 Yep, that's the one-- the Type 3 "beehive" AA shell. Thousands of shards of burning shrapnel. I'm not sure how difficult it would be to simulate in SF2, but wouldn't it be awesome? Quote
Wrench Posted June 19, 2015 Posted June 19, 2015 to side track the thread a bit, thank you for posting that link, I've NEVER seen the live action film. I must find an English version, even with subtitles! ------- I was just reading about Beehive's last night. maybe something like the cluster bomb effect? but how to do the projectiles? Quote
+russouk2004 Posted June 19, 2015 Author Posted June 19, 2015 soon as get back will post it to you samurai m8 Quote
+WhiteBoySamurai Posted June 20, 2015 Posted June 20, 2015 to side track the thread a bit, thank you for posting that link, I've NEVER seen the live action film. I must find an English version, even with subtitles! Sure! The film is called simply "Space Battleship Yamato" in both English and Japanese. I saw it in theaters back in 2010, but I've read that a subtitled version came to the States last year on DVD and Blueray. Good luck finding it! I also highly recommend the recent remake of the series, Space Battleship Yamato 2199. 26 episodes and a movie (so far). Even with my nostalgia goggles from having grown up with Starblazers in the early 80s, it's flat-out superior to the original. In fact, it's probably my favorite show of all time. Same as flechette rocket. Do we have a special effect for those? The flechette rockets I previously had installed just made a normal explosion. soon as get back will post it to you samurai m8 Thanks, looking forward to it. Quote
Emp_Palpatine Posted June 20, 2015 Posted June 20, 2015 I also highly recommend the recent remake of the series, Space Battleship Yamato 2199. 26 episodes and a movie (so far). Even with my nostalgia goggles from having grown up with Starblazers in the early 80s, it's flat-out superior to the original. In fact, it's probably my favorite show of all time. The 2199 remake is just plainly awesome. Best anime/space opera anime I ever saw. Quote
saisran Posted June 22, 2015 Posted June 22, 2015 Don't temp me. I've got line drawings, scale models, and sound effects. I'd do it. I mean, who wouldn't want to do this in a sim? For the, uh, pre-refitt version, I'll need an effects wizard, though. There's a special kind of shell I'd like to replicate in-game. Tempting in progress.... Whiteboysamurai-sama, i think you'll be truly awesome if you could grant our wishes. :) Quote
+KJakker Posted June 23, 2015 Posted June 23, 2015 Would be happy to work on the data INI file for it. Quote
+russouk2004 Posted July 8, 2015 Author Posted July 8, 2015 Samurai heres the max file for the Yamato....converted to max from obj,so you may need to weld vertices m8....and probably remove or edit some polys etc... all textures included. Battleship Yamato.7z Quote
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