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Similar Content
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By MarkEAW
Okay here's the first release of it.
I forgot to mention in the readme that its hooked for direct input and has a virtual joystick.
That will allow you to configure the game flight controls to keyboard and cam to mouse.
(I don't think the virtual Joystick if selected in game will work) Its best to stay with keyboard until you get a physical joystick.
EAWPRO DXWnd Profile
https://www.mediafire.com/file/sia0o8hby2r44tm/EAWPRO10_(Basic)-DXWnd.zip/file
For this Wrapper Program
http://sourceforge.net/projects/dxwnd/
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By VonBeerhofen
a beautiful morning somewhere near Dortmund as we're heading out for battle against our virtual enemies. Of course they're also heading out but it's a bit darker where they are so it wasn't really worth taking pictures of that, sorry!
VonBeerhofen
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By PJB
Hey Brothers , Please Help Me Im tired with my game objects shuttering problem and white and black patches during gaming on strike fighters 2
i forced directx9 but graphics quality decreased
im on hp elitebook 8460p intl hd 3000 graphics 4gb ram
il2 sturmovik work well but strike fighters 2 has alot of shuttering flickring and lagging problem , i have tried everything mentioned here but problem still exists
kindly guide me to fix it
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By VonBeerhofen
Thx to Erik and Stratos a special EAWPRO club was erected where further devellopment of my work can take place without unnecessary interruptions. Anyone is welcome to read it's contents which remains uncensored, but discussions are limited to members only and admittance to the club is exclusively under my control. Ofcourse crticism about EAWPRO can still be posted in the General EAW forum and when possible will be taken to heart. I'm sorry that there is no other way to present my work but it will not hamper further devellopment in any way.
You can find the club through the forum's main page or by selecting CLUBS in the top from any page in the CA forum or by clicking the picture below:
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By VonBeerhofen
8 hours to unravel it's R/S secrets and 8 more to tweak the model into a light fleet/escort cariier. From here the model can be turned into any carrier class or split up into a multipart model. As a single 3DZ it can be a moving interdiction target (not landable) as well as a static target in harbours or alongside the coast. This is just a start as the model will be turned into a 100% model and It's texture will be upgraded soon.
VonBeerhofen
This picture shows the R/S check of a beached carrier with a few additions already :) The model will be added to PTIV as the new EAWPRO exe has freed a slot for an extra ship.
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