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Showing most liked content on 11/17/2024 in Files

  1. 5 points

    Version 1.0.0

    270 downloads

    Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. New model of F-86D and L as used by USAF. Set includes 3 variants which in the game you will find under the prefix *USAF. F-86D-25 Sabre Dog -early variant without assisting drag chute (Block 10-40). most of them were later upgraded to D-45 standard - (block D-16-46) It is named here D-25- - despite differences in block builds 25 was the first to introduce external fuel tanks and was a baseline for further blocks. F-86D-45 Sabre Dog -drag chute equipped variant - (Block 45-60) Named D-45 as it was the first of the line with drag chute housing and some other minor modifications. F-86L-61 Lima Dog - L model - upgraded airframes with data link SAGE system (not in-game) and 6-3 wings. All are rebuilds of D models - (Block 11-60) All skins are in 3072x3072 format. Skins represent all squadrons (71) but three*, USAF Interceptor squadrons that ever used F-86D/L All squadrons have set skins to StartDefaultDate= into a period that particular model/paint scheme was used. * I did not include 3 squadrons as I was not able to find any single reference photo (probably no special markings were used as those squadrons lived for only a few months, but still reference would matter to me) Because this mod was evolving through time, I was not entirely sure how I was going to proceed. So some squadrons have correct serial numbers for a particular year, Others use decals from three decal folders representing airframes build- blk45-50, blk 55-60 and L blk11-61. Some aircraft have some special markings (C.O. stripes etc.) and some have nosearts. Since the serial numbers list is always around 600 airframes it will appear on proper aircraft, You just have to find them in game. I believe that the flight model could be improved for this aircraft. But this is not my cup of tea. There is a small ini change in the cockpit and avionics ini. I changed a little angle of the radar scope. It uses only the Mk4 Mighty Mouse rocket as a weapon. And yes it is possible to fight enemy bombers. Additionally, I added a special "weapon" for D-45 - that will be loaded automatically after 1956 - 'F-86D_sugarscoops' the same as on the L model introduced to remaining D airframes. This is just a visual upgrade, not really a weapon. Credits: The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model, skins, decals, research... Weapons: Mk4 Mighty Mouse by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. .
  2. 2 points

    Version 1.0.0

    59 downloads

    Fictional CAC CA-28 Sabre Dingo Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. Do not take this too seriously, but templates are available upon request. (with specific know-how) It uses a cockpit from EF variants of Sabre as the radar operator is in the back. Credits: The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model, skins, decals, research... Weapons: Mk4 Mighty Mouse by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. .
  3. 2 points

    Version 0.4

    280 downloads

    ---------------------------------------------------------- STRIKE FIGHTER 2: AVIONICS COMMUNITY PACK (SF2: ACP) v0.4 ---------------------------------------------------------- Welcome to SF2: ACP first release of alpha. Before I explain about the pack, I want to express big thank to the wonderful communities and modders of Combatace and Combat Flight Sim Tavern (Discord), including Thirdwire for the simulation. You all are the reasons why this pack exists. I want to use the passions to improve SF2 into next level with avionics. This requires a lot of research, reading flight manual, and tons of tweaking the texture, and avionics and cockpit ini, along with countless of testing in-flight in SF2. The mods is not perfect, we do our best with the mods. We do it with the joys of our hobbies! This pack includes the following features: - New gunsight / optical sight - New texture for radar, RWR, and another avionic equipment - Improved cockpit and radar through cockpit and avionics ini tweaks for semi-realism (See note #2) - Improves glass texture (If possible) - Accessibility - Optional, includes the AAM firing cue on gunsight for people who can not hear the sounds of missile locking on targets. - Improved night lights inside cockpits - Tweaks to the view angle around cockpit NOTE #1: As mentioned in note #1, due to little resources (Information / data) on early cold war era radar, at least half or most of tweaks are based on an educated guess. For exampe, AN/APG-33 radar that is used with E-1 FCS in F-89B and C, there are some data on it, but no data on elevator nor azimuth angle limitation. ---------------------------------------------------------- ----------------- HISTORICAL VS FICTIONAL ---------------- ---------------------------------------------------------- Avionics overhaul for Historical vs fictional aircraft I am dong overhaul for both historical and 'what if' fictional aircraft. For example, in this alpha version, there are avionics overhaul for F-8A to F-8K, along with France F_8s. It also includes 'what if' JASDF F-8EJ Crusader. ---------------------------------------------------------- ---------------------- INSTALLATION ---------------------- ---------------------------------------------------------- There are readme inside each aircraft folder, please read the instruction to install the mods. NOTE: There is a folder "_OPTIONAL - RWR", by default, RWR always have texture. If you want TW style version of RWR, you can replace the RWR with the provided RWR texture from that folder. ---------------------------------------------------------- ------------- GUNSIGHT / OPTICAL SIGHT SYSTEM ------------ ---------------------------------------------------------- The new version of SF - CAP now have new gun system (texture and MILs) From now on, all guns have texture of 512 x 512, which is 150 MILs. In order, to use the new gunsight / optical sight, you MUST set MILs to 150 in cockpit.ini or ImageSize=0.2025 in avionics (HUD) When I created the optical sights, I measured the MILs of gunsight by pixels For example 512 pixel width is 150 MILs For example: For 100 / 50 / 25 MILs, it is 341 / 171 / 85 pixels ---------------------------------------------------------- ------------------- TEMPLATES SITUATION ------------------ ---------------------------------------------------------- Due to steer size of projects, I am more focused on creating texturs for avionics overhaul. It is taking a lot of my time and I rather to focus and finish the projects in time. Therefore, from SF - CAP v0.4 onward, it no longer have TEMPLATE folder. And to add, with the new gunsight / optical sight, it requires new templates too. However, if any of you want the templates for certain aircraft's avoinics, you can contact me by posting in SF - CAP thread or PM me in CombatAce. I can clean up the mess in the templates and send it to you to use for modding SF2. ---------------------------------------------------------- ----------------------- CHANGE LOGS ---------------------- ---------------------------------------------------------- v0.01 - First release of SF2: ACP v0.02 - Includes avionics overhaul for A-1s, A-4s, F-8s, F-89s, and MiG-15s v0.03 - MAJOR updates, > gunsight and radar are now in higher resolution. > Tweaked cockpit panning angles > Tweaked night lights for night mission > New texture to add 'Old CRT' effect to early cold war aircraft's DTV v0.04 - MAJOR UPDATES > New gunsight / optical sight system (texture and MILs) > Changed the orginzation of files structures > SF2 - CAP has evolved from a modder’s asset pack to a streamlined avionics overhaul for Strike Fighters 2 and add-on aircraft mods, ---------------------------------------------------------- ----------------- CURRENT / FUTURE PLANS ----------------- ---------------------------------------------------------- I am currently workong on adding more A-4s and F-4s to SF - CAP while is workong on another early cold war aircraft. f you have any feedback or request for aircraft avionic overhaul, please post in CombatAce forum discussion: https://combatace.com/forums/topic/99178-sf2-avionics-community-pack-wip-alpha-release-v01/ ----------------------------------------------------------------------------- ----------------------------- FREEWARE LICENSING ---------------------------- ----------------------------------------------------------------------------- The SF2 - CAP mod is a collaborative project featuring the exceptional work of various modders from the CombatAce community, alongside the contributions of my works. This mod is strictly FREEWARE and not to be used for commercial purposes or as payware. Distribution and hosting of this mod are exclusive to CombatAce, and it may not be hosted or shared on any other websites without explicit permission. ---------------------------------------------------------- ------------------------ CREDITS ------------------------ ---------------------------------------------------------- I want to give big thanks to the people who have suported me, helped me with the project, shared the books, mods, information, and gave me the advice on various aircraft avionics, especially giving me the feedbck. I also want to thank to the modders for the excellent mods that makes SF2 the greater sims. I use the various mods as part of this projects too. Thank you Lex2Limit, Ravenclaw_007, dtmdragon, Stary, Wrench, Menrva, FANATIC MODDERS, KJakker, Crusader, daddyairplanes, FalconCAF, Gunfighter6, Nightfall, Centurian (Outlaw), USNRaptor, and the rest of awesome fellow people of Combatace and Combat flight sim tavern! I also want to credit the great works of the developer teams who develops Wing over Korea, The Mirage Factory for great quality cockpits and other files, and the great communities from Combatace and Combat flight sim tavern. Finally, Thakk you Thirdwire (TK) for the Strike fighter 2 simulation. To anyone who is missing from the credit part, please let me know ASAP. I will update the credit page. Thank you for enjoying the mods! Eagle114th / Flowing Dragon
  4. 1 point

    Version 1.0.0

    83 downloads

    1.What inclueded: ZTQ-15 Light Tank; The ZTQ-15 is a light tank used by the PLA Army, Airborne Forces, and Marines,in service from 2018. It is designed to fulfill the requirement for a lighter, more mobile modern tank that can effectively operate in highland/plateau, woodland and water-rich regions where the heavier MBT might have difficulties traversing. 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)Ice is silent water(offsite user): Original models and textures; (2)ME: port models to game, do a lots of data and texture works;
  5. 1 point

    Version 1.0.0

    94 downloads

    1.What inclueded: T-90M BMT, a heavily upgraded version of the T-90, first appearance in public in 2017,in service from 2019. 2.Note: Nothing special; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)Cloostyyyk(offsite user): Original models and textures; (2)ME: port models to game, do a lots of data and texture works;
  6. 1 point

    Version 1.5.0

    187 downloads

    Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) Install: Copy and paste specific folders into the correct destination. A fake pilot is required to run this mod. New model of F-86D as used by far East Asian countries. The set includes the Republic of China Air Force, South Korea Air Force, and the Philippine Air Force. Do not overwrite any old files that you might downloaded here in CA. Make a backup of old files or rename new ones. But definitely do not mix any files of the old F-86 with this new one. In the game, you will find it under the prefix * F-86D Sabre Dog I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. However, I believe that the flight model could be improved for this aircraft. But this is not my cup of tea or coffee. All skins are in 4096x4096 format. You can easily resize as needed. Decals represent historically correct serial numbers assigned to aircraft during their service in a particular year. Or I believe it does. Credits. The model is new but some parts are based on Zur's F-86H which I was able to work on previously with Wrench. Yours truly - model rework, mambo jumbo like skins, decals, research... Weapons Mk4 Might Mouse and AIM-9 by Ravenclaw. Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Jarek Hereda THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. UNDER THE COMBAT ACE MODDERS AGREEMENT * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it. Unlikely, this mod uses some ancient or extraterrestrial files..
  7. 1 point

    Version 1.0.0

    180 downloads

    1.What inclued: 1x aircraft carrier, R91 Charles de Gaulle the aircraft carrier is the flagship of the French Navy,I don't think I need to introduce too much about such a famous ship; 2.Note: According to available information, the most "obvious" defenses on the R 91 are several VLSs that launch Aster15, so I reserved their launch positions, but you need to get them(I mean the missile) from Whiteboysamurai's work such as "Horizon Forbin class", because he is not under Freeware license, so I will not include his work here; As for the remaining 20mm machine guns, I did not add them because their role in SF2 is very limited; 3.Usage: Unzip and copy Objects folder to where your game is installed; 4.Credits: (1)Sameh Aransa(offsite user): Original models and textures; (2)ME: port models to game add a lot of detail objects,do a lots of animation and texture works;


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