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Everything posted by FastCargo
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	The thing we are hearing from my end is a load shift. Basically, if the locks in the empty positions were not raised, and the load got loose...it would slide back, throwing the CG out of the aft limit. The resulting crash would look pretty much like you see it in the video. Condolences to all the families affected by the crash. FC
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	You can download the app and see for yourself...however, of all the aircraft you listed, only the F-15A and MiG-25 Foxbat are in the game. FC
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	I just saw this on Cracked...you Russians have the coolest videos!!! Stick with it past the first minute...it gets insane after that. By the way...NSFW (no porn or even nudity, despite the thumbnail, just very Quentin Tarantino).... http://www.youtube.com/watch?v=WLYkRLAlS2c This is the longer version which has 3 minutes of setup: http://www.youtube.com/watch?v=VSaojlyGeRY FC
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	  Janes Advanced Strike FightersFastCargo replied to Slartibartfast's topic in General Flight Sim Discussion Sheriff...sometimes old developer/publishers have no choice in the matter. Remember Microprose? Get ready to have your younger sim years shattered... http://microprose.com/all-games/?age-verified=18e31c51f3 FC
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	Take any reports of who did it with a big grain of salt. There is precedent for the culprit to be a home-grown terrorist or a foreign national. FC
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	And at 'Ask The Pilot': http://www.askthepilot.com/hijacking-via-android/ FC
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	http://cheezburger.com/7303513856 FC
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	  Ground Objects .iniFastCargo replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum Left over. FC
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	Tower closures don't work like that. We do non tower ops all the time...and none it has to do with the ACARS system. FC
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	Actually, I just read the article a few minutes before you posted it. The problem is that the article is too vague...it talks about supposed threats to the ACARS system (which we do use) and the FMS. In our aircraft, the ACARS gets information from the FMS, but doesn't give information TO the FMS. The FMS is what controls navigation in modern aircraft...think of it as your computer you program to tell you where the aircraft should go. The FMS of most modern aircraft (as far as I know) use GPS, INS, and available NAVAIDS (VOR/DME, TACAN, ILS, etc) to come up with a 'blended' solution as to where the aircraft thinks it is and where it thinks it's going. Again, the ACARS in our aircraft (A300/A310) does not send any of this information to the FMS...so it has no influence on it (again, as far as I know). Now, the best way to think of ACARS is as a cheap ass cell phone that can send and receive texts, and record information to send to the company...a terminal for a mini 'black box' as it were. You could, in theory, maybe, send a spoofer text to the aircraft. But I have no idea how secure the ACARS link is. And if you sent a text to do something weird, I'm pretty sure the first thing the pilots will say is 'WTF?' and call the company to get confirmation. Again, as far as I know, there is no way for the ACARS to directly affect the FMS, INS, GPS, etc in any way, shape, or form. It's an interesting article, but it simply does not give enough information to make a determination as to the validity of the threat. FC
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	I have an A-10A MAX model from way back when. I seem to remember it needed some work (I think it was wpnsgts model...) FC
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	Unfortunately, this kinda shows a point I've been trying to make for a while: Coding air combat sims that use AI, electronic warfare, and missiles (basically, most stuff post Korean War) is not easy, takes more time and costs more than you think. The only 2 consumer products that I know that address this (air combat, AI, electronic warfare, missiles) at all (other than pure arcade products like Ace Combat) are DCS and TW. Everything else is either civilian (MSFS and its ilk), pre-missiles (IL2 and its derivatives, War Thunder, etc), multiplayer only (TacPack for MSFS - drones that don't fight are NOT combat AI), or hobbies (Falcon, EECH, Janes F-18, TAW, etc). Unless someone knows something I don't, that's all there is...which is disheartening to say the least. FC
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	Plus, I like my Samsung phones and Kia cars! :) FC
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	No I hadn't...that's hysterical! Bummer that some folks got in trouble for it. I remember the days where on your last bomber flight you reached the GNP (Get Naked Point) and tradition was to do most of the flight in your birthday suit. One guy had to go to the tanker on his last flight, so he had taken one of his old flight suits and cut it in half, so he could wear the upper part while on the tanker...thus 'technically' not be clothed. Yea, I suspect nobody does that anymore in this day of cameras everywhere... FC
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	...for the most part. http://www.cracked.com/article_20338_6-hilarious-pranks-pulled-by-soldiers-in-middle-war.html FC
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	  F-5aFastCargo replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion Take your time. We all get that way sometimes...real life has a way of doing that. FC
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	  F-5aFastCargo replied to sophocles's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion This is quite possible...intended tone can be problematic even between people who speak the same language when it comes to text. We still aren't quite at the 'Star Trek' level of translation software. Let's everyone take a step back. FC
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	Dude, what did you expect was going to happen? Anytime you make changes to the system folders (the main install), especially something like adding a new exe, the first time you run it, that is EXACTLY what happens. Several times we warn to move or copy your mod folders, run the sim, then put your folders back. I make duplicates of my mod folders, then run the new exes, clean up the created mod folders, then copy my mod folders back. Keep the copies until I've run and verified the new mod folders work how I expected. FC
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	Okay, written as parody to call attention to PETA's causes. FC
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	  AA-11B BackfireFastCargo replied to TeaAndScones's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion Modifications were specified in the referenced thread. I did not try this in SF2. The main reason is because the AI did not attempt to use the missiles in SF1. I VERY seriously doubt TK would have added coding to make the AI shoot missiles backwards. FC
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	  SFA for iOSFastCargo replied to MigBuster's topic in Thirdwire: Strike Fighters 2 Series - General Discussion I have the iOS version on the iPad 2 and the Android version on the HP Touchpad running ICS. From what I can tell, the aircraft seem to look the same. FC

 
        