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Everything posted by ravenclaw_007
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2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
Thanks for the quick test - the twin-pods do only have 32 rockets that is the maximum the game allows thats why there are 3 rockets on each pod missing - the tactor beam is strange , can you find out what particular rocket or rocket pod is causing it - the attachment type USAF is from the original made by the Mirage Factory i just keept what was there -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
this are all the LAU-3 i have finish so far , please let me know if you find anything wrong or if you have suggestion about color or anything else NOTE: to install delet all existing LAU-3 versions from your mod folder LAU-3.7z includet are LAU-3A / LAU-3C / LAU-3D with or without nose and tail fairings (covers) and all the MK40 rockets i have finish so far the single LAU-3A is the replacement for the TW launcher with a white camo , i still look for a way to get some more LAU-3 launchers with a white camo in to the game if you go to the weapon selection in game you will find the LAU-3 with cover right below the LAU-10 and the LAU-3 without cover on the bottom of the rocket launcher list try them and let me know what you think about it , by the way i changed the color of the YellowSmoke.tga to a more yellowish appearance all effects work fine on my game -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
no problem as soon as i´m done with the Lau-3 i can send them to you what about the LAU-3D with grey camo and what rocket should be used with it , the Mk40 or the Mk66 ??? -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
i fixed the effects problem since i was pretty sure that the effect was working before , i remove all effects that i added lately and as soon as i removed the PurpleWilliePeteGroundExplosion everything was back to normal -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
so would it be better to remove the long warheads from the Air Force and Navy launchers ??? i was thinking about that all the time about the LAU-3C and D are there any pictures of them available ??? i was thinking to add a LAU-3C in grey color with Mk66 rockets but i can not find any pictures to support that -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
what is causing this ??? it only happens with the WilliePeteGroundExplosion , i checked the WPEXPLOSION.tga and i could not find anything wrong with it how can i fix this , or has sombody fixed that problem already ??? -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
sorry the game does not allow that , i try that but i would need a ASYMMETRICAL entry in the weapons_data i made that setting for the 2BR_TER but the game does not allow that for rocket pods you have to add 2BR to the weaponstation on the aircraft you like to use this 2BR_TER.7z -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
Thanks it is working now do we need this variation of pods LAU-3A , LAU-3C , LAU-3D there is no real difference between them ??? or would the list below enough ??? i have now the - LAU-3A_____________ replacment for the TW launcher - LAU-3_MK40_xxx_____without nose and tail fairing - LAU-3A_MK40_xxx____with nose and tail fairing - LAU-3_xxx_Twin______twin launcher without nose and tail fairing - LAU-3A_xxx_Twin_____twin launcher with nose and tail fairing - -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
Thank you very much , it was my mistake i forgot to add the Effects entry on the bottom , now everything works do you have by any changes the [smokeMarkerEffects) ??? it is listed in the M274 ini but it does not work and i can not find this effect in my effects folder -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
i made that one already but i could make a new model with a bit more details but i have an other problem , i dont get the YellowWilliePeteGroundExplosion to work ( the tga is working ) as soon as i add this effect to a rocket the rocket shows no explosions or any smoke effects YellowWilliePeteGroundExplosion.7z if sombody could help me on that one that would be great -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
i just found this picture , it is the first picture i have shown the M151 and the long M229 warhead together with Mk40 rocket motors and guess where i found it , 189th Assault Helicopter Company , Avenger Photo Page i´m more and more convinced that this large warheads are for use on helicopters by Army , Air force and Navy -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
yap it is a LAU-3A -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
the drawing with the more pointed front fairing is from the F-4F weapons delivery manual , i think it is more for low drag purpose as for more length i think i make two versions of this Rocket pods one with cover and without this long warhead rockets and one version without cover but with long warhead rockets until we know for sure that this long warhead rockets not only for the army's M-pods -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
i found this picture of a LAU-3A loaded with WDU-4/A and M151 and this is how it looks on my LAU-3 model it looks like that my LAU-3 model is ok , i loaded the rocket fully to the end of the launcher , i dont know how far this rockets reach in to the launcher on the real thing what brings me back to the question above , are this long warheads only for use on ARMY M - launchers ??? they dont have any cover -
2.75 inch Rocket Launchers
ravenclaw_007 replied to ravenclaw_007's topic in Mods & Skinning Discussion
for the rockets i have pretty good material including drawings and almost all measurements , for the launchers i have only a few drawings and the weapons manual from some fighter aircrafts for the LAU-3 i have 2 measurements one with 6,4 feet and one with 7,3 feet i took the metric measurements from the first drawing - -
i´m currently working on the 2.75 inch rockets and the LAU-3 rocket launcher and i found some problem here the flight manuals i have mention this 2.75 inch warheads M151 / M156 / M247 / M274 / Mk67 / WDU-4A / WTU-1B all of this warheads are short in lenght and fit perfectly in to a LAU-3 rocket launcher with a nose cover but as i mention above i rework all rockets and so i made the M229 / M259 and not yet done are the M261 / M267 / M264 / M255 / M257 and M278 this warheads are all long and will stick out of the launchers nose cover now my question why on earth do we have in game this LAU-3 (and other) launchers with rockets that never fit in to it ??? are this long warheads only for Army launchers without any nose cover as i mention above the long warheads are not mention in any fighter weapons manual i have ??? another possibility is that the dimensions i have for the LAU-3 are wrong , if anybody has reliable info on this dimensions that would help the 2 rockets on the left are to long for the LAU-3 and that is the result any help or info are more than welcome
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Thanks
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and where do i get the aircraft for this beautiful cockpit ???
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for the F-4E ????
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this are desert camos for the F-4E made by me (F-4E USAF pack) they will not work with the standard TW F-4E´s F-4E Desert Camo.7z includet are F-4E -------------------- Desert1 F-4E_72 --------------- Desert1 F-4E_72_MIDAS4 -- Desert1 F-4E_75 --------------- Desert1 F-4E_78 --------------- Desert1 and Desert2 Desert1 - Desert2
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[Help] Is the gear torque arm function by IK bones ?
ravenclaw_007 replied to Velo's topic in Mods & Skinning Discussion
i never try it that way ,would be cool if this works , sofar i animated each part separately -
Dave could you check for the BLU-95 (500 LBS) as well ??? if i only could find a way to add some mines to the game , this Mk.62 look to good -
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here are the new Mk-81 bombs as always PLEASE delete any existing Weapon that has the same name as the new ones Mk-81 bombs.7z
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the game automatically updates all TW aircraft so even if you delete all the unwanted aircraft the TW ones will always come back i was trying to fix this in a WWII installation , with some specific year entries , it did partially work i hope someone will find a way to fix this
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some more new weapons - Mk.81 Snakeye I - Mk.82 (BLU-111A/B) Snakeye II - SAMP MK-82 - SAMP Type 25CE / F1 and Matra 250 HDGP (German air Force) with T200 retarder
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