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Everything posted by ravenclaw_007
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the first batch of F-4G are 116 aircraft and they came into service from 1978 on , does anybody know at what time frame the second batch of 18 F-4G came in to service just a info i like to have for making the first decals
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Thanks that is something very helpfull
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my plan was actually to make the decals based on the squadrons , but as i mention above i found out that a particular aircrafts was used by many squadrons what gives you a real headache i only can go picture by picture to get the numbers from a squdron so i have an other problem some serial numbers dont show up , unless somebody has a list of all aircrafts used by a squdron
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i try to make the template for my F-4G Decals but now i encounter a problem , there a many double serials end number for example 69-0303 and 69-7303 , both show like this on the aircraft there are 19 numbers like this ( if i counted correct ) , what is best to do in this case just make them double ??? i thought of making the decals based on the squadrons the aircraft was flying but i turnd out that the aircrafts moved from one squadron to an other any ideas how to solve this ??? any way in the numbers list the full number would show up , so you could select what ever number you like
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F-4G 69-0244 from the 23rd TFS / 52nd TFW USAFE , this aircraft has 27 kill marks from desert storm each kill represented by a F-4 Spook and a Night Stalker nose art and no Squadron or Wing markings -
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Mabuhay , F-4G from 90th TFS / 3rd TFW Clark AB Philippines , i miss the Philippines hopefully i will go there once more _
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würde ich genau so probieren , einfach den ECM abschnitt in die data.ini mal einfühgen und dann must du halt auch den exakten namen des teils mit angeben
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great , simply great
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oooohhh...... did not know that it could be that easy , Thank You
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if anybody has a better picture of this F-4G threat warning panel please send it to me and does anybody know what the warning lights stand for ??? LF - RF - RDY - LNCH LA - RA - OVER - ACT LF = RF = RDY = READY LNCH = LAUNCH LA = RA = OVER = ACT = ACTIVE -
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i finaly got that manual now , so the work on the cockpits can start the aircraft model is almost finish , i still have to fix the bump map and add some more details -
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View File F-4F pack F-4F pack Includet: - F-4F - F-4F_80 - F-4F_ICE Animation / Function - Canopy - Hook - Air Refuel - Wing fold ______________ only on hard wing F-4E´s - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts NOTE: this mod replaces existing TW and TMF aircrafts , please remove the existing folders befor installing this mod , the existing skins / textures will no longer fit !!!! NOTE: if you use the weapons from the Weaponds pack-2 please replace them with the new one includet here Hangar and Loading screens are in 1920 x 1080 Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credit - original model by TW , BPAO , Crab_02 - cockpits from TW - Testpilots , Fanatic Modder , Soulfreak , Crusader - new updated model , textures and weapons by ravenclaw_007 i hope i did not forget anybody the new Templates are available on request , i may upload them some other time Submitter ravenclaw_007 Submitted 06/11/2017 Category F-4
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Version vers.1.0
807 downloads
F-4F pack Includet: - F-4F - F-4F_80 - F-4F_ICE Animation / Function - Canopy - Hook - Air Refuel - Wing fold ______________ only on hard wing F-4E´s - Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed - Brake Chute____________ works with the Air Brake below 150kts NOTE: this mod replaces existing TW and TMF aircrafts , please remove the existing folders befor installing this mod , the existing skins / textures will no longer fit !!!! NOTE: if you use the weapons from the Weaponds pack-2 please replace them with the new one includet here Hangar and Loading screens are in 1920 x 1080 Installation: - Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to - If you are unsure about the way how mods are installed, check the knowledge base at CombatAce! Credit - original model by TW , BPAO , Crab_02 - cockpits from TW - Testpilots , Fanatic Modder , Soulfreak , Crusader - new updated model , textures and weapons by ravenclaw_007 i hope i did not forget anybody the new Templates are available on request , i may upload them some other time -
dont ask that
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here is the new BombIlluminationEffect that i made , if somebody like to improve it by my guest - Effects.7z here is the new M60B_Lepus , this one has new lod new skin and new Weapondata - M60B_Lepus.7z
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i made a new Effect (BombIlluminationEffect) based on the FlareEffect from Stary this is how it looks now , dropt from 24000 ft you will have 4 minutes of light over the target -
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here is the M/60B Lepus , you should get all the info from it M60B_Lepus.7z
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i need a more smaller effect that fit to the bomb the FlareEffect that i use in the picture above is to big for the bomb and the LumFlareEffect is even bigger unfortunately i'm not a effects modder and have no idea where to start to get things a bit smaller i work on the drag and i have a negative booster value as well , that works ok so far
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any effects guru who could rework this effects so they fit the bombs ????
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ok , setting them as rocket works , just the effects needs fine tuning the LumFlareEffect is way to large and the FlareEffect is also to large and has way to litlle ilumination -
