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ravenclaw_007

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Everything posted by ravenclaw_007

  1. Happy Birthday !!!!
  2. View File ACES II Ejection Seat for F-16 this is the ACES II ejection seat for the F-16 just drop the ACES_II_F-16 folder in to your Pilots folder use this positions for TW standart F-16 (F-16A_Netz) [Pilot] SystemType=PILOT_COCKPIT SetCockpitPosition=TRUE PilotModelName=ModUSAF PilotHeadNodeName=head Position=0.0,4.10,0.86 SeatModelName=ACES_II_F-16 SeatPosition=0.0,4.10,0.86 MinExtentPosition=-0.36, 3.76,-0.15 MaxExtentPosition= 0.36, 4.75, 0.96 CanopyNodeName=canopy_frame_outer CanopyAnimationID=7 use this positions for the TMF single and two-seater F-16 [Pilot1] SystemType=PILOT_COCKPIT PilotModelName=ModUSAF Position=0.0,3.892,0.76 SeatModelName=ACES_II_F-16 SeatPosition=0.0,3.892,0.76 MinExtentPosition=-0.148, 3.467,0.169 MaxExtentPosition=-0.148, 4.296,0.624 CanopyNodeName=Canopy CanopyAnimationID=8 [Pilot2] SystemType=PILOT_COCKPIT PilotModelName=ModUSAF Position=0.0,2.112,0.78 SeatModelName=ACES_II_F-16 SeatPosition=0.0,2.112,0.78 MinExtentPosition=-0.148, 3.467,0.169 MaxExtentPosition=-0.148, 4.296,0.624 CanopyNodeName=Canopy ravenclaw_007 Submitter ravenclaw_007 Submitted 11/27/2011 Category Pilot Mods
  3. View File ACES II Ejection Seat for F-15 there are 3 versions of the ACES II seat includet the early the late-forward and the late-rear one just drop the ACES_II_F-15 , ACES_II_F-15_Front and ACES_II_F-15_Rear folder´s in to your Pilots folder Data_ini and Cockpit_ini files for all F-15 versions of the F-15_Pack and TW F-15 are includet , you have to replace the Data_ini file with the ones that are includet here , if you have a edited data_ini and dont like to use the one includet here you have to copy the remove part from the AircraftData (for TMF F-15) and the Pilot/WSO postion and Seat position to your data_ini Component[010]=Remove1 Component[011]=Remove2 [Remove1] ParentComponentName=Nose ModelNodeName=ESeat_FrontFrame_ok DestroyedNodeName=ESeat_FrontFrame DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove2] ParentComponentName=Nose ModelNodeName=ESeat_RearFrame _ok DestroyedNodeName=ESeat_RearFrame DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE Note: use the Pilots position as the Seat position ravenclaw_007 Submitter ravenclaw_007 Submitted 11/27/2011 Category Pilot Mods
  4. View File ACES II Ejection Seat for B-1B there are two versions of the ACES ii seat includet the red colored and the green colored one , red for the early B-1B and green for the later B-1B version just drop the ACES_II_B-1Bg and ACES_II_B-1Br folder in to your Pilots folder Data_ini and Cockpit_ini files for all B-1B versions are includet , if you have a edited version of the data_ini change only the pilots and seat position as shown below but you have to replace the Cockpit_ini file with the ones that are includet here , if you dont the seat will not be displayed in the right position Note: use the Pilots position as the Seat position [Pilot] SystemType=PILOT_COCKPIT PilotModelName=MODusaf Position=-0.55,15.5,1.574 SeatModelName=ACES_II_B-1Br SeatPosition=-0.55,15.5,1.574 SeatID=1 CanopyAnimationID=8 [CoPilot] SystemType=PILOT_COCKPIT PilotModelName=MODusaf Position=0.55,15.5,1.574 SeatModelName=ACES_II_B-1Br SeatPosition=0.55,15.5,1.574 SeatID=2 ravenclaw_007 Submitter ravenclaw_007 Submitted 11/27/2011 Category Pilot Mods
  5. View File ACES II Ejection Seat for A-10 just drop the ACES_II_A-10 folder in to your Pilots folder Data_ini files for TW A-10 are includet , if you have a edited version of the data_ini change only the pilots and seat position as shown below Note: use the Pilots position as the Seat position [Pilot] SystemType=PILOT_COCKPIT PilotModelName=ModUSAF SetCockpitPosition=TRUE Position=0.0,4.43,1.22 SeatModelName=ACES_II_A-10 SeatPosition=0.0,4.43,1.22 MinExtentPosition=-0.41, 3.80,-0.02 MaxExtentPosition= 0.41, 4.95, 1.45 CanopyNodeName=Canopy_Frame_R CanopyAnimationID=9 HasArmor=TRUE ArmorMaterial=TITANIUM Armor[FRONT].Thickness=30 Armor .Thickness=30 Armor .Thickness=30 Armor[REAR].Thickness=30 Armor[bOTTOM].Thickness=30 Armor[TOP].Thickness=10 ravenclaw_007 Submitter ravenclaw_007 Submitted 11/27/2011 Category Pilot Mods
  6. Version vers. 1.0

    280 downloads

    this is the ACES II ejection seat for the F-16 just drop the ACES_II_F-16 folder in to your Pilots folder use this positions for TW standart F-16 (F-16A_Netz) [Pilot] SystemType=PILOT_COCKPIT SetCockpitPosition=TRUE PilotModelName=ModUSAF PilotHeadNodeName=head Position=0.0,4.10,0.86 SeatModelName=ACES_II_F-16 SeatPosition=0.0,4.10,0.86 MinExtentPosition=-0.36, 3.76,-0.15 MaxExtentPosition= 0.36, 4.75, 0.96 CanopyNodeName=canopy_frame_outer CanopyAnimationID=7 use this positions for the TMF single and two-seater F-16 [Pilot1] SystemType=PILOT_COCKPIT PilotModelName=ModUSAF Position=0.0,3.892,0.76 SeatModelName=ACES_II_F-16 SeatPosition=0.0,3.892,0.76 MinExtentPosition=-0.148, 3.467,0.169 MaxExtentPosition=-0.148, 4.296,0.624 CanopyNodeName=Canopy CanopyAnimationID=8 [Pilot2] SystemType=PILOT_COCKPIT PilotModelName=ModUSAF Position=0.0,2.112,0.78 SeatModelName=ACES_II_F-16 SeatPosition=0.0,2.112,0.78 MinExtentPosition=-0.148, 3.467,0.169 MaxExtentPosition=-0.148, 4.296,0.624 CanopyNodeName=Canopy ravenclaw_007
  7. Version vers. 1.0

    531 downloads

    there are 3 versions of the ACES II seat includet the early the late-forward and the late-rear one just drop the ACES_II_F-15 , ACES_II_F-15_Front and ACES_II_F-15_Rear folder´s in to your Pilots folder Data_ini and Cockpit_ini files for all F-15 versions of the F-15_Pack and TW F-15 are includet , you have to replace the Data_ini file with the ones that are includet here , if you have a edited data_ini and dont like to use the one includet here you have to copy the remove part from the AircraftData (for TMF F-15) and the Pilot/WSO postion and Seat position to your data_ini Component[010]=Remove1 Component[011]=Remove2 [Remove1] ParentComponentName=Nose ModelNodeName=ESeat_FrontFrame_ok DestroyedNodeName=ESeat_FrontFrame DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove2] ParentComponentName=Nose ModelNodeName=ESeat_RearFrame _ok DestroyedNodeName=ESeat_RearFrame DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE Note: use the Pilots position as the Seat position ravenclaw_007
  8. Version vers. 1.0

    140 downloads

    there are two versions of the ACES ii seat includet the red colored and the green colored one , red for the early B-1B and green for the later B-1B version just drop the ACES_II_B-1Bg and ACES_II_B-1Br folder in to your Pilots folder Data_ini and Cockpit_ini files for all B-1B versions are includet , if you have a edited version of the data_ini change only the pilots and seat position as shown below but you have to replace the Cockpit_ini file with the ones that are includet here , if you dont the seat will not be displayed in the right position Note: use the Pilots position as the Seat position [Pilot] SystemType=PILOT_COCKPIT PilotModelName=MODusaf Position=-0.55,15.5,1.574 SeatModelName=ACES_II_B-1Br SeatPosition=-0.55,15.5,1.574 SeatID=1 CanopyAnimationID=8 [CoPilot] SystemType=PILOT_COCKPIT PilotModelName=MODusaf Position=0.55,15.5,1.574 SeatModelName=ACES_II_B-1Br SeatPosition=0.55,15.5,1.574 SeatID=2 ravenclaw_007
  9. Version vers. 1.0

    187 downloads

    just drop the ACES_II_A-10 folder in to your Pilots folder Data_ini files for TW A-10 are includet , if you have a edited version of the data_ini change only the pilots and seat position as shown below Note: use the Pilots position as the Seat position [Pilot] SystemType=PILOT_COCKPIT PilotModelName=ModUSAF SetCockpitPosition=TRUE Position=0.0,4.43,1.22 SeatModelName=ACES_II_A-10 SeatPosition=0.0,4.43,1.22 MinExtentPosition=-0.41, 3.80,-0.02 MaxExtentPosition= 0.41, 4.95, 1.45 CanopyNodeName=Canopy_Frame_R CanopyAnimationID=9 HasArmor=TRUE ArmorMaterial=TITANIUM Armor[FRONT].Thickness=30 Armor .Thickness=30 Armor .Thickness=30 Armor[REAR].Thickness=30 Armor[bOTTOM].Thickness=30 Armor[TOP].Thickness=10 ravenclaw_007
  10. Otto ich glaube florian hatte mal ne mirage2000 wo man beide sitze benutzen konnte schau dir das doch mal an vieleicht könnt ihr diese einstellungen mit obernehmen
  11. yap i see i will take a look at it
  12. ja Duxford währe schon mal was aber mit dem geld siehts bei mir da auch knapp aus , ich würde vorschlagen entwerde Axalm oder was hier im land wo man sich treffen kann , Hahnweide ist ja vorallem oldies aber net
  13. he ihr da rüben wolt euch wohl alles untern nagel reissen :acute:
  14. war das gerade ein aufruf nem armen studenten bei der renovierung zu helfen na wenigstens tut das auto wieder , sage mal wollten wir beide nicht auf die axalm zum fliegerschiessen ???? oder war das für nexte jahr
  15. du glaubst wohl noch an wunder Carlo Martin liegt bestimmt under seinem geliebten BrummBrumm und hat keine zeit für flieger
  16. Happy Birthday Henrik
  17. picture where are the pictures
  18. there is a small problem with this tanks , they dont show the skin so you have to rename the bmp file to 111 in the out-file you find this , ther is no skin MiG-29_wft assigned to the tanks the only file is the 111 CatchShadow=FALSE Nodes: 1 Materials: ( 1) 02 - Default: 111.bmp 1 Textures: 111.bmp
  19. here you go , may be you can add the little things that are stil missing to (so i dont have to)
  20. here is a beta version of the GBU-10_Pack , just for testing includet are the Paveway I as well as the Paveway II Navy version , skins are not final
  21. Happy Birthday
  22. maybe even longer then 2Weeks because as i mention above i dont work on this as a priority project more as a relaxation from the other projects i´m busy with i just made a quick mapping for the GBU-10 family the skins are not finish and still needs a lot of work , the GBU-10B/B (fixed tail) is still in work
  23. for some boms i dont have the marking and lettering if someone has some very good pictures of it please send them to me
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