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Everything posted by ravenclaw_007
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Hier sind mal die Kormoran1 und Kormoran2 zum testen , sind noch Beta´s Komoran1 und 2.7z
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Happy Birthday Stary
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Kevin , Henrik , please check your PM
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no problem with me , maybe i should upload them anyway by the way i made a set of templates for the F-86E with the correct panels but i was not able to finish it if you like i send them to you and you can finish them , its 90% done
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i´m not sure but maybe with SF2NA there are some changes in the Avionics_ini needet ???? this is something i can not answer because i dont run SF2NA
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das ist das selbe mit den waffen kaum gibt man dem heini den auftrag ein ziel anzugreifen nimmt er alles was er an bord hat und schmeisst es über dem ziel ab , in der beziehung ist der AI ziemlich beschrängt um es mal höfflich auszudrücken , das abwerfen der tanks kommt wohl vom luftkampf und unser texaner hat das der einfachheit halber gleich mal beibehalten da kanst du nichts dagegen machen
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sorry i dont have the 3ds-max file for the tomcat cockpit so this has to be fixed by TMF
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here are all cockpit lod´s in case you like to update each viper for yourself , Dave will update all vipers in the download section Cockpit lod.7z i hope that this is all and that there are no more errors
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i´m sorry i just notice this thread now the reason for this problem is a linkage error the HSI_Center should be linked to the HSI_Wheel but it was linked to the HSI_Instrument i will fix all cockpits today and send them to Dave so he can once again update all Vipers Thanks to Romflyer who found the error , all our test pilots did not find it PLEASE if you find any error that needs fixing contact the TeamViper or me so i can fix it
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on all Blk50/52 vipers ???? and if it works on auto i dont have a clue why it should not work on manual
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yes of course it is nomaly you can open and close the canopy wit CTR+1 (Strg+1 in europe ) as long as you have the weehls on the ground
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for the correct force feedback i think TK has to adjust the game a bit , in general the effects are good in SF1 but not in SF2 in SF2 the effects are more shallow and sometimes even none in SF1 you realy feel the effects a value to adjust the force feedback would be nice so everybody could adjust it to there liking
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Israeli air to air weapons , Python 3/Python 4/Python 5/Derby Python 3 Python 4 Python 5 , Derby Derby
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here is the ligtening-pod and the reccelite-pod and a left-sided version for the F-18 , it is BETA and just for TESTING AAQ-28__RecceLite.7z F-18 Litening-pod F-18 Reccelite-pod
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Rafael Reccelite reconnaissance pod problem
ravenclaw_007 replied to Ice Man's topic in Mods & Skinning Discussion
you have the wrong Station id on your centerline station [CenterlineStation] SystemType=WEAPON_STATION StationID=9_______________________i change this to 9 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.0,0.20,-1.40 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1200 LengthLimit=3.79000 SpecificStationCode=Italy Laser/Recon AllowedWeaponClass=RCN AttachmentType=NATO,Italy ModelNodeName=CenterPylon PylonMass=31.75 PylonDragArea=0.02 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= [CenterpylonRight] SystemType=WEAPON_STATION StationID=3 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=0.25,0.20,-1.40 AttachmentAngles=0.0,0.0,0.0 LoadLimit=520.6 AllowedWeaponClass=BOMB,EOGB,LP AttachmentType=NATO,USAF,BRAZIL ModelNodeName=CenterPylon PylonMass=150 PylonDragArea=0.02 change your Loadout to this [Recon] Loadout[01].WeaponType= Loadout[01].Quantity= Loadout[02].WeaponType= Loadout[02].Quantity= Loadout[09].WeaponType=RecceLite_It Loadout[09].Quantity=1 Loadout[04].WeaponType= Loadout[04].Quantity= Loadout[05].WeaponType=AMX_EFT_580lts Loadout[05].Quantity=1 Loadout[06].WeaponType=AMX_EFT_580lts Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9M Loadout[07].Quantity=1 Loadout[08].WeaponType=AIM-9M Loadout[08].Quantity=1 -
i dont know if the pod that comes with the Hornet Pack is part of the model or not but if it is part of the model then a stand alone pod would not realy help
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is that a request for a F-18 Lightning pod :acute: for me it is very easy to move the air-inlet to the left
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the Reccelite pod will be part of the Israel Air Force F-16C/D pack , i have the Lightning pod and to make Reccelite pod out of it is no big deal i only have to make the skin for it and add the missing antenna on the bottom all pod´s includet in the F-16C packs will be released as stand alone laserpod´s in my upcoming Weaponspack2
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quit huge for a midget nice work Paulo
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slowly , very very slowly and yes this is for the israeli vipers
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you have to play with the values a bit it is for some reason not always the same result here is the F-16C canopy settings and the other importand settings is this here , you find it in the object properties
