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KnightWolf45

MODDER
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Everything posted by KnightWolf45

  1. Like he sayed above but rebembr two thing before reset X-form unlink the mesh both parent and children two save before reseting and if after rest the mesh goes black just flip the polys and it fixed
  2. in the skin they are darker and or run STL check to find errors one outher way his to reset x-form
  3. open mesh or flip polys his watt up here
  4. Because it kiss every flight sim forums´s a$s at any time anywere
  5. the very frist for was Fighter Pilot on ZX spectrum 48K in 1983 IIRC on PC Ultra fighters frist Game i buyed!
  6. i remenber some were something about safe altitude for the sereval AI mode Easy normal Hard etc.
  7. 5 of March 2012
  8. As far has I know the Kiev uses only VTOL aircraft and Helos no Hooks or Cats.
  9. ops thanks Carlo
  10. about trust vector the Yak-38 can do that IIRC
  11. check if unit are in metres in max
  12. Happy Birthday
  13. they problaby wont to use the know-how from bluiding the Rafale for there on projects like the Tejas and outher bigger project to come the Typhoon does not have has far has i know air to ground avionics yet!
  14. heres the problem 18 Materials: ( 1) Fuselage: Mig-23_01.bmp ( 2) LeftWing: Mig-23_04.bmp ( 3) Feux_nav: Transparency enabled Self-illumination enabled Specular=0.76, Glossiness=0.15, Color:<229,229,229> Reflection=1.00 Mig-23_Light.tga ( 4) LeftWing-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_04.bmp ( 5) RightWing: Mig-23_06.bmp ( 6) RightWing-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_06.bmp ( 7) FuselageNose-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_02.bmp ( 8) Mig-23_05-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_05.bmp ( 9) Fuselage-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_01.bmp ( 10) RearFuselage: Mig-23_03.bmp ( 11) FuselageNose: Mig-23_02.bmp ( 12) RearFuselage-noshine: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.00 Mig-23_03.bmp ( 13) RearFuselage-baremetal: Specular=0.92, Glossiness=0.10, Color:<229,229,229> Reflection=1.00 Mig-23_03.bmp ( 14) Mig-23_05-baremetal: Specular=0.92, Glossiness=0.10, Color:<229,229,229> Reflection=1.00 Mig-23_05.bmp ( 15) Chute: Specular=0.00, Glossiness=0.00, Color:<0,0,0> Reflection=0.20 CHUTE.bmp ( 16) Vitre: Transparency enabled CANOPYGLASS.TGA ( 17) Mig-23_05: Mig-23_05.bmp ( 18) FuselageNose-baremetal: Specular=0.92, Glossiness=0.15, Color:<229,229,229> Reflection=1.00 Mig-23_02.bmp part of aircraft were given diferent specular values in max btw flogger23 his using ebuger 23/27 pack
  15. ok let me know if you help
  16. Bonne anniversaire
  17. en le options in cambia estou StartYear=1900 EndYear=2100 lo tieno para anos muy variados como ves
  18. i will pee in two weeks
  19. viggen and SK60 that for SF1 it no problem it just a matter of using the old exporter to make gen 1 lods
  20. check a stock types ini or from another terrain and see how its done
  21. ok sin problemas
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