
Murphy'S
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Topics posted by Murphy'S
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is there a campaign generator SF2 compatible?
By Murphy'S, in Thirdwire: Strike Fighters 2 Series - General Discussion
- 1 reply
- 1,048 views
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Is there a distance indication for eo weapons
By Murphy'S, in Thirdwire: Strike Fighters 2 Series - General Discussion
- 5 replies
- 1,699 views
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June patch available! 1 2 3 4
By Murphy'S, in Thirdwire: Strike Fighters 2 Series - General Discussion
- 86 replies
- 11,978 views
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How can i get a combat ship stay at fixed position
By Murphy'S, in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
- 10 replies
- 1,754 views
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- 1 reply
- 649 views
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- 3 replies
- 989 views
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how to avoid that kind of clipping
By Murphy'S, in Thirdwire: Strike Fighters 1 Series - General Discussion
- 15 replies
- 2,105 views
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What's looked like "combat tree" on the scope?
By Murphy'S, in Thirdwire: Strike Fighters 1 Series - General Discussion
- 1 reply
- 1,097 views
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Do you ever seen parked planes during campaign missions?
By Murphy'S, in Thirdwire: Strike Fighters 1 Series - General Discussion
- 11 replies
- 1,469 views
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how can i add parked planes on blacksea terrain?
By Murphy'S, in Thirdwire: Strike Fighters 1 Series - General Discussion
- 2 replies
- 632 views
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The Official Sept/Oct Patch Thread 1 2 3 4 24
By Murphy'S, in Thirdwire: Strike Fighters 1 Series - General Discussion
- 583 replies
- 73,651 views
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Look for the F-4G wild weasel preview on check-6 by the MF 1 2 3
By Murphy'S, in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
- 54 replies
- 7,361 views