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Wilches

ACE
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Everything posted by Wilches

  1. It should be installed inside the ¨Program Files (x86)¨! May be it´s the problem...
  2. Gents, while we don´t have a new French Jaguar A there goes a small modification to make the old RAF Jaguar much more like the French. The mod is simple - remove the tail RWR antenna. Inside the ¨JaguarA_DS¨ in Desert Storm Mod add this lines to the ¨JaguarA_DS¨: [AircraftData] DestroyedModel=MiG-23_Destroyed.LOD DestroyedEffect=VehicleFireEffect EmptyMass=7700.00 EmptyInertia=62543.25,7707.70,70250.95 ReferenceArea=24.18 ReferenceSpan=8.70 ReferenceChord=3.39 ReferenceLength=15.52 CGPosition=0.00,-0.85,0.10 CockpitCGOffset=TRUE Component[001]=Fuselage Component[002]=Nose Component[003]=LeftWing Component[004]=RightWing Component[005]=LeftStab Component[006]=RightStab Component[007]=VertTail Component[008]=LeftOuterWing Component[009]=RightOuterWing Component[010]=LeftEngine Component[011]=RightEngine Component[012]=RadioBay Component[013]=thinsleft Component[014]=thinsright Component[015]=Perche Component[016]=LeftPylonIn Component[017]=RightPylonIn Component[018]=Remove1 <--------- [LeftPylonIn] ParentComponentName=LeftWing ModelNodeName=LeftFakepylon DestroyedNodeName=LeftSidePyl DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [RightPylonIn] ParentComponentName=RightWing ModelNodeName=RightFakepylon DestroyedNodeName=RightSidePyl DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE [Remove1] <---------- //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=RWR DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE Hope some day somebody fix the nose too. Thanks!
  3. Cara, tá ótimo assim! Valeu!
  4. E aí Brazucas!!! CadeteBRA, vou te pedir na nossa lingua porque tem neguinho aqui chato praca. Dizem que eu só peço e reclamo... Será que dá pra tu consertar nariz e a deriva do Jaguar e fazer um frances? É pouco trabalho mas a maior dificuldade é contatar o dono do 3D original e pedir a autorização. Como eu disse, aqui é a capital mundial do ego! Abração!
  5. The correct cockpit POV should be= Position=0.0,3.43,0.60 Thanks!!
  6. The refeuling boom cannot be seeing inside the cockpit. Man, this plane make my week!!!
  7. You brought fresh air to us and the game is not the same ever since. My deepest congrats and respect!!!!
  8. SUPERB!!!! BTW, how Yak-23/MiG-17PF´s cockpits going? Congratulations!
  9. Awesome!! A chinese too please!
  10. With the Stary´s incomming MiG-17PF cockpit, this thing will rock!!!
  11. My guru, we still have some plane left to release, and one of these is the wonderfull and deathfull Rumpler C.IV. Here goes some sites for those who doesn´t know this plane yet. - http://scaleplasticandrail.com/kaboom/index.php/all-things-aviation/132-135-scale/132-kit-reviews/1146-132-rumpler-civ-from-wingnut-wings - http://www.airport-data.com/aircraft/photo/047442.html - http://www.wwiaviation.com/popup/rumpler-c-4.html - http://www.idflieg.com/munchen_rumpler_civ.htm
  12. Nice work Wrench , but this plane is something beyond ugly! Along with the Alizé, it makes a quite couple to the ¨worst looking plane ever¨ contest.
  13. Looks much more a Heinkel project. The nose resambles the Uhu.
  14. Any news?
  15. - New ThirdWire MiG-15 model - OK! - New Stary´s MiG-15 cockpit - OK! - New Korean War paint schemes - pending. http://modelingmadness.com/scotts/decals/aero/am48230a.jpg http://www.airfix.com/_assets/images/2011-Airfix-Club-Model-Box.jpg
  16. Áttention to MiG-17PF´s diferent windscreen structure and mirror.
  17. I see Wrench, but it´s not too bad for me - I can live with that. Could be used for the last weeks of war with the Soviet advancing. For a master editing like you it sounds easy, but I´m still crawling regarding editing those awfull terrain files. If you have something already done please share with us. Anyway, thanks for the tips.
  18. Fully aproved! Reminds me the FJ-3 Fury ...
  19. Stary, you´re THE MAN of the year!!
  20. Folks, is there any WWII Europe LATE WAR terrain around? I mean with the allies advancing to Germany as for early 1945 timeframe. If not, how can I replace the default GermanyCE terrain with WWII stuffs, like old hangars, runways and buildings? Did anybody already did it and succeed? Thanks!!
  21. And the split flaps too. They should work when the plane´s touching down.
  22. Wich line on AI Data controls the take-off pitch angle and how? For a Me 163B Komet wich´s the properly pitch?
  23. A real A-4M at last!! Hope that the A-4N will come along too. Congrats!!
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