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Everything posted by Nightshade/PR
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Scooters
Nightshade/PR replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Getting off the deck is the easy part. There's always a critic in the audience waiting to blow up your performance.... I had some operator control issues on the landing.... Kinda drifted on the touchdown Talk about getting it stopped at the Last Second......- 85 replies
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Putting the earlier Phantoms on the deck requires constant power inputs. Cutting back with the gear & hook down and flaps out, it bleeds speed and sinks at a prodigious rate, so you're constantly putting on and pulling off power to keep a steady approach and not stalling. I try and stay between 160-165 knots. It's a little fast, but I find I can control it better.
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Humpday Heavies
Nightshade/PR replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Two-Seater Tuesdays
Nightshade/PR replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Delta-Wing Mirage Screenshots
Nightshade/PR replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Guilty as charged. And yeah, you can do it with conventional bombs (slicks), but they aren't nearly as much fun for killing the local air cover if they just happen to be in the blast zone. Again, it's a lot of practice with different weapons until it becomes something you can do on the fly; remembering which airframe & weapon you are using. Smaller bombs, you can get closer. For the larger nukes, you need more altitude for a longer throw distance, more speed for the toss, and to immediately "get outta Dodge."
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Toss Bombing without a computer???!!!??? What an interesting concept. Now, you all KNEW I wouldn't let the challenge go uncontested. I DO LOVE ME SOME NUKES!!!!!! So, here's the story. Using a pair of Danish F-100F's (it IS Super Sunday after all), I went in search of a factory building 197 miles away. Low & fast, through the SAM traps, (they missed....somehow) and finally.... I'm in range. The only calculations made were done mentally on the fly (so to speak), until I hit TLAR (That Looks About Right) distance. I left the numbers in the shot so you can see what I was doing on the loop/roll up & away.... And just so you don't think my aim was off, or my methods unsound, check out the bomb in the upper right of the photo as it nears the target. The results speak for themselves. You don't need a workaround for this....just a LOT of practice and patience. And it's SO satisfying when you get it right.
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Thunder Thursday
Nightshade/PR replied to jeanba's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Viper Pit
Nightshade/PR replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"you and your propensity for hanging the biggest missile possible.... " My Good Sir, it is because of areas like this: Since my tasking was to liberate the area, I intended to liberate the target from this earthly plane with all due dispatch, using the OPHA method....One Pass, Haul A$$. No cleanup on aisle three, cuz it's gone too. -
Viper Pit
Nightshade/PR replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
