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Crusader

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Everything posted by Crusader

  1. Crusader

    A-109

    lol... more dark info ... I was on the Falklands team, and it was me who suggested that the A109A would be a perfect opposition to the flyable Gazelle.... :ph34r: My fellow helo-fanatic kreelin found this fantastic and you know the rest of the story.... hehe. I gather from this thread that some Italian skin(s) are wip, so I think make a stand-alone Italian version. That will be OK . ~
  2. I award you 5 skulls , top rating! :skull: :skull: :ph34r:
  3. Crusader

    A-109

    hehe... finally someone found the "surprise" of the Falklands mod :ph34r: erikgen, I think its a good idea if you release the A109 as a stand-alone mod too, that will keep people from downloading the big Falklands mod file just to get the helo Flying the A109A and the Gazelle is one of the most fun ( and challenging) things in the Falklands, trying to sneak by all the AAA and SAMs ... ~
  4. There it is! the boat .. :ph34r:
  5. Eagle!!!! :ph34r: Will be fun to crash the Wyvern onto it ....
  6. where is the boat ... :ph34r: ...
  7. Vista - install the game somewhere else than the Programs folder and use the latest october2008b patch www.thirdwire.com single mission dates - main game folder, options ini , go to singlemission section and change StartYear/EndYear values to whatever you want ~
  8. I observed the exact same ray on several old planes, F1EQ, F-111E/F, wpnssgt F-15C/E ... using a GF7600GT vidcard ... old models which have some lod faults
  9. Pasko's S-60 ... its around somewhere.... I think I saw it in the sandbox ?
  10. cool vid & nice kite!
  11. Look into the GroundObject folder, there should be 2 generic ships : - CargoShip folder with CargoShip.ini inside - Tanker folder with Tanker.ini inside Are the ini's inside the folders ? It could be that a merged install screws up the ships, thus no targets = crash/ mission accomplished on TO
  12. hehe darum sind low-poly lods für den kram einfach besser.... die raketen kuckt eh kaum einer an. höchstens von hinten und da sieht man vor lauter rauch eh nix btw, TMF würde gerne deine neuen pods ect in das nächste TMF weaponpack integrieren ... ist unnötig das wir den kram x-mal bauen. ~
  13. good project.. ANW is still one of the most fun maps to fly
  14. I dont have my Falklands Install around, but it could be that the individual AAA objects have higher settings for their fire control in the WeaponSystem section... .... GunStabilization=TRUE GunRadarTracking=FALSE RangeFinder=2 BallisticComputer=0 ... for range finder and ballistic computer, 0 is lowest and 10 highest value IIRC... time for trials eh
  15. That looks great WK! :ph34r:
  16. Options -> Gameplay -> Enemy Skill Level = HARD that will improve things too IIRC...
  17. Hmm.. could be that some of the MiG-31_radar bmp's are .tga files, make sure that they are in bmp format ...
  18. aha thats a avionics ini which is for avionics60.dll Open the MiG-31BM.ini and check this line : AvionicsDLL=Avionics60.dll <<-------
  19. the 2008 B verisons are replacements of the original beaver infested versions, a new install of the game sis required. The b versions can't be installed over a game which is patched with the first version of the October 2008 patches.
  20. In what version of the game ? Patched to October 2008 ? I think there are some changes to the data ini's, I have to check that out. For a quick temporary fix, disable or delete the F-15A_data.ini which comes with my files.
  21. take the radar bmp you want to use and put it into the MiG-31/ Cockpit folder then open the MiG-31_avionics ini ( notepad / wordpad works) and in the 2nd or 3rd line from top, where the name sof the radar bmp's are specified, change the name to match the name of the radar bmp you want to use..
  22. yes, thanks!
  23. hungry...
  24. A certain unamed top secret mod of which I unfortunately cant tell anything about could make good use of a SKIN as specified below : Source: http://br.geocities.com/alvmaia/Sukhoi/22/ Skin bmp size: NOT higher than 1024x1024! Time : 2 weeks Reward : The person who deliveres the skin complete and on time shall be mentioned honorably in the BEEEEEP readme :skull:
  25. Did you manually set aircraft numbers in the loadout menu ? If not, I think that the game engine picked a higher number than you have decals available... that happens sometime. E.g. you have decals for #1 to 16, but the game engine randomly picked number 24 and up for youor flight.... thus no decals.
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