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Crusader

MODDER
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Everything posted by Crusader

  1. die werden für mächtig betrieb in der wüste sorgen ...
  2. + 2 more weapon station lights LOL
  3. flying the stock campaign in SFP1, in a A-4 squadron but modded to fly from a carrier. Strike mission, a 4-ship armed with 4x Mk82 each, target : a small runway. Ingress without trouble, then we were jumped by a dozen MiG-17 during the bomb attack ... #2 was shot down on his pull-out . My flight made enough holes into the rwy, then we tangled with the MiG's for several minutes.. shot down 2 of the jumpers hehe. All cool.. heading for feet wet... but only for 3 minutes, then got jumped again by more -17's ... another gunfight followed.. we had to fight our way back to the coast. got shot up pretty good in the furball, lost the rudder. Landed on the carrier with the 3rd attempt. #3+4 made it too. fun game!
  4. bored is cool!
  5. the old F-111 were made before WOV was released which brought chaff/flares to the games. Thats why the oldkites are without them, there were ini updates posted fort hem though on shq and c5. New version comes with them by default, of course early versions had chaff only, flares came sometime later , mid 70's or so.
  6. only the 111D has a real HUD, all others have that "can do anything" red LCOS with green bars. pics.. yep.. somewhere
  7. delete old varks first
  8. the real sight has 2 green bars which, if both with 0 deviation, build a + shaped cross in the middle of the sight, ends of the bars touoching the outer 50 mil circle the bars were used to indicate several things, TFR "fly to" direction , ILS and other NAV relates stuff and weapon delivery commands for Toss Bombing etc.
  9. Yesss... your riveters work overtime eh :skull
  10. Aussies go for GUNS!!
  11. thats how stealth really works ... in the finished roduct, you will be able to change the size of the F-35 !!!1 ... by voice !!!1 BIG selling plus .... doesnt need much storage area .. cause that Joint Scrap Fightwannabeaa will be broken all the time... pilots have probably only one attempt with that voice thingo.. must choose wisely .. I'm outta here fast now.. before JSF_Aggie sees that ..... :ph34r: ..
  12. digital attack/bombing and navigation system attack system had issues on the real thing, due to some error in the measurement system which freeked up CCIP accuracy big time. it was never fixed for some reasons so they wired the jets for the huge pave tack pod and used LGBs.. probably to counteract the faulty CCIP hehe... Arnie jets could not use the pave spike pod, its a analog system and not compatible with the digital Arnie but our version of Arnie has no trouble with the CCIP ;)
  13. coole geschwaderabzeichen ... mal was interessantes ...
  14. attaaaached! DiPa.zip
  15. digital attack and nav system. CCIP..
  16. schöne farben
  17. known bug. no lod or lod not updated yet. there are several more invisible items, like soviet rockets pods , rockets etc ..
  18. good find!
  19. new data section for the droptanks, with correct mass, capacity and drag values [WeaponData***] TypeName=F-111_FuelTank FullName=F-111 Fuel Tank ModelName=F111_FuelTank Mass=1979.000000 Diameter=0.788000 Length=7.041000 SubsonicDragCoeff=0.059000 SupersonicDragCoeff=0.479000 AttachmentType= SpecificStationCode= NationName= StartYear=0 EndYear=0 Availability=0 BaseQuantity=0 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=5 MaxFuelAmount=1769.040039 Asymmetrical=FALSE
  20. SEAD mit dem vogel wird lustig werden ...
  21. all still WIP.. and all need updated FM to make them working correctly with the latest october 08 patch and other updates for SF2 etc + a myriad of other things I try to make an updated TMF WIP list sometime..
  22. mudhen
  23. verirrt.. jaja ja ... das flugzeugs ... ich werde ma kucken ob ich die RF-4E produktion beschleunigen kann.... F1 ist weit weg. Als nächstes kommt die F-4E ARN-101 .. kann sich nur um stunden handeln ~
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