I've no doubt this is a CFS3 legacy, but one could hope for a possible fix in the future. Crash-landing, or not even crash-landing at all but force-landing with damage. The plane will roll almost to a stop, then slowly keels over to one side or the other as if the ground were water and the wing non-existant. There is no sense of the plane as an actual object at all. No sliding, crashing, splintering, stuff flying up in the air etc. I have no idea if it's different if the wheels and wheel-struts have gone and one lands directly on one's belly?
It seems as if the CFS3 engine handles ground-contact as one of a very limited number of states (four by my counting*), rather than treating the plane as a complex entity that can interact with the ground with a large number of realistic outcomes.
Is this hard-coded and beyond improvement?
* Good landing, ground-loop, roll onto side, explode.