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Wrench

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Everything posted by Wrench

  1. correct me if I'm wrong, but I don't think the RVN air force used the "all six positions" for the national insigina, but followed USAF style; upper left, lower right, and both side of fuselage
  2. that's the one!!!
  3. it's not anything to to do with rolling radius ... I don't remember exactly what it was, but there IS a fix for it ... search the forums for "spitfire 22 tail wheel fix" or "DLC 29 Spitfire tail wheel", words to that effect. I remember, vaguely about the fix.. cause the wheel is there on mine
  4. just in case you haven't figured it out, those closed forums are not secret -- they're by invitation only, and exist for the sole purpose of letting the Modders, or groups of Modders, have a nice quite place to work, without the constant interruptions of the general public getting under foot asking about this that or the other. Migbuster's post above really hits the nail on the head. Especially about past incidents of defending the indefensible. I'm not even going to rehash you defense of the theft and reposting of one of my terrains; as that's a "been done thing", and completly unresolveable. So, I'm going to say this publicly, in front of the entire community ... If you feel that we here at CombatAce do not suit your senseabilities, or are not to you general liking, PLEASE leave CA and confine yourself to the DAT forums and downloads. It's patently obvious to most, where you loyalties lie. Or, continue as you are and I'll pass my reccomendations to the Owner, other Admins & Moderators. As I've been personally involved in some of the disputes, I don't want to be lumped into the 'cyber bully' category, even if I am one of the wronged parties. I'll let others take whatever action they deem required
  5. before installing them (the DLCs), RENAME/REMOVE ANY AND ALL OF THE AIRCRAFT AND DECALS IN THAT 48-56 SF2I CAMPAIGN YOUR PLAYING -- OTHERWISE, THEY WILL OVER WRITE THE ONES FROM THAT PACK, AND WILL FUCK THINGS UP SERIOUSLY The above message is brought to you by people that know how things go & happen, and have had to bail out other users in the past for the very same mistake A simple rename of the existing folders will suffice to remove them from the game engine's sight. Remember: these are AI planes, that don't have cockpits, were and are not designed for player usage, and have several other "issues" (in particular the S-199) and you'll have to make them all "Player Usable".
  6. Good on you, brudda!!
  7. from the thread title, I thought he was shooting beer AT the enemy! (what a waste of good beer!!) LOL!
  8. yes, apologies! my mistake! should have said "AI Planes Pack 2". actually, both 1 and 2 are worth it! AI Planes pack 1 has the F-104A, of which I did up a historical Jordanian AF version
  9. Version 0.95 uploaded I've revamped and corrected ALL the hit boxes. If you have the original version, just redownload and install directly on top of your existing version.
  10. your welcome. that's 2 less planes you need to worry about. I do have an updated data ini for the Spit, as I've revised ALL the hit boxes -- they were WAY off!! as to the EAF Lanc, there's no template available to repaint it into EAF color (Med Sea Grey uppers, black unders), and I just don't have the time, inclination or desire to build a new template (what with all the hell I've been going through with recent major issues with my wife's health) If you want to attempt reskinning Veltro's Fort, I'll send you the template. Be advised, however, of some issues with the LOD in right to left alignments
  11. found the Spitfire 5 Trop EAF I KNEW I"d uploaded it.. http://combatace.com/files/file/14524-sf2i-reafeaf-spitfire-mkv-trop-pak-by-cocas-aircraft-factory/
  12. yup, terrain editor only. anything else with screw things up
  13. ok, I can't find the damn Spits .. I may not have finished or uploaded them or ??? As my limited time permits, I'll see what i can do but here's the new IDF Beau: http://combatace.com/files/file/15985-sf2-idfaf-bristol-beaufighter-tf-mkx-by-cocas/ also have a new version of the EAF Stirling, that would need to be completed...issues with serial numbers, iirc, as I can't figure out which or what they were
  14. of course he is. How do you think I got banned? By making a severe criticism on an open forum. the only way to (possibly) prevent that, would be to put an IP ban for the entirety of the Folsom/Sacremento California region. Unfortunately, not a viable option. He'd still get in via proxies anyway. He's not dumb, and an IT besides. And not just him, we (Admins & Staff) know for certain there are "shills" and (for lack of a better word) "spies". The real major issue is, it's perfectly fine for them to take and use ANY and ALL of our stuff for their select few users, but there's no reciprocity (sp?). "This is mine and you can't have/use it". Best case is, he wakes up and see the wrongness of his ways, and throws it open to all, as it once was before certain parties started a shit storm. But, it would probably be easier to get a camel trough the eye of a needle...
  15. yup, should be an EAF Spit 5 in the downloads section. Reltively accureate (serials) too. spend a few bucks at TKs (3rd Wire ) site and purchase DLC 29; not only will you get the Spit 22, but the 14, 18 and 24. Less than 5 minute work, adding a cockpit, makes them player flyable. And at least 4-5 other interesting aircraft, including the EAF Mig-19. ---- and "friction" dosen't even come close...
  16. (swinging) Phantom
  17. is that a Northrup Gamma I spy?? Looks very nice!!
  18. maybe that's all they could afford to buy?? <grin> just thought I'd lighten the mood I've never heard of that happening, ever!! Something, somewhere, has to have changed to foul up the number of enemy (red) ground units. I guess, start looking for the most recent "date modified" files throughout the that mods folder
  19. no re: damaged CVs can you image the ploy count to even attempt to do somehing like that? Say, on like WBS Essex -- which is already quite heavy. And honestly, it's ain't that necessary
  20. iirc, they ALL use the (unavailable) DAT Forts. nobody has reskinned Veltro's for the IDF
  21. the first question I have to ask is: WoI (wings over isreal, 1stGen) or SF2:I (strike fighters 2: isreal) there may be some major differences. and which terrain? Stock IsraelME? or a modified version or Israel 2? I'd also check there's enough AFVs on both sides to generate the proper formations, and what years flown (might make a difference)
  22. why not just extract the data and loadout inis from the cat, put them in the Hawgs folder, and edit from there?? no need to triple the workload by re-creating mods folders when simple ini edits will fix the problem
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