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Everything posted by Wrench
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3w cat extractor
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doing CarQuals on the new FJ-3M Fury, and for some reason, the damn hook just isn't catching. Landing speed 'seems' about right (based on other carrier based birds), even fiddled with the hook arm lenght, thinking it was too short.. it hits the deck (Forestall sized CV), about the 3 wire, and then just rolls off the deck here's the data ini statements: and the hook: anybody got any ideas?
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sounds like a user install error ( ) cat pointer incorrect maybe??? As expected, mine all work perfectly. Rule of Thumbe: if missing terrain objects (buildings, runways, etc), you cat pointer is wrong there HAVE been some extreme oddities of late (since march/may/june/july 12 patchs) of aircraft starting at the wall. even I get that once in a while. that's because it is
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not possible you'd need a new model (lod) with the items already built in. vertical distance in NOT adustable in terrains
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View File SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K = For SF2, Full 5 Merged RECCOMENDED! = This is a Re-release of the Veltro2k's KC and E-767 aircraft. It is REQUIRED that you have -at the VERY minimum- a Full-4 merged install. However, the AWACs makes use of SF2NA coding, and is NA is REQUIRED for everything to (more of less) work properly. Also, as these reference the stock 3W destroyed model (closest fit in shape, but not size...). Hence, the need for a Full 5 Merged install. It is usable without, but you may not have the dead burning wreckage on the ground. Included in this pack are the: E-767 AWAC: 602 AACS, JASDF KC-767 Refuler/Cargo Carrier: 14 Stormo, AMI 401 Squadron, JASDF Skins remain in their bmp format; the KC-767 makes use of Brain32's trick of having the one skin, resued for both, residing in MAIN aircraft folder. Decal radomization is set to TRUE (well, there's 4 aircraft for each user!). A user list is supplied for the KC-767. New damage textures are supplied, in DDS format. The skins have been 'partly' redone. The partial template I used in included. Other skinners are encouraged to 'have at it' While this mod IS supplied with a cockpit, the Standard Waring Disclaimer for these High Value Assets remains: let the AI handle them. As AFR isn't part of the game ... the word we're looking for is "eye candy". As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage. The Legal Statement has been changed with regards to these aircraft. For those that still have the original releases, as there HAVE been changes and additions in several of the inis you may wish to examine, mostly in respect to SF2NA, you may wish to replace the originals with these. **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**. Happy Landings! wrench kevin stein Submitter Wrench Submitted 05/05/2013 Category Other
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568 downloads
SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K = For SF2, Full 5 Merged RECCOMENDED! = This is a Re-release of the Veltro2k's KC and E-767 aircraft. It is REQUIRED that you have -at the VERY minimum- a Full-4 merged install. However, the AWACs makes use of SF2NA coding, and is NA is REQUIRED for everything to (more of less) work properly. Also, as these reference the stock 3W destroyed model (closest fit in shape, but not size...). Hence, the need for a Full 5 Merged install. It is usable without, but you may not have the dead burning wreckage on the ground. Included in this pack are the: E-767 AWAC: 602 AACS, JASDF KC-767 Refuler/Cargo Carrier: 14 Stormo, AMI 401 Squadron, JASDF Skins remain in their bmp format; the KC-767 makes use of Brain32's trick of having the one skin, resued for both, residing in MAIN aircraft folder. Decal radomization is set to TRUE (well, there's 4 aircraft for each user!). A user list is supplied for the KC-767. New damage textures are supplied, in DDS format. The skins have been 'partly' redone. The partial template I used in included. Other skinners are encouraged to 'have at it' While this mod IS supplied with a cockpit, the Standard Waring Disclaimer for these High Value Assets remains: let the AI handle them. As AFR isn't part of the game ... the word we're looking for is "eye candy". As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage. The Legal Statement has been changed with regards to these aircraft. For those that still have the original releases, as there HAVE been changes and additions in several of the inis you may wish to examine, mostly in respect to SF2NA, you may wish to replace the originals with these. **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**. Happy Landings! wrench kevin stein -
more subdued colors ... i NEVER liked those tiles before!!
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Battle of Britain Fighter FM Pack Beta 0.90
Wrench replied to baffmeister's topic in World War II Forum
yeah, the bump mapping on the Emil is lookin sharp!! thanks for the work would you like me to sticky this thread? -
SF2 Soviet Transport and AWAC Aircraft by Veltro2K
Wrench replied to Wrench's topic in File Announcements
not the backfire, as those are stock. he also dis some bears, but they're not going for re-release but if I had the Midas... I would. wasn't in my archive (so... please pm it to me!! or release it as you have it!!) -
(cough) Korea (cough)
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View File SF2 Soviet Transport and AWAC Aircraft by Veltro2K SF2 Soviet Transport and AWAC Aircraft by Veltro2K = For SF2, Full 5 Merged RECCOMENDED! = This is a Re-release of the Veltro2k's Soviet/WarPac Transport and AWAC aircraft. It is REQUIRED that you have SF2NA in your merged install, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12 destroyed model. Hence, the need for a Full 5 Merged install. It is usable without, but you won't have the dead wreckage on the ground. Also, the AWAC versions use the "AEW" avionics coding from SF2NA. Included in the pak are remods of: An-22 Cock A-50 Mainstay AWAC IL-76 Candid Tu-114 Cleat (Aeroflot airliner) Tu-126 Moss AWAC Aircraft that were exported have userlist inis included (ie: the Il-76). Any that I missed, End Users are encouraged to 'fill in the blanks', and post those changes. All avionics, in particular for the AWACs, have been brought up SF2NA standards at the July 2012 patch level. New sounds for the prop engines are included. Although cockpits ARE included for all aircraft, really people...let the AI handle them. They exist for 2 reasons: eye candy and targets. Skins remain in their bmp format, and decal radomization is set to TRUE. All decals reference stock markings, including the Bort numbers. New damage textures are supplied, in DDS format. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage. The Legal Statement has been changed with regards to these aircraft. For those that still have the original releases, as there HAVE been changes and additions in several of the inis, you may wish to examine them, mostly in respect to SF2NA, you may wish to replace the originals with these. **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**. Happy Landings! wrench kevin stein Submitter Wrench Submitted 05/04/2013 Category Other
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907 downloads
SF2 Soviet Transport and AWAC Aircraft by Veltro2K = For SF2, Full 5 Merged RECCOMENDED! = This is a Re-release of the Veltro2k's Soviet/WarPac Transport and AWAC aircraft. It is REQUIRED that you have SF2NA in your merged install, as several of these reference the stock 3W Tu-95 Bear destroyed model. Some reference the stock 3W An-12 destroyed model. Hence, the need for a Full 5 Merged install. It is usable without, but you won't have the dead wreckage on the ground. Also, the AWAC versions use the "AEW" avionics coding from SF2NA. Included in the pak are remods of: An-22 Cock A-50 Mainstay AWAC IL-76 Candid Tu-114 Cleat (Aeroflot airliner) Tu-126 Moss AWAC Aircraft that were exported have userlist inis included (ie: the Il-76). Any that I missed, End Users are encouraged to 'fill in the blanks', and post those changes. All avionics, in particular for the AWACs, have been brought up SF2NA standards at the July 2012 patch level. New sounds for the prop engines are included. Although cockpits ARE included for all aircraft, really people...let the AI handle them. They exist for 2 reasons: eye candy and targets. Skins remain in their bmp format, and decal radomization is set to TRUE. All decals reference stock markings, including the Bort numbers. New damage textures are supplied, in DDS format. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage. The Legal Statement has been changed with regards to these aircraft. For those that still have the original releases, as there HAVE been changes and additions in several of the inis, you may wish to examine them, mostly in respect to SF2NA, you may wish to replace the originals with these. **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**. Happy Landings! wrench kevin stein -
nope 'remove component trick' dosen't work on groun dobjects ... I've alredy tried in essence, a complety NEW model would be needed
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thank brudda! got it!!
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outstanding!
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dude, just DO it!!!
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they're in the IcelandNA.cat, and iirc, are in jpg format
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iirc, it was a JASDF 767 AWAC allen, I'm missing the Tu-126 Moss from my archives!! If anyone has it....either upload or pm it to me
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Something I forgot in the readme for the "major Easter Egg", a screenshot MUST be posted of it, when found. In either the WW2 screenie thread, or the regular SF2 screenie thread (preferably both forums!)
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Veltro was working on a sunderland a year or 2 back... DAT's got some flying boats note to self: reissue Veltro's Catalilna
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wouldn't that cause more probems?? all them craters to fill in.... actually, I have to finish the NEW FJ-3M Fury (thank you Russo!!), get back to decaling -and bugging Veltro for LOD fixes- for the B-17F, annoy Coupi on how the Me-262 is doing, Cocas for the new Spit mk V (and WILL need help in painting it... I suck at camo pattern matching!!) and... and... and... and... personally, I have no interest in the Winter War scenario. But I will give advice to those that wish to make the needed fixes as to dragons ... don't tempt me....(easy to add that text to the planning maps!! )
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the WW2 version (as in "Sink the Bismark") was sunk 1941 so, post war is new build
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I was just looking at that yesturday ... I know EXACTLY where they'd go. But, due to the screwy height field, and no Upkeep bomb (and the fact you can't 'skip' a bomb -on land or water-) chose not to add them. And dams are somewhat difficult to place (read: KAW terrain) sounds like somebody else got this month's edition of "Aviation History" magazine...
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and Front Lines can't be moved via editing of the Movement.ini??? targetin, with regards to Sweden, is easy ... edit targets ini so all "stuff" in sweden is NEUTRAL. airfields are always an issue ... as NO real WW2 style bases exist. AND you still need to flatten the airfield zone, even in NOT using any of the runway**.lods
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Attempting to get Korean Air War working
Wrench replied to duke_sc's topic in Mods/Skinning Discussion
no the SF2 KAW is SPECIFICALLY designed for SF2, in particular, with SF2NA as the "base" to create the install from it is not designed for 1stGen in any way, shape or from sorry
