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Wrench

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Everything posted by Wrench

  1. it sure does... [TargetType083] Name=Spitfire9 FullName=Parked Spitfire IX ModelName=SpitfireIX.LOD TargetType=MISC ActiveYear=1942 TargetValue=50 UseGroundObject=FALSE DamagePoint=0.04 ArmorValue=0.0 ArmorType=0 RepairRate=0 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=16100.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=SpitfireIXDest.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 list in targets ini, the types ini start year turns it on however, locations still must be plotted. for examples, go through the targets and types inis for Iran/Iraq 2003, Persian Gulf, the 'modern' North Africa, etc....
  2. you'll have to build the template, layer by layer, as none exist for DAT aircraft (other then user made) redraw all the panel lines redraw all the rivet lines redraw all the weathering (seperate layers for exhaust gas darkineing of paint, seperate layer for gun smoke blastback, etc) not terribly hard to do, but exceedingly time consuming
  3. View File Mitsubishi F1 and T2 Remod Pak by Veltro2K Mitsubishi F1 and T2 by Veltro2K = For SF2, Any and All (Full 5 RECCOMENDED/Prefered!!!) = This is a Re-release of the Veltro2k's JASDF aircraft. These had been removed at one point, and I'm now reissuing them for any that might want them or whatever. For more detailed info, both the original readmes from my 2010 and 2011 tweeks pak are included. You might want to give them a look see, as both contain pertinant information, as well as all the credits. Weapons are included (the JASDF EO bomb and drop tanks); most of the others reference Stock Items.Decal randomization is TRUE. Skins for both are in jpg format. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular, as the Legal Statement has been changed with regards to these aircraft. **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**. Happy Landings! wrench kevin stein (I thought I'd re-uploaded earlier this year, but found I'd never finished assembling the pak! Enjoy!) Submitter Wrench Submitted 04/24/2013 Category Other Origin
  4. 1,020 downloads

    Mitsubishi F1 and T2 by Veltro2K = For SF2, Any and All (Full 5 RECCOMENDED/Prefered!!!) = This is a Re-release of the Veltro2k's JASDF aircraft. These had been removed at one point, and I'm now reissuing them for any that might want them or whatever. For more detailed info, both the original readmes from my 2010 and 2011 tweeks pak are included. You might want to give them a look see, as both contain pertinant information, as well as all the credits. Weapons are included (the JASDF EO bomb and drop tanks); most of the others reference Stock Items.Decal randomization is TRUE. Skins for both are in jpg format. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular, as the Legal Statement has been changed with regards to these aircraft. **These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**. Happy Landings! wrench kevin stein (I thought I'd re-uploaded earlier this year, but found I'd never finished assembling the pak! Enjoy!)
  5. LimitedNations=TRUE
  6. Updated 4/23/2013 includes some missing naval guns and such
  7. missing a "FakePiIot", methinks
  8. honestly, I hadn't given it any thought!! wasn't Paulo planning "korean era" ones sometime back? (he sent me a fixed cockpit, and I hope he uploads it!!)
  9. View File SF2 WW2 Hawker Hurricane IIB (ETO), by Raven SF2 WW2 Hawker Hurricane IIB (ETO), by Raven -- Something for the WW2 ETO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: data ini/cockpit tweeks, destroyed model, decal randomization, etc), all the features will =NOT= be working as designed.* Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIB (12 gun variant), create an SF2-ish version. (although it needed very little work!!). This mod represents ETO based Mk.IIBs. I'm treating this mark as the "Hurri-bomber" (sorta!). Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full release (because I'm lazy). If you already have the IIB in your ETO mods folder, it's suggested that you either delete it or rename the folder so the Game Engine don't see it. Overall, the changes are fairly small. 1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new decals. Included are skins for: No. 175 Squadron (original skin) No. 174 Squadron "Mauritius" (new skin) As seen post-1941ish. Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is TRUE. Both use a "pool" of serial number and plane-in-group letter decals. Serials, while correct for this mark, represent no particular squadron usage, and should be considered 'generic' in nature. Cockpit mods replace the gunsight, and the loadout has been slightly adjusted. Weapons included are just the drop tank, converted to SF2 weapons format. Guns and bombs are NOT included; these you should have already. The engine now uses the AvHistory Merlin sound (included). Canopy opens with the Standard Animation Keystroke ™, Shift/0. The skins remain in their bmp format. A new SF2 "photograph" style hangar screen is included. When 'in game', you'll see "Hurricane Mk.IIB (Raven)" on the drop down menu. This will differentiate it from any other Hurri IIBs you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It contains the Change List. With MANY Thanks To Raven for this bird!!! Happy Hunting! wrench kevin stein Submitter Wrench Submitted 04/23/2013 Category Hurricane
  10. 361 downloads

    SF2 WW2 Hawker Hurricane IIB (ETO), by Raven -- Something for the WW2 ETO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: data ini/cockpit tweeks, destroyed model, decal randomization, etc), all the features will =NOT= be working as designed.* Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIB (12 gun variant), create an SF2-ish version. (although it needed very little work!!). This mod represents ETO based Mk.IIBs. I'm treating this mark as the "Hurri-bomber" (sorta!). Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full release (because I'm lazy). If you already have the IIB in your ETO mods folder, it's suggested that you either delete it or rename the folder so the Game Engine don't see it. Overall, the changes are fairly small. 1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new decals. Included are skins for: No. 175 Squadron (original skin) No. 174 Squadron "Mauritius" (new skin) As seen post-1941ish. Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is TRUE. Both use a "pool" of serial number and plane-in-group letter decals. Serials, while correct for this mark, represent no particular squadron usage, and should be considered 'generic' in nature. Cockpit mods replace the gunsight, and the loadout has been slightly adjusted. Weapons included are just the drop tank, converted to SF2 weapons format. Guns and bombs are NOT included; these you should have already. The engine now uses the AvHistory Merlin sound (included). Canopy opens with the Standard Animation Keystroke ™, Shift/0. The skins remain in their bmp format. A new SF2 "photograph" style hangar screen is included. When 'in game', you'll see "Hurricane Mk.IIB (Raven)" on the drop down menu. This will differentiate it from any other Hurri IIBs you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It contains the Change List. With MANY Thanks To Raven for this bird!!! Happy Hunting! wrench kevin stein
  11. chek the sf2 d/ls -- i uploaded it today.
  12. View File SF2 WW2 PTO B-29 Superfortress Pak (Ver 2) SF2 WW2 PTO B-29 Superfortress Pak (Ver.2) 4/27/2015 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = This is a revamp of the version released in April, 2013. There have been several major and minor changes. See the Change List in the Notes section for what got fiddled with. This is the complete aircraft, with all the skins, decals, sounds and whathaveyous needed. The 2 skins included are: 498th BG 73rd BW (all 60 aircraft) 509th Composite Group (the Atomic Bombers) Serials & nose arts for the 509th are 100% historically accurate. The 498th nose arts in some cases are interperative, some are historical. Serials/tail markings =ARE= 100% historical. Decal randomization is TRUE for both skins. The skins, due to their small size, remain in bmp format. As always, fairly easy to follow, yet detailed install instructions are included. So, please READ them. For those users that have the 2013 version, you will be deleting the /B-29 folder from you PTO mods folder's /Aircraft main folder. Again, READ THE INSTRUCTIONS -- in fact, unzp the package FIRST, read them through, and then follow the instructions. If allowed to overwrite, bad things may happen. Also, give the "Notes" section a read too. Be advised, the "Leagel Notice" also includes a small change. Which seems to be ignored by some people. Good Hunting! Wrench Kevin Stein Version 2, uploaded 4/2015 Submitter Wrench Submitted 04/22/2013 Category Other
  13. 626 downloads

    SF2 WW2 PTO B-29 Superfortress Pak (Ver.2) 4/27/2015 -- Something for the PTO players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = This is a revamp of the version released in April, 2013. There have been several major and minor changes. See the Change List in the Notes section for what got fiddled with. This is the complete aircraft, with all the skins, decals, sounds and whathaveyous needed. The 2 skins included are: 498th BG 73rd BW (all 60 aircraft) 509th Composite Group (the Atomic Bombers) Serials & nose arts for the 509th are 100% historically accurate. The 498th nose arts in some cases are interperative, some are historical. Serials/tail markings =ARE= 100% historical. Decal randomization is TRUE for both skins. The skins, due to their small size, remain in bmp format. As always, fairly easy to follow, yet detailed install instructions are included. So, please READ them. For those users that have the 2013 version, you will be deleting the /B-29 folder from you PTO mods folder's /Aircraft main folder. Again, READ THE INSTRUCTIONS -- in fact, unzp the package FIRST, read them through, and then follow the instructions. If allowed to overwrite, bad things may happen. Also, give the "Notes" section a read too. Be advised, the "Leagel Notice" also includes a small change. Which seems to be ignored by some people. Good Hunting! Wrench Kevin Stein Version 2, uploaded 4/2015
  14. I was gonna ask the shadows!! Thank you Zur (The Great and Powerful!)
  15. post decals ini ... I can gurantee there's a pathway and/or DecalMaxLod problem why not just download my PTO Superforts?? Everything works there (and they're historically accurate, to boot) we never did update the post-war skins for KAW as they're AI only, it didn't really matter
  16. you mean like the box art on the old Revell 1/72 scale model? never did it. maybe if we get a new freeware Havoc....I'll attempt it A-20A.... this one? 59th BS, Hickam AB 12/1941
  17. remember, Level=1 are 'squadron marking' decals (meaing: that squadron MUST be listed in the game's squadronlist.ini). Or, if not, can be changed to Level=0 for single skin usage. There's always my 'fake SqTail.tga" we use in SF2, that'll activate the squdron display on the loadout screen ever since the 08 patch for 1stGen, and all '2' series, you need teh full pathway for decals AND the MaxDecalLod= line, too.
  18. rewrite the decals ini, adding one at a time? white usually means too many decals on the mesh, or defective tgas (alpha channel issues)
  19. don't forget, i uploaded my craptastic template WITH the Defiant, so ... a simple matter for others to reskin
  20. np, man! was less than 10 minutes work, too!
  21. RATS!!! looks like czarny beat me ... at least at posting. had the skin done a couple of hours ago.
  22. isn't that Chinese territory? and 'out of bounds' during the war? looking at the terrain, the city of Haikou is the wrong place .. as a port, it should be on the northern coast, split by a river (which is also missing) the International AP (Haikou Meilan) could be fairly easily added; after retiling to 'cleared' airfield zone tiles but you're literally at the edge of The Wall. And since the March or May or April or June 2012 patches ... we can't cant adjust it anymore (thanks a LOT for that one...) approx coordinates 790938, 719624
  23. ohhhh from your mouth to G*d's ear!!!! i wonder how that works ... I'm building it so we can blow it up!! (like a family friend, who was a CE at Fort Lewis, WA. They built bridges for a war game exercise, and 4 days later blew them up!!)
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