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Everything posted by Gocad
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F/A-18F Super Hornet
Gocad replied to Marcfighter's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Indian pilots supposedly call their Mig-21 flying coffins...that doesn't sound like they have a lot of confidence in their jets. IMHO the Mig 21 is an outdated design, no matter how much new stuff one tries to stuff in it. It only remains in use because their operators cannot afford anything better at the moment. Anyways, an update regarding the current status of the SuperBug would be nice. -
Where's the CVA-64?
Gocad replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This is the entry for placing a carrier in a WOV campaign: [CarrierUnit001] CarrierType=CVA-63 <---- this is the name of the object folder, change it to the name of the folder of the 3rd party carrier CarrierNumber=64 UnitName=CVA-64 Constellation ForceID=1 Nation=USN BaseArea=Yankee Station NumSquadron=5 BaseSize=MEDIUM (!) Experience=100 Morale=100 Supply=100 Link: This Carrier could be a suitable replacement - CV59 by capun If you're using this one, just replace 'CVA-63' with 'CV59'. -
Where's the CVA-64?
Gocad replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You could also d/l a 3rd-party Carrier and alter the campaign files to use that one instead. Does WOE (without a merged WOV install) also have the texture files for the CVA63. I mean, the WOV object.dat also contains the Tu-22, but not the textures, so it can't be used. Thus having the matching textures files is also important. -
Mytai's website for downloads
Gocad replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well, it's back on. Wonderful skins, although I do feel a bit bad for not restraining myself and d/l his Screaming Eagles and Sundowner skins. Btw, is it just me or is the stock WOV F-4 VMFA-312 skin a bit off? -
Adding Ships
Gocad replied to gillg's topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
Alright, carrier groups seem not to be possible. Which sucks, especially when you're jumped by a bunch of Flankers circling over your carrier...just waiting for you to take off. But what about anti-shipping missions? How do get the program to use 3rd party ships instead of the stock merchant ships as targets? -
squadron callsign
Gocad replied to F4Lover's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It seems to me that callsigns are assigned randomly per mission, so no squadron has its own callsign anyway. Thus I doubt that this is possible. Besides, changing callsigns might interfere with the communication with ground control. Btw, you find the callsign list in the missiondata.cat -
Adding addional squadrons
Gocad replied to Gocad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ah, that was the reason why it didn't work. Thanks! -
Adding addional squadrons
Gocad replied to Gocad's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well, I have done that already with my WOV install, added this to the Squadronlst.ini: [squadron194] Name=No3RAAF DisplayName=No 3 RAAF Squadron Nation=Australia but still, No 3 RAAF Squadron doesn't show up at all. Could it be that program doesn't read from the edited extracted squadronlst file, but just from the squadronlst file that is inside the missiondata.cat ? -
I have searched a bit, but I didn't find the info I was looking for. I have tried to add additional squadrons, so that they would be recognized in campaigns. I have extracted the squadronlist.ini and added some squadrons, but apparently the changes had no effect. Could anybody tell me what I am apparently missing here? Thanks.
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WoV sparrow doesn't fire
Gocad replied to Tomcat_Driver's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nope, Sparrows work fine within normal parameters (see post above). -
Yeah, that is true. Their skill level wasn't high. Still, even the less experienced could have a bit more knowledge using their weapons. Is there any way how to increase their skill in a campaign?
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Eh, not when the wingman is flying a F-14 I guess. Loaded up with Sidewinders, right behind the enemy who is about three miles away and what does he do? Tries to get closer and shoot him down with his gun. Needless to say that in most cases their gunnery skills suck. Needless to say, this was not a single event. Sometimes they do manage to follow orders and achieve something, but IMHO for the most part they are ineffective. "Cover me" seems indeed to be more effective, but not much.
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KM Graf Zeppelin
Gocad replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Looks aren't everything. There is nothing wrong with the Ju87. After all, it was supposed to be the carrier's dive bomber. You can't say that of the Hs123. Anyway, the Graf Zeppelin would have been of little operational use, due to the superiority of the Royal Navy, but it could have played the same role as the Tripitz did. Btw, would it be possible to stage carrier battles like Coral Sea or Midway within SFP or WOV? -
Armed_Recon
Gocad replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I think there is no specific [Armed_recon] loadout. It seems to me that for Armed Recon missions the Attack loadout is used. Do you have an [Attack] laodout? -
Bae HAWK... whierd thing
Gocad replied to laddie's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Doubt it. He said BAe Hawk, not Curtiss Hawk. I guess That is the closest plane you will find here, a T-45. Not a very recent addon, though. http://forum.combatace.com/index.php?autom...mp;showfile=107 -
I'm back!
Gocad replied to FOTF's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
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What really amazes me about the F-8, although that has actually not something do with the F-8 itself, are the additional stock Squadron decals that come with the game (WOV that is), but aren't put to use, since most Squadron in the Campaigns have coverted to the F-4 already. Is that some sort of leftover from SFP or why are they in it?
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Actually you would not even need addons to have SAMs in the 90s. All you need to do is to extract the data.ini files of the SAMs and Radar systems and edit their Retire date, which is 1980 if I'm not mistaken.
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The final production of the YF-23 would most likely had thrust vectoring, because if the YF-23 had won it would have recieved the same engine type as the F-22 has now. Besides, the YF-23 was just a prototype, like the YF-22. And there are a number of differences between the YF-22 and its production version, the F-22.
