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Gocad

+MODDER
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Everything posted by Gocad

  1. Yeah, I guess that is what Rockwell's designers hoped for. Stupid reality.
  2. IMHO it's just another version of the same story Chavez has been playing since he has come into power. In fact it's the same story every dictator is using to rally the people to support him. You attempt to create unity within your group (or society) by identifying an enemy outside your group (usually that's the US). It seems to me that Venezuela isn't big enough for him as seems to consider himself to be the spokesperson for entire South America. Maybe I'm wrong about this but I don't think that the inhabitants were all to pleased in 1982 when the Argentian troops appeared on their island. But perhaps this was English propaganda, too. Who knows?
  3. You mean something like this? The Koni class frigate (made by capun) can sure put up a defense...not that it did do them any good, but it looked nice.
  4. There is no big deal in changing the .ini files. You can open them with notepad or some other text editor, make your changes and save them. And that's it. Looking at the post above this one I would have three questions: a) Is this unit really the first USAF unit? b) Is "666FW" present in your Squadron_list? If not, replace 'Squadron=' with 'UnitName=' c) Is "USAFtng1" really the name of the F-15C skin folder?
  5. Hmm, not quite. The Luftwaffe had simply no need for the MiG-21s and Su-22 of the former East German airforce. The only aircraft that were taken over into regular service were the few MiG-29s that had been delivered to East Germany in the late 1980s.
  6. Yep. The F-108 was an interceptor design, similar to the British TSR-2 and the Canadian Arrow, but it never went beyond the mockup stage.
  7. What the Century series has in common is that they all were supersonic fighter aircraft designed and put into service in the 1950s. And at that time their capablities represented basically a quantum leap compared to the planes the USAF had used just a few years earlier. That would be my explanation. Also, beauty lies in the eye of the beholder.
  8. Short answer: That's because you have set both MissionRate numbers to '1'. I guess it's true what they say, the knowledge base has an answer for almost every question. You should take a look a bunyap's page: Link: http://bunyap2w1.com/camptut2.htm
  9. My utterly subjective opinion is that both the Typhoon or the Gripen are nothing more than outsiders. I say that the serious contenders are the MiG and the American jets.
  10. True. The damage that could be seen on the pics I had posted on the previous page had been caused by a single hit from a 23mm cannon.
  11. None I can think of, but you can select the tail numbers for your plane group in the loadout menu.
  12. They are not gone, it's just that 3rd party skins come with less tail numbers than the stock skins. Tail numbers are randomly chosen for single missions, thus it's possible that a number is selected for which there is actually no tailnumber available.
  13. Can I play, too? Now and then I do get reminded of that those Badgers have tail guns not just for show... Still got most of them to have the mission to be considered successful. Decided then to play safe and bailed out...
  14. Main folder, actually it's all preset in the install rountine, so unless you altered the path (see below) all you have to do is to click 'Next' or 'OK'. The path should be something like C:\Program Files\Thirdwire\Wings over Europe
  15. I still think that you did not d/l or properly install the weapons pack. Link: weapons pack.
  16. Well, guided missiles or smart bombs were added later, I do remember that in the stock WOV without any patches applied these weren't available. Besides, the stock loadouts reflect the typical loadouts used in 60s. The 'smart' weapons (LGBs, EOGBs, EOGRs, etc) that are used these days all the time were still under development back then and rarely used.
  17. In the download section, of course. (Add-on aircraft > Modern Aircraft > A-10) It's part of the A-10A package, version 3.0.
  18. Hmm, did you add weapons to the unit entry in the campaign data file? Player Unit entries should look like this: //----- Player Unit [AirUnit118] AircraftType=A-4C Squadron=VA192 ForceID=1 Nation=USN StartDate=4/1965 DefaultTexture=USNGrey1 StartNumber=25 BaseArea=Yankee Station CarrierBased=TRUE CarrierNumber=31 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=100 MissionChance[sEAD]=80 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 UpgradeType=NEVER Supply[001].WeaponType=Mk81 Supply[001].Quantity=1440 Supply[002].WeaponType=Mk82 Supply[002].Quantity=1440 Supply[003].WeaponType=Mk83 Supply[003].Quantity=240 Supply[004].WeaponType=LAU-3A Supply[004].Quantity=80 Supply[005].WeaponType=LAU-10A Supply[005].Quantity=80 Supply[006].WeaponType=BLU-1 Supply[006].Quantity=480 Supply[007].WeaponType=Tank300_A4 Supply[007].Quantity=480 Supply[008].WeaponType=CBU-24B Supply[008].Quantity=480 AI units don't need those supply[xxx] entries, but they're necessary for the player units. If you're not sure what weapons you should add, then take a look at the loadout file of the plane type you want to insert.
  19. There are some variants of it that can be found in the Cold War section, but like Wrench said, it's actually a stock aircraft, except in WOV, although its Objects.cat contains most of the files. All you need to make it show up in WOV (as an AI only aircraft) is a skin and some .ini files.
  20. "normally"? You do realize that you're comparing a fictional plane with a really one here, right?
  21. AFAIK there are no nukes in the stock SFP1/WOV/WOE, but the WeaponsPack has plenty of nukes (mostly Bombs like the Mk43, B61, B83, but also CGRs like the SRAM or Tomahawk and the AIR-2 Genie.) in it.
  22. Nice! Is there a model you haven't done yet?
  23. Heh, I knew FastCargo would have done that, after all he kinda inspired me to do this. And he definitely did a better job placing the missile rails. *bows*
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