Jump to content

Dels

+MODDER
  • Posts

    685
  • Joined

  • Last visited

  • Days Won

    25

Everything posted by Dels

  1. 42 downloads

    This is the photoshop template for my AT-6B Version 2.0. Dels
  2. Glad you like them. I will be putting together the photoshop templates for upload in the next few days. Dels
  3. Major update. See changelong for full details. Download here: http://combatace.com/files/file/9518-raytheon-t-6a-texan-ii-for-sf2/ Dels
  4. Major update. See changelog for details. Also, could a moderator please move this topic to the SF2 section? Thanks Dels
  5. G'Day all, Recently I have been working on a major update of my PC-9 family of aircraft. They are now ready for upload (which I will do today) but here are some pics: PC-9/A T-6A Texan II AT-6B Dels
  6. What will be the external visible differences between this version and a standard C-130J-30? Dels
  7. My guess is that you would need to use a helper mesh (but I have never tried it). Dels
  8. Hi there, Sorry for the delay. Currently there's an AC-130J (adapted from the AC-130U) and KC-130J Harvest Hawk available for download that might suit your purposes. I can't seem to find many pics of what the AC-130J Ghostrider is going to look like, but if you get some for me I can incorporate that into the major C-130 upgrade I'm doing at the moment. Dels
  9. Yes, there's a new decal.ini that fixes that here: http://combatace.com/topic/73701-coming-soon-to-ods/page-3?do=findComment&comment=636320
  10. An updated .LOD and decal.ini are in the file attached at this link: http://combatace.com/topic/73701-coming-soon-to-ods/page-3?do=findComment&comment=636320 Hopefully that will fix any skin or glass issues. Dels
  11. Some people have reported issues with the skin and glass not showing up. Firstly, has anyone else got this issue? With the skins, I have attached a new .LOD which changed the call outs from .bmp to .jpg. Hopefully that will fix it. With the glass, I'm not sure, but you MUST have the glass.tga file in the squadron directories. I also noticed the rescue decal on the 416th birds is too big, so attached is a new decal.ini for it. F-117A fix.7z Dels
  12. Hi again, it's finally released and available here: http://combatace.com/topic/79573-lockheed-f-117a-nighthawk-for-sf2/ Dels
  13. View File Lockheed F-117A Nighthawk for SF2 This is the Lockheed F-117A Nighthawk, need I say more? Please read the readme.txt Credits: Aircraft, Cockpit, Skins, Decals and .ini work - Me FM - Fubar512 (with some modifications by me) ACESII Ejection seat - ravenclaw Pilot skin - Old Diego Testing - The ODS team A MASSIVE thanks to Crusader for all his very useful reference material and support without which this package could not exist! Dels Submitter Dels Submitted 09/03/2013 Category Other
  14. Version 1.0

    2,818 downloads

    This is the Lockheed F-117A Nighthawk, need I say more? Please read the readme.txt Credits: Aircraft, Cockpit, Skins, Decals and .ini work - Me FM - Fubar512 (with some modifications by me) ACESII Ejection seat - ravenclaw Pilot skin - Old Diego Testing - The ODS team A MASSIVE thanks to Crusader for all his very useful reference material and support without which this package could not exist! Dels
  15. Re: radar range etc. I don't think it's available as a cockpit instrument, only a radar display. But I will check. Yes, by using the RCS modifier in the _DATA.ini. Dels
  16. RWR on the EHSI (Right MFD) as Brain32 said. As for the numbers on the IRADS: I did think about having some of them working but because half of them (laser range to target, time to go and lat/long) aren't functional in the game, I thought it might look a little silly. (Besides, I thought people might get a kick out of the the lat/long I chose) As you said, it's just an EO overlay but if there's enough people who want a functional groundspeed, mach no. and altimeter on the IRADS I'd be happy to put them in. Dels
  17. G'day all, it's been a while and I apologise for that. After a long break I have returned to the F-117A to finish it. I am in the final stages of completing the cockpit and then it will be ready for release. Here are some screenshots: Dels
  18. Orsin, I wouldn't spend too much time on it. As I said in the PM, I hope to have the complete F-117 pack (including cockpit) out by the end of the year. Dels
  19. View File Mitsubishi F-2A Viper Zero Ver 1.0 for SF2 Mitsubishi F-2A Viper Zero as flown by the JASDF. All installation notes and additional information are in the readme.txt so head there for all the answers. Credits as follows: Aircraft 3d model, canopy frame, .ini work and packaging - Me Additional .ini work and alternate loading and hangar screens - ace888 Aircraft skin/template and _DATA.ini tweaks - ace888 Afterburner effect - spillone104 (with some modifications by ace888) Vapour effects - ravenclaw (with some modifications by ace888) Decals - Nengajyou (with some modifications by me) Cockpit and ACESII Ejection seat - ravenclaw (with some modifications by me) Weapons - WhiteBoySamurai (with some modifications by me) FM - Thirdwire (with some modifications by me) Pilot 3d model - Old Diego Pilot skin - Originally by Old Diego modified by ace888 Dels Submitter Dels Submitted 05/08/2013 Category Other Origin
  20. Once it's approved, head here to download it: http://combatace.com...ver-10-for-sf2/ Enjoy! Dels
  21. 1,130 downloads

    Mitsubishi F-2A Viper Zero as flown by the JASDF. All installation notes and additional information are in the readme.txt so head there for all the answers. Credits as follows: Aircraft 3d model, canopy frame, .ini work and packaging - Me Additional .ini work and alternate loading and hangar screens - ace888 Aircraft skin/template and _DATA.ini tweaks - ace888 Afterburner effect - spillone104 (with some modifications by ace888) Vapour effects - ravenclaw (with some modifications by ace888) Decals - Nengajyou (with some modifications by me) Cockpit and ACESII Ejection seat - ravenclaw (with some modifications by me) Weapons - WhiteBoySamurai (with some modifications by me) FM - Thirdwire (with some modifications by me) Pilot 3d model - Old Diego Pilot skin - Originally by Old Diego modified by ace888 Dels
  22. ...maybe because this was the first ever flight model I did and I may have made some values too optimistic in order to increase the the manoeuvrability. You're welcome to try your hand at a replacement flight model...
  23. A good model is only as good as its texture and I'm sure you'll all agree that ace888 did a fantastic job here! Dels
  24. In general aviation terms*, power is destabilising so idle would be a good choice with the application of rudder opposite to the direction of the turn and a centralised control column. If this doesn't work, then pushing the control column forward should help as it will put more airflow over the vertical tail making the rudder more effective. Finally, INTO spin aileron (aileron opposite to spin direction makes it worse!). *Disclaimer. Some aircraft have very specific spin recovery actions due to their aerodynamic features/handling which may not align with what I have written here. Dels
  25. Sorry there hasn't been any updates but the good news is we're almost there. It will be worth the wait, ace888's skins are f*%king amazing! Dels
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..