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Everything posted by Dels
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Formation Take Off SOP's
Dels replied to baffmeister's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It's actually because of the wingtip vorticies/wake. Lead will be on the downwind side if there's any more than 10kts of crosswind. If there's less than 10kts, lead generally lines up on the far side of the runway from where they taxi on. Dels -
ADI ball setting
Dels replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I've used this method on every single one of my pits. It's the easiest and uses the least polys. Dels -
ADI ball setting
Dels replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
If you don't have heading marks on the ball (i.e. it's just sky and ground with a pitch ladder, then you can use the Texture_V function for pitch and then you only have to pivot it around the Y axis for roll. Additionally, with this method you only need the polys that are visible from the pilot greatly reducing the overall poly count. Dels -
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What's this?
Dels replied to Fubar512's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah, one of my instructors used to say "If you're not cheating, you're not winning. If you're not winning...you're losing." -
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Ladies and Gentlemen
Dels replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Someone had to say it! -
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AH-64 Package for SF2 Ver 1.1
Dels replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Glad to hear it. Enjoy. -
AH-64 Package for SF2 Ver 1.1
Dels replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The ordinary Hydras should work the same as any other unguided rocket, but the APKWS Hydras will only fire if you have a target selected as mentioned by cocas above. Dels -
Bomb Drop Sound Mod ?
Dels replied to endemoniada's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I guess if the bomb was dropping at a shallow angle, passed over your head and hit the ground further away this might be possible. However, this is a pretty long bow to draw... Once again, it still doesn't address the surivival issue. Dels -
MaxFuelAmount=
Dels replied to Padre's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah, it's definitely kilograms. As Kevin said, everything in this series is metric and when it comes to loading an aircraft you're interested in weight not volume. This also avoids the specific gravity conversions. Dels -
AH-64 Package updated
Dels replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Not at all, I was just kidding anyway. Dels -
SF2: North Atlantic Ideas
Dels replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Not exactly my point, but I think there's only so many times you can do an "Alert 5" launch to intercept the hoard of red bombers coming over the horizon before it gets boring. Somewhat like there was only so many times you did a stike on the (Goddamn) Comm building before it started getting names... In my opinion, the best thing about this game since its beginnings has been variety. Variety of aircraft types, flight models, cockpits, weapons mission types, weather etc. Further proof of this is the copious amounts of modding we do...to create more variety. Call me crazy, but I think this whole SF2:NA thing is going to go down like a cup of cold vomit. Dels -
SF2: North Atlantic Ideas
Dels replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ummm, boring... -
AH-64 Package updated
Dels replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yep that's right. There's a thread here where you can complain about the lack of an air-to-ground gun turret, but I don't think you'll get anywhere... Dels -
AMI numbers questions....
Dels replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Kevin, You might have seen this, but check the "Marking" section about a third of the way down: Italian Air Force Seems to be XX-YY (where XX is Wing and YY is aircraft number) Dels -
AH-64 Package for SF2 Ver 1.1
Dels replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yeah, it's probably a side effect of increasing the engine power. I'll take a look at it. I might also make a non-Longbow AH-64D so people don't have to do the .ini edit to remove the radar. Dels -
AH-64 Package updated
Dels replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah, that will be because you have another Stinger in your weapons folder. The one included in the package has a SpecificStationCode to avoid that. Dels -
Hi all, I've updated the Apache package after some suggestions from the community. Download here: AH-64 Package Ver 1.1 Here are the details: VERSION 1.1 CHANGES/ADDITIONS ----------------------------- -New cockpit glass reflection texture. -Changed AGM-114L to CGR and added Hellfire rails to the 3d model to overcome the issue of engaging moving targets. (Thanks to WhiteBoySamurai for this idea and thanks to FastCargo for letting me use the 3d model of his Hellfire rail) -Changed loadout types so the AH-64A cannot be loaded with the AGM-114L Longbow Hellfire. -Changed the Specular and Glossiness levels to make the skin look more matt. -New hangar and loading screens. -Some FM and performance tweaks. (Thanks to EricJ for some suggestions) -Completely new M261 model made by me. I have also made the M260 rocket pod, Hydra rocket with a M229 warhead and Hydra APKWS with a M151 warhead. For mode info and details on the APKWS look here: http://www.defenseindustrydaily.com/apkws-ii-hellfire-jr-hydra-rockets-enter-sdd-phase-02193/ Dels
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AH-64 Package for SF2 Ver 1.1
Dels replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Version 1.1 uploaded, fixes and additions listed in first post. Dels -
Raytheon T-6A Texan II for SF2
Dels replied to Dels's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hi Kiwi, I'm not sure which weapons pack BeachAV8R is using, but you could probably PM him. Alternatively, you could post in the applicable mission topic. Yes, you will need to edit the loadout.ini if you want the weapons automatically loaded. Dels
