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Fubar512

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Everything posted by Fubar512

  1. We have Ospreys here, which are our "Sea Eagles" as well as Bald Eagles. There are several Bald Eagle and Osprey nests within 3 KM of where I live, at the Manasquan Reservoir. Osprey at Manasquan Reservoir: http://www.fotonyc.net/Gallery2/photo.php?photo=3037&exhibition=20&ee_lang=eng&u=9292,6 Bald Eagle at Manaquan Reservoir: http://www.ahherald.com/columns-mainmenu-28/old-oak-trail/1264-a-visit-with-bald-eagles-in-monmouth-county Neat Youtube video of a 'rescued' Bald Eagle
  2. That's a TRAM, and it's in the parking lot of the Hampton Inn on the east bound side of 70. Passed by it quite a few times on my way to Morehead City, and even stayed overnight at the Hampton once.
  3. Fubar512

    Been Out

    Dave, hope all is well with your Dad.
  4. And that can be easily fixed
  5. All of you realize that "dual_mode" is also available as a Jammer Type, right?
  6. In a word, no. The threat level is first determined by the mode of the emitter in relation to the center of a TEWS display, and then by flashing. Only those radars in guidance mode will flash, and display an icon in the center of the screen, those furthest out from the center would be in search mode, and those halfway between the edge and the center, would be in track mode.
  7. AFAIK, the F-117 is set to use a large airfield, so that's one possible issue with SF2NA. Another may be its in-service date.
  8. Streak, Were you aware that the Saturn/Lyulka AL-21F-3A engines used on the Su-24 were based on a similar design to that of the J-79? That the Su-24 was originally intended to have variable intake ramps, like the F-4 Phantom, but that they were removed during the prototype stage, for simplicities sake, resulting in a loss of max speed capability at high altitude (from Mach 2.18 down to Mach 1.35)?
  9. Well, as soon as someone coughs up the Max files, sure. It could also use bump and spec mapping as well, and due to its age (AFAIK, it was last worked on sometime in 2007), it doesn't have afterburner nodes, either.
  10. http://www.fleetweeknewyork.com/fleetweeknewyork/
  11. Have you ever been curious as to what the West really looked like during the later half of the 19th century? These images are incredible, especially when one considers that they were taken 140+ years ago! http://www.dailymail.co.uk/news/article-2149899/The-American-West-youve-seen-Amazing-19th-century-pictures-landscape-chartered-time.html#ixzz1vtjUGcOP
  12. FYI, Throttle position is of little value in RL, pilots mostly go by RPM percentage. Also, not all aircraft in this series have staged afterburners, most are all or nothing (MiG-17/19/21/23, F-8,100,105, Mirage-III, etc). Some varients of the J-75 had minimum afterburner settings and, of course, the J-79 had five afterburner stages.
  13. Happy birthday, Don & Dave
  14. NA is not a First Generation title, I'm moving this thread to the proper section.
  15. Try to stop a barrage of 48 Harpoons, you just can't get'em all. The Ulyanovsk's aircraft go flying, and not they way the were intended to Mission accomplished, smoking for home and scaring the crap out of the fish on the way there.
  16. Happy Birthday!
  17. Happy Birthday, Ken!
  18. That's not true at all. They are quite visible at launch, and in flight, as evidenced by the video.
  19. Aircraft sound effects do not require entries in the soundlist. The Engine fire sound has not worked since the first series was released, back in November of 2002. All sounds need to be monaural wav files. The bitrate doesn't matter, unless your system cannot handle the added load.
  20. The missiles will not completely stay inside their launch canisters if you do that, and it looks cheap 'n cheesy ...I mean, you are using real as opposed to virtual, invisible missiles, right? The other drawback with that method, is that you wind up with jittery Kashtans, that appear to seriously need to cut back on their caffeine intake. Setting the guns to a shorter range doesn't appear to help, either.
  21. Youtube video of Kresta II and Ulyanovsk under attack:
  22. The most effective "anti-cruise missile" defense I've seen in-game yet, is, interestingly enough, the 57 mm AK-725 turrets on the Kresta II cruisers. They have the range, and the accuracy to nail ASMs at medium ranges. In real Life, that particular weapons' system was found lacking in that area, most likely due to poor interfacing bewteen the turret and its fire-control radar. It failed to stop an ASM that was accidentally fired against a Soviet Corvette, resulting in casualties. The Kashtans are OK against cruise missiles at long range (when using its Kortik SAMs). At shorter ranges, however, the game engine somehow gets confused when choosing between missile and gun mode, causing the gun-barrels to stay elevated somewhat above the flight-path of most surface skimming missiles. The AK-630 turrets don't have that issue.
  23. The Ulyanavosk and the Kresta II.
  24. Two models getting close to re-release
  25. I agree with Orsin....there are way too many mediocre models out there, that have poor, low-poly lods, horrible texture mapping, (etc). Also, anything released now should at least use bump mapping, and preferably, specular mapping as well. Way too many focus on quantity...and their efforts suffer as a result.
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