-
Posts
1,545 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by RAVEN
-
Cockpit Repaints
RAVEN replied to bucklehead101's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Photoshop and imagination (,and backup the cockpit folder :) -
When I build a model and want to check the .lod's for errors, flipped faces ,pivot points and such, I take the 'AC_whatever.ini' and do this. [LOD001] Filename=A-4E.lod Distance=10 <------------------------------------------- [LOD002] Filename=A-4E_lod002.lod Distance=25 [LOD003] Filename=A-4E_lod003.lod Distance=50 [LOD004] Filename=A-4E_lod004.lod Distance=70 [LOD005] Filename=A-4E_lod005.lod Distance=8000 Then I load the game and Pause, Ctrl/12 Then zoom out and look at it. Then I start changing the .lod’s [LOD001] Filename=A-4E_lod002.lod Distance=10 [LOD002] Filename=A-4E_lod003.lod Distance=25 [LOD003] Filename=A-4E_lod004.lod Distance=8000 And then do it agin. This is grate for finding meshes that need correcting and tracking down a level .lod with a incorrect name causing the AC not to show or (prop plane prop not showing). If a mesh (nose) has say an incorrect pivot point, say in _003.lod, You will see it this way.
-
A Request part 2
RAVEN replied to TheWarrior's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Russ , Stary exported me a .fbx first and max9 just gave me an error, Maybe he missed a setting or something ? -
A Request part 2
RAVEN replied to TheWarrior's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I’ve been reworking a P-40B Pit that Stary gave me, the file is a ‘MAX2009’ and I’m converting it to Max9. To do this the original had to be exported as a .obj file and I also have been importing meshes from a exported .3ds copy. Each file type has different errors going ‘Backward Compatible’ and the amount of work involved is immense, I firmly believe that it’s faster to just make a new one as I did with the P-40E pit. I’m going to finish the ‘B’ pit because of the time already spent on the project, but I won’t do an other. It’s just to time consuming. Photos are: 3ds. Obj. Wip -
New YF-19 project
RAVEN replied to blackwasp73's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
I can't open the New yf19.max file, Wrong version for my copy of Max. -
WW2 WIPs Thread
RAVEN replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
-
-
Thanks, Changed buses in Los Vegus, this one sucks.
-
I'm on the bus right now and it has WI FI and 110v plugin's. This is just too cool.
-
Well folk's I'm off. I didn't get as far on the -N pit as I would have liked, but there were some things that (meshes) I need to change that will take some time when I return. Cheers
-
View File Kittyhawk III Soviet P-40M_Soviet --------------- Kittyhawk III Soviet for 06 Patch Level Installs. To Install: UnZip and drop the P-40M-5-CU folder into the Aircraft folder,Weapons to the weapons folder. Adding Weapons: You need to use the SF1 06 patch level weapons editor to add weapons. Two Drop tanks are included: A new 75gal Drop tank 'TANK075_USA'and a 'Tank_P40CU'. ------------------------------------------------------------------------------------- Canopy (Int + Ext) opens with the Thrust Vectoring keys. See cockpit Readme. Decal Note: This mod comes with the Nation Decals, the number decals are fictional. ------------------------------------------------------------------------------------ Skins: This model skins uses the 'P-40F-5-CU_Templates'(Nose.bmp Template is from the 'P-40N-KH_IV_Templates' Set). --------------------------------------------------------- Credits: TW AC 3D Model,Textures and Cockpit Myself. Wrench for the Detail & Scale.pdf's with the outstanding Drawings, (and the Legal BS) Crusader For Several P-40 Reference .pdf's ------------------------------------------------------------------------------------- Legal BS: This is freeware; it CAN be distrubuted if the original readmes and all other pieces of the package remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may NOT in any way, shape or form be used in any payware additions. Raven 08/19/2013 Submitter RAVEN Submitted 08/19/2013 Category Allied Fighters
-
- 1
-
