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PureBlue

MODDER
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Everything posted by PureBlue

  1. Nice! Keep up the good work
  2. The new F-16 stuff rocks, well done guys
  3. Looking great already
  4. aireal rufeling perhaps.. would be nice..
  5. Not everything new/fixed is in the patch notes. I wish they were but I guess TK likes surprises Like the Flight Attack my target stuff, the fade option, and the recently discovered loadout flexibility.. they're all very good improvements.. still I voted for more AI improvement. Since tomcat will eventually be released.. Seems whenever TK goes back to fixing a piece of code, he'll come across another bug or just implement a cool new feature.
  6. Now that's awesome!
  7. Water looks excellent Dave CF-104's from 181.Filo in Diyarbakir on a long range strike mission. (Nice work with the skins Carlo!) edit: I think i messed up the decals setup Getting ready for a night mission..
  8. Great job Carlo! Thank you I'm implementing these to a campaign as we speak..
  9. Unloading on an enemy tank column. These guys are nuts!
  10. Drooling!!! Hell(fire) of a job mate
  11. The Phalanx looks great! I tried modelling one the other day, and it turned out pretty basic, I think you've caught all the details..
  12. Thanks boss
  13. Where exactly would I insert that line? Trying to get rid of the frame in F-35's cockpit. I've tried under: [CockpitSeat001] HideExternalNode=CanopyFrame Hasn't worked.
  14. Awesome Zippers Carlo, i highly recommend them to all I've been building information for a few campaings from different dates. These will represent years where sometimes the Turkish equipment is more on top and sometimes the Greek. Plus clashes concerning Cyprus disputes, 1960s and 1974 Ops.. (For 1974 I think I might go for a set of single missions..) And Carlo, here's the lates paintjob of the T-38's:
  15. PureBlue

    TuAF Zippers

    Lovely
  16. Beautiful work Carlo I love the orange on the tanks!
  17. Beautiful models, thanks mate
  18. Some of the newly released ships (they are groundobjects), have various parts that can be destroyed individually. Perhaps the Rig could be designed as a groundobject instead of terrain object. (Check WBS's Littoral Combat Ship-1 mod for SF2, to see it in action)
  19. Very nice work indeed. I like the dense clouds in Scattered weather.. Easy to lose orientation in there which is good for instrument flight training
  20. Keep on rocking mate
  21. It looks like that airfield's AirfieldDataFile is missing. Get the name of the airfield and find it in the terrains's targets.ini. and see if it the AirfieldDataFile exists. If it's from one of the stock files, it's pulled from the CAT. Perhaps the filename has changed?..
  22. Thanks Stary, beautiful improvement just a little note, the fall coastal tiles still have the gray beaches.
  23. Bump! Thanks for the upgraded package.
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