Nice improvement with the skin
I got a question:
Considering the SAM complement, what's the difference in listing the various missile variables, (eg: MissileRange, Datalink, launcherPitch/yaw etc..)
under the [WeaponSystem] section, from listing them in a separate [RAMLauncher] section?
The LCS-1 has them listed under the former, and CG-47 Tico the latter.
Edit: Is it because the RAM-116 is an infrared-homing missile? Though it integrates with the ships radar..
Yet, The LCS-1 data [RAMLauncher] has DATALINK=TRUE but no NetworkType callout. Perhaps not needed here(?)..
Edit2: I think I get it, it doesn't integrate with Ships Radar but it's homes in to radar-energy at first phase, then infrared-homing.. So I think you've got it setup perfectly as much as the game allows..
I know you've been researching these while designing. That's why I'm asking, and the topic is very interesting I think.
Thanks for the insight!