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Flanker562

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Everything posted by Flanker562

  1. Right now apparently taking it easy with the modding and Arma 3. I didn't play today, which is pretty odd because I get soem play in, but doing other things like some DCS stuff. I generally have nothing for this week (other than the above uploads) and little idea what to work on. I know I need to work on the entry anims for the Ka-125/145 and such but at the moment nobody complains too much, as long as they can sit in and play. As for the Ka-125 I want to work on enabling pylon racks that the player can use rather than the inbuilt weapons that are limited. I mean it would be nice for players to make their own loadouts for the helicopter, but I need to go on the Arma Discord and see if I can't do that, as that's something I'd like to do.
  2. Trying somewhat successfully in shooting LMAVs
  3. So far I've cut down some files from the Helicopter Pack, stuff that is just not used anymore, like the A2 Dust Filters on the UH-60s, which were never to my knowledge used in any service, but what do I know. Anyway I thought it would cut it down, but seems more like getting rid of models seems to affect it, not so much RVMAT and image files. It helps, but not much really. Anyways, the mod is in a good spot and I think after uploading next week, barring any requests (I had one for an SH-3, but it is a nichje gameplay mechanic that isn't implemented, so maybe not) and other suggestions for the mods. Right now not much else on the horizon, other than these mods for next Sunday: - Flanker562 Helicopter Pack, - Flanker562 Barriers, - Flanker562 Cherokee Containers
  4. Well hopefully it will be better, 2025 was kinda rough.
  5. Flanker562 Taliban Fighters RC26 - US Army Soldiers now have correct Red Tracer 5.56mm magazines - Equipped US Army Soldiers with 5.56mm magazines, increased to 12 magazines per unit where applicable. - Applicable US Army Soldiers now have four RGO grenades - Added a new HVT, Daryab Ghazali, who is a sniper with body armor, a lot of sniper rifle mags, and a suppressed rifle. He's a bit as aware as the Taliban Leader, so hopefully he can be a fixture of a mission or two for gameplay as an HVT. UNA Containers RC3 - Requires Game version 2.20 - Adjusted the category, now can be found under "Flanker562 Objects"
  6. Managed to update the UNA Containers, so they now require the current game version, and adjusted into the "Flanker562 Objects" Category in the Props menu in the Editor. Since it's a small mod I'll upload that tomorrow as well, so: Tomorrow: - UNA Containers - Flanker562 Taliban Fighters
  7. Okay scheduling: Tomorrow: - Flanker562 Taliban Fighters Next Sunday: - Flanker562 Helicopter Pack - Flanker562 Barriers - Flanker562 Cherokee Containers I did some fanagling with the Barriers and now also it's own category. I thought of a blanket "Flanker562 Objects" for the Props section, and may do that just to organize things for mods and the like. I think it would make sense since it's all in one spot, and not hard to do either, so more than likely next week that'll be done.
  8. Something I managed to figure out how to do, I finally (this was an intended feature) figured out how to categorize some of my stuff. This update won't come out tomorrow (still have some things to do, I think), but the Cherokee Containers are now away from the BIS structure, and now it's own Category. I think it needs it, and frankly wanted this for a long time whne I started to incorporte them into the Helicopter Pack, and as a seperate mod. Also being added are Civilian versions of the Cargo, Medic, Fuel, and Repair containers, being Light Blue in color for some commonality with the containers. Theoreticcally I could do more updates than the Taliban Fighters, but we'll see how I feel tomorrow. I really just wanted to chill out this week, but anyway I may or may not update the others.
  9. To me it sounds like a joystick issue (unless it's just that plane) rather than an ini issue, but who knows.
  10. What it's looking like is that I'll upload the Taliban Fighters Sunday, and work on some civilian containers for the respective packs. I have them for all the major factions except Civilians, so that'll be done for next week's upload. I want to just chill this week, and so on, so it was a "light" week for me this week. Anyway I still don't have much to do still, just the containers, and perhaps revisit the CSAT containers, redo the paint job maybe, as I'm not too happy with it, based on stuff like Quiggs stuff he's doing. I want to make the containers look somewhat better, but I can only get so much mileage so far.
  11. Nice! I'm glad you're allowing us to use them though, really improves my Weapons folder a lot.
  12. Need to change this topic to "SF2 Weapons Dealer" or something along those lines. I didn't know that the Rockeye had a LGB package for it.
  13. I would direct @Erik that question, the only authority I have is approving/deleting files. So if it's bugged out that's beyond my ability. But since I tagged him he should help you out.
  14. Just an update fix for the Super Hornet SF2 download. This enables datalink on the jets, which some had, some didn't, but this ini update fixes that issue. Simply extract and overwrite the files when prompted. This will go in the main upload too, but I figure it was easier to use this fix instead of downloading the whole mod again: Datalink Fix.7z
  15. Just an update fix for the Super Hornet SF2 download. This enables datalink on the jets, which some had, some didn't, but this ini update fixes that issue. Simply extract and overwrite the files when prompted. This will go in the main upload too, but I figure it was easier to use this fix instead of downloading the whole mod again: Datalink Fix.7z
  16. Erik had a system that for each account it was like five downloads per day. People just abused the system. Note you can post two times and wait fifteen days for a download a day. Unfortunately people ruined it prior to you showing up, so blame them.
  17. Some work, it's been a little less busy than the past few weeks, so right now just keeping the work minimal and came up wth this guy, Daryab Ghazail (or something like that), and an assassin archetype with his tricked out Rahim sniper rifle. I gave him a captured vest and so on, for maybe a little protection and the ability to carry the amount of magazines I gave him. But that's how it looks so far, and more than likely won't come up with much, as if you can see on my server, I've been doing some DCS stuff to pass the time.
  18. Ya disponible en Amazon, Destinos en español: https://amzn.to/4rQaH8x
  19. It's not supported here so we welcome you to the community, but there isn't a download section for that game.
  20. A Las Estrellas está disponible en Kindle: https://www.amazon.com/dp/B0GNNZ7RWX
  21. Destinos está disponible en Draft2Digital: https://books2read.com/u/bPPDol
  22. On the DCS Website: https://www.digitalcombatsimulator.com/en/files/3348893/
  23. View File Fictional "Ghosts of Razgriz" scheme for the F/A-18C This is just an adapted skin for the F/A-18C that was originally conceived by Bango Bob on DeviantART. I just had the desire to apply it to the F/A-18C. Simply put it in the appropriate Liveries folder, and go fly, and is named "Ghosts of Razgriz" in the selection menu. Submitter Flanker562 Submitted 02/16/2026 Category Misc/AI Aircraft Skins  
  24. Version 1.0.0

    0 downloads

    This is just an adapted skin for the F/A-18C that was originally conceived by Bango Bob on DeviantART. I just had the desire to apply it to the F/A-18C. Simply put it in the appropriate Liveries folder, and go fly, and is named "Ghosts of Razgriz" in the selection menu.
  25. Skin completed, now going to upload to here, and the DCS Website:
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