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Everything posted by Flanker562
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Okay. Yeah I don't know why somebody didn't make it, I figured Insky would do it, or even (maybe?) Veltro2K (but he's out), so okay, good to know.
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Available on the DCS Website: https://www.digitalcombatsimulator.com/en/files/3349057/
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I'm sure if you look at the Downloads section you'll find it, I'm sure it's been done, and would be surprised if it wasn't done.
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As I'm sure Gepard commented on the other topic about this, most Russian AAMs and such weren't as good as they claimed. The G ratiing on an AMRAAM is even sus as nobody knows the actual figures, due to the classified nature of the missile, so in essence you're right, but also wrong too.
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It does have nice lines I'll give it. I could have some legit person (FLOGGER23?) was working on one, or Insky uploaded a ripped model or something.
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Well who knows... Maybe DAT has that, but I'm pretty sure we don't. There was rumors (and I believe somebody years ago) was working on one, but hasn't popped up. Personally with the lack of helicopter physics, it's a crapshoot with SF2.
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I mean is it not there or something? If not then there's nothing we can do, unless somebody has one to offer.
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Right now I'm reworking my skins that I released before for the CJS Super Hornet Mod. I saw the light and fixed the camo greys because they weren't previously working right with the reality of how it looks in real life, almost a whiteish color that I seem to have worked out with some degree of accuracy. I'll be going over the uploaded skins, so if you set it to update you when it updates, then you can get the notification when it's redone. But here's the VFA-22 CAG 2015 in correctish colors:
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Other than light DCS work, I don't have anything planned yet for Arma 3. The Hatchet stuff is on standby, as I don't know if BroBeans will work out the issues or if they are really too busy or don't want to fix them. Right now, the Hatchet Interaction Framework is optional, as the vanilla startup is still working. I've unloaded the mod since I don't need it, and haven't used the framework to start the birds when I play around or record the Pilot missions. So maybe something like a request or something will come around, and I can get back in it or just rest on some laurels a bit and focus on other games for now. They won't be abandoned (I'm still wary of Arma 4, but that's next year), but most mods seem stable enough not to worry about either. If anything changes, I'll let you know.
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I mean I used to watch that show, but it's been so long, and well... don't worry about such things.
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https://combatace.com/forums/forum/369-basic-aircraft-modding-ini-skins-weapon-hardpoints/
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Three US F-15E shot down by Kuwaiti air defenses.
Flanker562 replied to KJakker's topic in Military and General Aviation
I mean that's US Foreign Policy, so I guess we'll go with it. -
How to play "Red side" without being obliterated?
Flanker562 replied to MAF1247's topic in General Discussion
Yeah I don't play Red unless it's an edited single mission, like where there's no enemy and just enjoy the scenery as much as possible and just fly around. But that experience and other people commenting on this subject kept me from flying Red jets, even though it would be nice to do something different. Oh well, it is what it is I suppose. -
How to play "Red side" without being obliterated?
Flanker562 replied to MAF1247's topic in General Discussion
Unfortunately it's like that with Single Missions (I played as an Su-33, and next thing you know i have four F-15s barreling towards me with while the game was loading, firing Sparrows). I mean there has to be a reason, and I don't know what TK was thinking, as it looks like he favored the NATO/BLUFOR side more than the Russians, and other "Enemy". I mean I don't know what has to be done, maybe Eagle114th found something (even though he's been radio silent for a while) in the Dlls and the Illuminati got him, or what, but there's no solution other than create a single mission and fly without enemy. -
So which came first, the cannon or the aircraft?
Flanker562 replied to Fdino's topic in Air Combat School
From what I understand the initial A-10 prototypes had a M61 while the 30mm was being developed, so you could say that the plane came first before it was integrated into the plane, so ergo, the plane came first. -
Lol wtf
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I'm also planning on reworking the old skins to the new camo, just slowly but surely update them, as I just updated the download for the above skin.
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Flanker562 Helicopter Pack RC185 - Containers now have their own Category, called "Flanker562 Objects" in the Props section, in order to find the containers faster - Added Civilian themed containers, colored Light Blue, Medevac, Cargo, Fuel, and Repair ones. - Cleaned up the files again, removing some unnecessary files that didn't have any use in the mod. - Quashed a RVMAT-related error. - Cleaned up model.cfg, removed some unnecessary entries https://steamcommunity.com/sharedfiles/filedetails/?id=667709746 Flanker562 Shooting Barriers RC3 - Now the Barriers can be found under "Flanker562 Objects" in the Props section of the Editor. https://steamcommunity.com/sharedfiles/filedetails/?id=3568045096 Flanker562 Cherokee Containers RC33 - Containers now have their own Category, called "Flanker562 Objects" in the Props section, in order to find the containers faster - Added Civilian themed containers, colored Light Blue, Medevac, Cargo, Fuel, and Repair ones. https://steamcommunity.com/sharedfiles/filedetails/?id=776690780
