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Everything posted by Flanker562
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Microsoft Flight Simulator Videos
Flanker562 replied to Flanker562's topic in Microsoft Flight Simulator
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Flanker562 Wipeout Skins RC16 - Removed all coding references to the MASTER ARMS- SAFE system, which somehow doesn't work with vanilla jets anymore. - PBO renamed "Flanker562_Wipeout" instead of EricJ_Wipeout. Classnames and such are still the same. Flanker562 Weapons Pack RC126 - Fixed the TA64-Ibex reticule
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Just cleaned out some code for the Flanker562 Wipeout... which is still EricJ_Wiepout as a folder name. I'm seriously considering renaming things but as such it is just a text file and some skins, so who knows, but I've been itching to. Anyway, the MASTER ARMS - SAFE doesn't work anymore, at least I think on vanilla jets, and only modded jets. I tried messing around with it, and no worky, so methinks just gotta deal with it. I may look into it on the helicopters though, more to follow. I'm teasing an upload tomorrow, since it's only the Wipeout and Weapons Pack. I don't have much on the plate, other than waiting for BroBeans to get back with me sometime on the Hatchet stuff.
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Shades of Death, the Inkspired story, is now available in Kindle format, if that's how you like to read books done by me: https://amzn.to/48VdeI6
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Did you PM the author? Most often if you do he should allow you to do it, but I would at first do that, to make sure you cover your ass in case of any uploads. I mean there's the CombatAce User Agreement, but I would stress contacting the original author first.
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New SP mission, Pilot MH-80 Ghost Hawk (SP): https://steamcommunity.com/sharedfiles/filedetails/?id=3632052114
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Okay we have New Years left, so there's that. I'm having an issue with the loading of preset attachments on my AH-6/.15 and don't know what to do, to get them to load on the pylons for a default loadout. I managed to create some presets whoopie, but still having issues with that. Nobody's really complained, but I think for soemthing or somebody who wants to get and go and blow up shit my helos are lacking. If somebody knows how to do that, let me know please. I tried to fix a TA64 Scope for the weapons pack, it's borked right now until the 5th, but it's one optic so maybe it'll be not complained about. I fixed it and will be in the next update.
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MS Flight Simulator Screenshot Thread
Flanker562 replied to Dave's topic in Microsoft Flight Simulator
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Low-Viz P-3C Orion Armada Argentina SF2 - DAT
Flanker562 replied to Ariell's topic in File Announcements
English is the forum language, unless you can try the Spanish forums in the forum listing. -
Armored SUV RC9 - Added a small PMC faction, the Aston Group International, which is using stock BIS suits and Protector SMGs. This won't evolve into something greater, and is set for the Civilian faction, to denote a feeling of neutrality in a warzone. I may switch it to Independent, but I'll wait for user feedback first, if I need to change the faction affiliation. Armored SUV RC9 - Added a small PMC faction, the Aston Group International, which is using stock BIS suits and Protector SMGs. This won't evolve into something greater, and is set for the Civilian faction, to denote a feeling of neutrality in a warzone. I may switch it to Independent, but I'll wait for user feedback first, if I need to change the faction affiliation. Flanker562 Helicopter Pack RC176 - Tweaked the Surefire suppressor texture, adding some noise to give a better appearance to it when looked at close up. - Removed a model error that popped up when using the Flanker562 Weapon Pack in regards to model issues. - Task Force 562 units now carry RGO grenades instead of RGN grenades. - Added one more pistol mag for the Task Force 562 units - The Task Force 562 pre-defined squad I replaced some of the Rifleman with a UAV, Grenadier, and a MAR10 Sharpshooter operator - Task Force 562 Offroad has datalink capability - Task Force 562 Offroad has backpacks and magazines (along with stock FAKs) as standard - Fixed the respawn magazines for the TF 562 Grenadier - Removed four magazines from the Sniper (MAR-10) to allow some room for additional equipment - Tweaked DetectSkill levels for the TF562 units, giving a little more variance in the ability to fight. - Added preview images for the helicopters. They're not oriented like BIS helos, or vehicles, but they show the correct image for the helos in the pack. - Tweaked Cost values for the Black River PMC faction Flanker562 Wipeout Skins RC15 - Aircraft from this mod have in-built full datalink EricJ Taliban Fighters RC24 - Fixed the Afghan PMC Squad, now shows up in the Independent side as intended. Flanker562 Weapons Pack RC125 - Tweaked Surefire suppressor textures, adding some noise to give a better appearance to them when looked at up close. - Pistols with underside rails now use ASDG instead of the vanilla system. Note that I don't take any responsibility for misaligned mods or otherwise have no control of what other modders have for the pistol slot. - Added an ACP-C2-specific laser pointer, made by Ibex. - Added an ACP-C2-specific tactical flashlight, made by Ibex. - Ibex pistol attachments no longer attach to rifles, only to pistols with the ASDG system - Added Tan versions of the ACP-C2 flashlight and laser. - Removed the troublesome visible laser from the mod. I had thought it was CBA_A3, but no, it was an old script done years ago. It seems to be more troublesome to keep than actually useful. I recommend searching the Arma 3 Steam Workshop for Visible Lasers that meet these needs. Unfortunately as of release I have no replacement, and not sure (after using some myself) would be able to configure it for a specific mod to recommend. When I do I will announce it on the Steam page and my Discord. - Removed a model error that popped up when using the Flanker562 Helicopter Pack in regards to model issues.
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For the Tanoa map, an SP version of the MP mission: https://steamcommunity.com/sharedfiles/filedetails/?id=3631210457
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This is based for the United Sahrani map. I think it's in a good state, but again any comments or concerns get a hold of me: https://steamcommunity.com/sharedfiles/filedetails/?id=3631193860
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I did that with Su-27 Flanker before I got a stick, it's not fun at all.
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Microsoft Flight Simulator Videos
Flanker562 replied to Flanker562's topic in Microsoft Flight Simulator
When I was in J-SERE years ago I did some FO stuff given my previous experience as a real one. Towards the end I was the Flight NCO and did helicopters. I joined a milsim last year, and got sick of being infantry given my ignorance of stuff like ACE3, and so on. I wanted to just fly, and frankly do most of that right now, with my recorded missions on my YouTube. But I still have the instinct of a soldier, just prefer to be a pilot more and more. Though I do go on NAKSquad and rarely go on there, and just do infantry stuff to do something different. -
Microsoft Flight Simulator Videos
Flanker562 replied to Flanker562's topic in Microsoft Flight Simulator
Well I'm sure you can afford VBS4, that is like the Arma engine with world locations if my mind serves me right. But as for me I'm slowly getting into the "just fly around" phase of light simming. I've done combat sims for over 20 years, and sometimes it's nice to enjoy the scenery sometimes too. I do play Arma 3 and I do transport helo stuff, and that gets me shot at and stuff, so that's about as far as it goes. For MSFS 2024 it's just something to look at the world from the comfort of my apartment. But, it would nice to hang some ordnance on the Super Hornet though, it's too clean. -
Microsoft Flight Simulator Videos
Flanker562 replied to Flanker562's topic in Microsoft Flight Simulator
No problem, I figured since it was a major flight sim game, that it deserved it's own thread for videos. -
Well all this happiness makes me happy, it's good to be happy for a change.
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I guess, unless the OP wants recommendations or something, which may be what he/she wanted, but there's a plethora of jet mods and the only one I'm waiting for is Peral to redo the Super Hornet so I can include it on missions.
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You gotta wait less than 30 days, or buy a subscription to download stuff, so you gotta wait for a while.
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Been working on some Flanker562 Helicopter Pack stuff, mainly the TF562 units, and adding preview images (the stuff you see in the Mission Editor) for the helicopters in the pack at least. I may work on the other helicopters for a touch of class (I guess) for the mod, but it's not oriented like the BIS stuff, so it's there, it took a long time to get the images sized and so on, so I don't feel like changing it to suit somebody who might complain. Anyway have a Merry Christmas or Happy Holidays (whichever you prefer) as I'm taking the two days off (I might record but that's separate) and try to chill for a bit.
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The 2-4 Cavalry series is my first series, while the others are part of a larger universe. Most stories are standalone, but do follow a chain of events kind of thing, so you can find a book that interests you, but you won't miss much if you do. I'd suggest going to my author page and finding something you like.
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"5th Kommando A Walk In The Park" ya está disponible en Draft2Digital: https://books2read.com/u/mgWDGq
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Vietnam Community Project Idea: Gulf of Tonkin Incident - Redux
Flanker562 replied to swambast's topic in General Discussion
Could just be a game thing, or can you adjust the view distance maybe? -
Microsoft Flight Simulator Videos
Flanker562 replied to Flanker562's topic in Microsoft Flight Simulator
