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Flanker562

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Everything posted by Flanker562

  1. I like the Vietnam/China border war. It would be interesting to see modern jets or old ones fighting. Diego Garcia would be really limited with one airbase and so on. You would be limited to striking one airbase, and just something to make like a Range map really in my opinion.
  2. Thanks, though I haven't had any issues as of yet with Hotmail.
  3. Merry Christmas and also Happy New Year!
  4. I haven't seen anything on planes, mainly helos (Apache comes to mind) that's it.
  5. Flanker562

    SU 34

    Oh, this is tame for a game. Try Arma 3...
  6. Lol that's crazy... If I remember correctly the arty units had the trailers for the PLS, mainly for the MLRS if my mind serves me correctly. Used to see expended pods on them all the time at Fort Hood.
  7. Are you sure it's not your stick? Mine has a tendency to pull up regardless of aircraft and game. I mean I think I've had the same birds and no issues with them.
  8. Believe me, I used to play Flanker 1.5 with a keyboard and didn't do much. I got a stick and the realm of flight (simulated anyway) overtook the need for a keyboard. Get a good HOTAS and enjoy flying because you can't do much with a keyboard.
  9. I just hope it comes out. I mean that's the salient point to all this.
  10. Looks cool but operationally I never saw any camo nets put up.
  11. Happy Thanksgiving!
  12. Good to see you're doing alright Russ.
  13. I've been tagged with flak a few times (it's a rare occurrence for me) and never been truly shot down. The last time was in a F/A-18C and it damaged (I believe) my avionics without modifying the bursting radius of the flak. It may have been modded but I don't think so.
  14. No progress on Block III since the cockpit guy hasn't answered his PM. I don't think he's active anymore so I may have to outsource it to somebody else. As far as the weapon pod, I'm not entirely sure it can be used in the way it's intended in the game. It can't be used as a weapons pod due to the game mechanics.
  15. You may want to open up the specific gun _data file and mess with the muzzleVel to see if you can get something less damaging or less speedy. There is no hit point structure for the guns so you can't lower it or raise it to suit your level of damage and so on.
  16. The radar range is set in the [Detectsystem] in the respective _Data.ini, so you can adjust it however you like to get what you want.
  17. There would be some people inside as you can't throw the rounds in...
  18. Got it, thanks Wrench
  19. I think I misspoke, it may be not out yet (I could have sworn it was released) as I may be waiting for it rather than it being uploaded. In any case I don't have a Mig-31 installed as I deleted it in anticipation for Veltro2k's version and didn't like the Insky version anyway.
  20. Which MIG-31 is it? I only have Veltro2k's and haven't flown it yet
  21. Probably the same. I don't remember how many planes I've added to my own RWR.LST but you have to manually add it to each plane you're flying depending on how many mods you download. You have to create a name and what the .tga file means, so you can see it on your RWR. Most of the time depending on the plane you're flying it will show up as a diamond but no number associated with the diamond. And I have had the same issue with Klavs81's F-35. I had a Flanker sneak up on me and shoot me down one time. After that I stopped flying it due to that reason. I don't know what was going on but the RWR barely works.
  22. That's impressive work FLOGGER23, looks real sharp.
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