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Flanker562

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Everything posted by Flanker562

  1. I got damaged one time in a Hornet but that was months ago, so that's that I guess. I mean it's so rare that I usually don't worry about flak when I'm near it in jets. I suppose that it's just as ineffective with prop planes as well.
  2. I believe the nations.ini sets all the default side of nations, so maybe looking into that would help you. Or you can make another plane and set it to a friendly nation so you can do it that way as well. Another easier method is changing the aircraft in a saved mission to fly on the Blue side. It's what I do for screenshots as REDFOR planes are on the Blue side so I can take a screenshot.
  3. Don't worry I have 50 weapons I'd like done. I'm also joking, beautiful work ravenclaw_007
  4. No you can't but it will steer when you press E for next target though
  5. Lol of course it's a known issue. I usually stick my carriers out to sea though so they roam as they should
  6. Check the year on which you're flying as those are old missiles.
  7. I run SF2 on Windows 10 and so far no issue, though it's the Complete version.
  8. I took a test flight in the Rafale-C and had issues when locking up a target, which is probably the problem that your having. I don't know much about cockpit modding but you may want to look at fixing the MFD (or getting a hold of JAT81500) and fix the radar MFD. I flew against a QF-4E and didn't get a hit, nor was I able to reliably track the Phantom when I locked ont to it with MICA EM missiles. I fired once but it didn't travel far before exploding on it's own (no range indicator for a good launch. I looked up the missile on Wikipedia and increased the range of the MICA EM but I suspect the issue is the MFD not correctly showing that you're locked on to a target. I mean you have to get within dogfight ranges (killed the Phantom with a MICA IR) to do anything so I'd recommend talking to JAT81500 and see if the plane be tweaked to work a bit better for BVR use.
  9. Which mod aircraft are you having issues with? It seems odd that you can't fire at aircraft beyond 10NM.
  10. Here's the list of downloads in the Downloads section: https://combatace.com/files/category/733-pilot-mods/ As you can see there isn't a long list, so you may be out of luck unless you just want to modify the TopGun ones.
  11. SF2 still uses CGR for anti-ship missiles.
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