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Everything posted by Flanker562
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I'm kinda surprised that TK didn't implement an IRST on the NA Tomcat. It would have been cool to have that implemented for missions
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So far i haven't seen anything by him the last time I was there (yesterday).
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Looks good Veltro2k though shouldn't it have the in-flight refueling probe?
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Looks good to me, nice work!
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Aviation living it up lol. I had coffee a few times in the field but not often I drank it, and I did have pogey bait but probably not as much as Viggen.
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Usually you put the dispenser on a table or the ramp though so it's easier to get the coffee.
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Did you remove the aircraft out to fix the problem? To see which one is causing the issue? Also are you installing the aircraft in the mod folder?
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A small request Veltro2k, could you include the drop tanks as part of the model so we can skin them if needed? For the A-6.
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Yeah because if you make them part of the map then we can't see them on the RWR and that would suck.
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Nice we need a new A-6 methinks. Though the biggest issue will be the cockpit
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Strike Fighters 2: gun Sound Mod problem
Flanker562 replied to jorege's topic in Mods & Skinning Discussion
You gotta go in the Downloads section to the SF2 cat extractor in the utilities section. Once you download that you extract the Flight cat (I believe that's the right one) and edit the appropriate file. You can PM me but it's going to be the same either way. Besides someone can chime in and help you further with it as using my phone sucks for helping somebody out. -
Strike Fighters 2: gun Sound Mod problem
Flanker562 replied to jorege's topic in Mods & Skinning Discussion
What I think you need to do is extract the soundlist.ini and add that sound listing. I'm unable to post (I've been accessing the site on my phone) an entry to modify. Or use the same file that's in your Flight folder if you have a modded folder. Simply add another entry in sequential order and that should fix that issue sound-wise. -
Looking good
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Ahh okay, it's been a long time since I flew the MQ-10
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That's pretty cool how the cockpit is done.
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HOW TO CHANGE DATE IN SINGLE MISSION ODS MOD?
Flanker562 replied to JamesWilson's topic in Mods & Skinning Discussion
I don't think it's doable as the game works by years and not by a specific date range (what you're trying to do). So basically what you're trying to do can't happen. You could use the Editor that gives you the ability to change the date but it won't modify the whole mod. That's the only workaround to get what you need. -
Lol at least it'll be able to be destroyed quickly
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It would be a good stationary target for maps and the like
