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Flanker562

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Everything posted by Flanker562

  1. No music but should be interesting, a CAS mission I recorded earlier today.
  2. So you're looking for an F-35 and an F-16 skin?
  3. Thanks! Night Landing:
  4. Short video of an "NVG" mod I've been working on:
  5. It's due to game engine settings. Changing it to a grey texture AFAIK makes it a color monitor, so not much luck unless they tweak the engine.
  6. Cool, JAT told me about that last year... I believe Mandatory screenshot, one drop, one kill.
  7. The only thing I tried (before fixing my RAZBAM jet) it sunk the jet into the Nimitz and ended up sticking with the RAZBAM version for manned flying and use your pack for AI stuff.
  8. Nice pack, but nice info on the ALQ-99, needed to update the Growler pods
  9. Can you fire it off-boresight? Obligatory screenshot, nearly missed the boat when returning from a rather successful strike on Libya, four J-7s and two Mig-23s, nice...
  10. A target on that very high mountain, it's a kind of challenge I guess... Other than that can't wait for this terrain.
  11. I have to admit, the TRAM Intruder is a fine choice for bombing...
  12. Another one bites the dust
  13. to be anally retentive the OA-10 was a single-seater, maybe a better version of the NAW A-10 but then again with the A-10C it's a pretty moot point since they all have NVG capability anyway.
  14. Here's a more realistic tweak of the engine: [Engine] ReferenceName=Pratt & Whitney F100_PW-220 SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=TRUE NumAfterburnerStages=5 SLThrustDry=65255.41 SLThrustWet=106001.12 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.00,-7.27,0.61 ThrottleRate=0.35 NozzleAnimationID=8 IdleThrottle=0.10 IdleRPM=0.27 IdleNozzle=1.0 CruiseThrottle=0.70 CruiseRPM=0.80 CruiseNozzle=0.2 MilThrottle=0.90 MilRPM=0.995 MilNozzle=0.0 MaxThrottle=0.95 MaxRPM=1.02 MaxNozzle=0.0 FullABThrottle=1.12 FullABRPM=1.02 FullABNozzle=1.0 AltitudeTableNumData=91 AltitudeTableDeltaX=304.8 AltitudeTableStartX=0.0 AltitudeTableData=1,0.971106394,0.942855852,0.915238387,0.888244103,0.861863187,0.836085916,0.81090265,0.786303837,0.762280013,0.738821797,0.715919894,0.693565098,0.671748283,0.650460414,0.629692538,0.609435786,0.589681377,0.570420613,0.55164488,0.533345649,0.515514475,0.498142997,0.481222939,0.464746105,0.448704388,0.433089758,0.417894274,0.403110075,0.388729381,0.374744499,0.361147815,0.347931799,0.335089002,0.322612056,0.310493678,0.298726662,0.285193242,0.27240596,0.26022405,0.248620308,0.237562406,0.226989891,0.216908987,0.207331873,0.198193216,0.18941235,0.181041534,0.173024394,0.165388417,0.157978038,0.150909904,0.143808453,0.137043248,0.131316926,0.125837043,0.120517912,0.115176317,0.110071472,0.105192884,0.100530525,0.096074811,0.091816584,0.087747089,0.083857963,0.08014121,0.076589191,0.073194605,0.069950474,0.066850129,0.063887197,0.061055589,0.058349483,0.055763318,0.053291776,0.050929778,0.048672468,0.046515207,0.04445356,0.042483289,0.040600345,0.038800856,0.037081125,0.035437615,0.033866949,0.032365898,0.030931377,0.029560436,0.028250259,0.026998151,0.025801539 DryMachTableNumData=4 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.980,1.172,0.000 WetMachTableNumData=7 WetMachTableDeltaX=0.4 WetMachTableStartX=0.0 WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027 MaxInletTemperature=120 GasTempMaxRPM=690.0 GasTempIdleRPM=420.0 GasTempChangeRate=5.0 OverheatTemp=800.0 DamageTempDelta=300.0 OilPressMaxRPM=35.0 OilPressIdleRPM=55.0 OilPressChangeRate=0.5 LowOilPress=12.0 LowOilTempDelta=400.0 GyroscopicInertia= TSFCM0=0.505 TSFCM1=0.735 AfterburnerTSFC=2.500 MinFuelFlow=0.01 ExhaustPosition=0.00,-7.27,0.61 ExhaustEmitterName=CleanExhaustEmitter AfterburnerNodeName=AfterBurner AfterburnerEmitterName=EagleAfterburnerEmitter AfterburnerEffectSize=0.92 DetachWhenDestroyed= DamageRating=DISABLED MinExtentPosition=-0.67,-6.37,-0.00 MaxExtentPosition=0.67,-1.52,1.35 FireSuppression=TRUE
  15. No thanks, I don't even play the games on my phone...
  16. After some research change these values for the engine specs: TSFCM0=0.505 TSFCM1=0.818 AfterburnerTSFC=1.776
  17. Thanks but not sure what the problem was anyway...
  18. Night trapping
  19. Well... not sure as the Hornets fold fine and use the same method to fold, so it's the correct folding animation ID.
  20. Small SF2:NA fix for carrier use: CarrierBased=TRUE CarrierParkSpan=10.06 CarrierParkAnimationID=1 Unfortunately the wings don't fold (since it uses the correct animation)
  21. Coming in after a training run
  22. Thanks Wrench, it was on the mind but didn't make it to my fingertips... ;good:
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